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User:Cassiel Seraphim/Sandbox: Difference between revisions

From EVE University Wiki
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== Gunnery implants ==
== Gunnery implants ==
There are several implants improving damage, rate of fire, tracking.
There are several implants improving damage, rate of fire, tracking.
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| http://image.eveonline.com/Type/13259_32.png
| http://image.eveonline.com/Type/13259_32.png
| '''Eifyr and Co. 'Gunslinger' Motion Prediction MR-703'''<br>''(slot 7, +3% turret tracking speed)''
| '''Eifyr and Co. 'Gunslinger' Motion Prediction MR-703'''<br>''(slot 7, +3% turret tracking speed)''
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|- style="padding:5px;"
| http://image.eveonline.com/Type/13259_32.png
| http://image.eveonline.com/Type/13259_32.png
| '''Inherent Implants 'Lancer' Gunnery RF-903'''<br>''(slot 9, +3% rate of fire)''
| '''Inherent Implants 'Lancer' Gunnery RF-903'''<br>''(slot 9, +3% rate of fire)''
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| '''Zainou 'Deadeye' Large Hybrid Turret LH-1003'''<br>''(slot 10, +3% to large hybrid weapons)''  
| '''Zainou 'Deadeye' Large Hybrid Turret LH-1003'''<br>''(slot 10, +3% to large hybrid weapons)''  
|}
|}
==== Medium weapon implants ====
For those flying '''strategic cruisers''' as their preferred ships, there's an implant for slot 8.
For those flying strategic cruisers as their preferred ships, there's an implant for slot 8.
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| http://image.eveonline.com/Type/13259_32.png
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== Genolution implants ==
== Genolution implants ==
For people without +4 or +5 attribute implants, the '''Genolution''' implants can be quite useful.
For people without +4 or +5 attribute implants, the '''Genolution''' implants can be quite useful.
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| http://image.eveonline.com/Type/2082_32.png
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| '''Genolution Core Augmentation CA-2'''<br>''(increases CPU and capacitor)''
| '''Genolution Core Augmentation CA-2'''<br>''(increases CPU and capacitor)''
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|}
== Capacitor implants ==
== Capacitor implants ==
For the less used slots 6 and 8 you haven't got much worthwhile to use in terms of increasing your damage. For those slots you could increase your capacitor if you're flying logistics or a ship with cap-hungry turrets.
For the less used slots 6 and 8 you haven't got much worthwhile to use in terms of increasing your damage. For those slots you could increase your capacitor if you're flying logistics or a ship with cap-hungry turrets.
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When the cost of your clone isn't an issue, there are +6% implant variants of these implants that greatly increase your efficiency.
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| http://image.eveonline.com/Type/13260_32.png
| http://image.eveonline.com/Type/13260_32.png
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== Mindlink implants ==
== Mindlink implants ==
For the boosters, slot 10 is taken up by the mindlink implants.
For the boosters, slot 10 is taken up by the mindlink implants.
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| http://image.eveonline.com/Type/21888_32.png
| http://image.eveonline.com/Type/21888_32.png
| '''Siege Warfare Mindlink'''<br>''(slot 10, +50% bonus to siege)''
| '''Siege Warfare Mindlink'''<br>''(slot 10, +50% bonus to siege command bonus)''
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| http://image.eveonline.com/Type/21890_32.png
| http://image.eveonline.com/Type/21890_32.png
| '''Skirmish Warfare Mindlink'''<br>''(slot 10, +50% bonus to skirmish)''
| '''Skirmish Warfare Mindlink'''<br>''(slot 10, +50% bonus to skirmish command bonus)''
|}
|}