More actions
| Line 298: | Line 298: | ||
|} | |} | ||
= Always bring faction ammunition = | = Always bring faction ammunition = | ||
We always use faction ammunition in incursions for the added damage compared to regular tech one ammunition. Certain tech two ammunition is used for specific ships or roles, but most of the time you'll be using faction ammunition since it does not suffer | We always use faction ammunition in incursions for the added damage compared to regular tech one ammunition. Certain tech two ammunition is used for specific ships or roles, but most of the time you'll be using faction ammunition since it does not suffer the tracking or range penalties most short range tech two ammunitions do. | ||
===== Projectile ammunition ===== | ===== Projectile ammunition ===== | ||
http://image.eveonline.com/Type/21894_32.png '''Republic Fleet EMP L''' | http://image.eveonline.com/Type/21894_32.png '''Republic Fleet EMP L'''<small> <ref>'''Republic Fleet Fusion L''' and '''Phased Plasma''' works too, any of the short range ammo is good. Get the cheapest available when you stock up.</ref></small> ''(for both autocannons and artillery)''<br> | ||
<small><references/></small> | |||