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Gallente Cruiser Armor Doctrine: Difference between revisions

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===Disadvantages:===
===Disadvantages:===
Discuss this fleet's disadvantages here.
* Requires a fair amount of SP to field the T2 guns and tank
* Not particularly well suited for engaging sniper fleets
* For all components to work in tandem, requires a fair amount of piloting skill
 
==Tactics==
==Tactics==
Discuss this fleet's tactics here.
Discuss this fleet's tactics here.

Revision as of 19:59, 22 March 2013

Under construction.

Gallente Armored Cruiser Fleet

General description

The Gallente Armored Cruiser fleet consists of three main components: DD, Logi, and EWAR. These components, together with supporting inty/tackle/scouts/boosters, have the ability to field a substantial amount of DPS and staying power for a small to mid-sized fleet of relatively small and inexpensive ships.

Pros and Cons

Advantages:

  • Relatively low cost ship fittings
  • Substantial DPS at brawling ranges
  • Significant tank when all components of the fleet are working in tandem

Disadvantages:

  • Requires a fair amount of SP to field the T2 guns and tank
  • Not particularly well suited for engaging sniper fleets
  • For all components to work in tandem, requires a fair amount of piloting skill

Tactics

Discuss this fleet's tactics here.

Fits

Main body

The main body of the Gallente Armored Cruiser fleet consists of DD / Logi / EWAR in a ratio roughly equal to 6 : 2.5 : 1.5 with a max of about 25 ships, with the ideal being about 15-20 ships.


Direct Damage

Template:Fittings

DD notes here.

Logistics

Template:Fittings

Logi notes here.

EWAR

Template:Fittings

EWAR notes here.

Support

Discuss supporting ships needed here.