Difference between revisions of "User:Cassiel Seraphim/Sandbox5"

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= Tables and stuff.
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= Tables and stuff =
  
 
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{| class="wikitable" style="text-align:center; width:auto; white-space:nowrap;"
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= Rats =
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<table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th>
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<th nowrap style="background:#222222;" data-sort-type="text">Name</th>
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<th nowrap style="background:#222222;" data-sort-type="number">Sig</th>
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<th nowrap style="background:#222222;" data-sort-type="number">Speed<small>&nbsp;<ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th>
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<th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th>
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<th nowrap style="background:#222222;" data-sort-type="number">Damage</th>
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<th nowrap style="background:#222222;" data-sort-type="number">Range<small>&nbsp;<ref>This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases it's because while they can lock at range, their weapons will be ineffective until they come within this range value.</ref></small></th>
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<th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr>
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<tr><td nowrap style="vertical-align:text-top; align:middle;"><span style="display:none;">1 </span>[[image:icon_target_frigate.png|16px|Small target]]</td>
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<td nowrap style="vertical-align:middle;"><span style="display:none;">Renyn Meten </span><div style="text-align:left;">Renyn Meten [[image:icon_stasis_webifier_i.png|24px|Webbing - 60% speed reduction at 15 km range]]</div></td>
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<td nowrap style="width:auto; vertical-align:middle; text-align:center;"><span style="display:none;">33 </span>[[image:Icon_ship_sig.png|24px|Signature]] 33 m</td>
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<td nowrap style="width:auto; vertical-align:middle; text-align:center;"><span style="display:none;">2550 </span>[[image:Icon_velocity.png|24px|Velocity]] 2,550 m/s</td>
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<td nowrap style="width:auto; vertical-align:middle; text-align:center;"><span style="display:none;">9000 </span>9 km [[image:icon_orbit.png|24px|Orbit]] 410 m/s</td>
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<td nowrap style="width:auto; vertical-align:middle; text-align:center;"><span style="display:none;">192 </span>192 dps [[image:icon_turret.png|24px|Turret Damage]] 960 hp</td>
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<td nowrap style="width:auto; vertical-align:middle;"><span style="display:none;">12,00 </span>12 km [[image:Icon_target_range.png|24px|Effective range]]</td>
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<td nowrap style="width:auto; vertical-align:middle;"><span style="display:none;">8898 </span>9k ehp [[image:icon_hull.png|24px|Effective hit points]]</td></tr>
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<tr class="sortbottom"><td colspan="8" style="background:#222222;"><div style="text-align:left;"><small><references/></small></div></td></tr></table>

Revision as of 22:07, 19 April 2013

Advanced hulls

Medal graduate.png Unistas are recommended to have the Graduate medal in order to fly the more advanced pirate faction battleships and strategic cruisers, as well as using costly faction and deadspace modules.

This is to ensure that they understand the risks and can take the appropriate precautions.

Tables and stuff

One Two Three
1 2 3
1
Dos2Två
3
1
Not even twice2Två
3

Rats



Name Sig Speed [1] Orbit / Speed Damage Range [2] Effective HP
1 Small target Renyn Meten
Renyn Meten Webbing - 60% speed reduction at 15 km range
33 Signature 33 m 2550 Velocity 2,550 m/s 9000 9 km Orbit 410 m/s 192 192 dps Turret Damage 960 hp 12,00 12 km Effective range 8898 9k ehp Effective hit points
  1. ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.
  2. ^ This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases it's because while they can lock at range, their weapons will be ineffective until they come within this range value.