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Passive shield tanking: Difference between revisions

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== Theory  ==
== Theory  ==


=== Non linearity  ===
=== Non-linearity  ===


Regen processes in eve (capacitor and shield) are non-linear. Which means the regen rate depends on the current amount remaining.
Both Shield and [[Capacitor Recharge Rate|Capacitor regeneration]] are non-linear in EVE. This means the rate of regeneration changes depending on how much, either shield or capacitor (they don't effect each other though) you currently have.
 
A ship having 1000 shield hp and a regen duration of 10 seconds would have a regen rate of 100 hp/s if it were linear.
 
The reality is that the regen rate is less than that when you are at nearly full hp and when you are at nearly no hp.
 
In between, the regen rate is higher, with a peak around 40% hp. At that peak the regen rate is 2.4 times the linear rate.
 
So for our 1000 hp and 10s regen time ship, when the shield hits 400 hp the regen rate would be 240 hp/s.
 
'''TL;DR: '''actual peak regen rate is 2.4x the linear regen rate


=== Regen duration  ===
=== Regen duration  ===