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notes=Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.</li><li>The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.</li><li>Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.</li><li>Lack of armor HP and armor Kinetic/Explosive resist is compensated by its very small signature radius and decent speed with the help of an afterburner.</li><li>This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.6+12 greatly hinders its effectiveness. Even with an afterburner, the range issue is only partially solved, as the pilot needs to be constantly burning to ward fast moving Sansha frigates while making sure they're not to far away from the fleet.</li><li>Fitting overall is very similar to that of an Incursion [[Ashimmu]].}} | notes=Vigilant is the most expensive pirate cruiser. Admittedly, the price tag is often justified by its convincing offensive capabilities, it remains an unfavorable ship in Incursions due to the problem with medium blaster range.</li><li>The stasis webifier bonus on Vigilant and its high DPS solidified its role as a frigate killer.</li><li>Vigilant's impressive drone bay can be filled with either light scout drones or logistic drones.</li><li>Lack of armor HP and armor Kinetic/Explosive resist is compensated by its very small signature radius and decent speed with the help of an afterburner.</li><li>This fit can push out 736 DPS with Caldari Navy Antimatter Charge M, but an weapon range of 2.6+12 greatly hinders its effectiveness. Even with an afterburner, the range issue is only partially solved, as the pilot needs to be constantly burning to ward fast moving Sansha frigates while making sure they're not to far away from the fleet.</li><li>Fitting overall is very similar to that of an Incursion [[Ashimmu]].}} | ||
{{ShipFitting| | |||
ship=Vigilant| | |||
shipTypeID=17722| | |||
fitName=Wormhole Armor| | |||
fitID=Wormhole Armor| | |||
high1name=Heavy Neutron Blaster II| | |||
high1typeID=3146| | |||
high2name=Heavy Neutron Blaster II| | |||
high2typeID=3146| | |||
high3name=Heavy Neutron Blaster II| | |||
high3typeID=3146| | |||
high4name=Heavy Neutron Blaster II| | |||
high4typeID=3146| | |||
high5name=Heavy Neutron Blaster II| | |||
high5typeID=3146| | |||
mid1name=Experimental 10MN Microwarpdrive I| | |||
mid1typeID=5975| | |||
mid2name=Warp Scrambler II| | |||
mid2typeID=448| | |||
mid3name=Federation Navy Stasis Webifier| | |||
mid3typeID=17559| | |||
mid4name=Federation Navy Stasis Webifier| | |||
mid4typeID=17559| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=1600mm Reinforced Rolled Tungsten Plates I| | |||
low2typeID=11325| | |||
low3name=Imperial Navy Energized Adaptive Nano Membrane| | |||
low3typeID=15729| | |||
low4name=Imperial Navy Energized Adaptive Nano Membrane| | |||
low4typeID=15729| | |||
low5name=Armor Explosive Hardener II| | |||
low5typeID=11646| | |||
low6name=Magnetic Field Stabilizer II| | |||
low6typeID=10190| | |||
drone1name=Valkyrie II x5| | |||
drone1typeID=21640| | |||
drone2name=open| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Void M x1| | |||
charge1typeID=12789| | |||
charge2name=open| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Trimark Armor Pump II| | |||
rig1typeID=31059| | |||
rig2name=Medium Trimark Armor Pump II| | |||
rig2typeID=31059| | |||
rig3name=Medium Trimark Armor Pump II| | |||
rig3typeID=31059| | |||
difficulty=2| | |||
warsop=G| | |||
warsopReason=Pirate Cruiser| | |||
version=RUBI 1.0| | |||
shipDNA=17722:3146;5:448;1:5975;1:17559;2:2048;1:10190;1:11325;1:11646;1:15729;2:31059;3:21640;5:12789;1::| | |||
skills=Advanced Weapon Upgrades 5| | |||
notes=This fit is intended for general wormhole use.</li><li>It is useful for site-running and is also pvp capable.</li><li>Requires Weapon Upgrades 5 or a 2% powergrid implant.</li><li>66K EHP, 740 DPS}} | |||
==Tactics== | ==Tactics== | ||
''No sub-article about Vigilant roles or piloting tactics. You can write them here.'' | ''No sub-article about Vigilant roles or piloting tactics. You can write them here.'' | ||