Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Archive:Project Solitude: Difference between revisions

From EVE University Wiki
Dʹgo jahn (talk | contribs)
Dʹgo jahn (talk | contribs)
Line 146: Line 146:
** [http://forum.eveuniversity.org/viewtopic.php?f=218&t=62106&p=579097#p579097 (also) BTC Service by Sara Steel]
** [http://forum.eveuniversity.org/viewtopic.php?f=218&t=62106&p=579097#p579097 (also) BTC Service by Sara Steel]


=== What to bring and What NOT to bring ===
=== What to Bring and What NOT to Bring ===


----
----
Line 156: Line 156:
Make sure to check out The Alpha Hanger if you have trouble obtaining equipment through the local market.
Make sure to check out The Alpha Hanger if you have trouble obtaining equipment through the local market.


==== What to bring ====
 
==== What to Bring ====


===== Modules Tech I & Tech II =====
===== Modules Tech I & Tech II =====
Line 163: Line 164:
'''Sometimes the prices can be double what they are in Empire''' for both Tech II and Meta 4 modules. Some modules are almost nonexistent on the Solitude marketplace. If you are curious about whether or not a specific item is stocked in Solitude and you do not have access to the area simply head over to [http://http://eve-central.com/ EvE-Central], click on the advanced tab, select solitude from the drop-down list of Regions and enter whatever it is that you're looking for.  
'''Sometimes the prices can be double what they are in Empire''' for both Tech II and Meta 4 modules. Some modules are almost nonexistent on the Solitude marketplace. If you are curious about whether or not a specific item is stocked in Solitude and you do not have access to the area simply head over to [http://http://eve-central.com/ EvE-Central], click on the advanced tab, select solitude from the drop-down list of Regions and enter whatever it is that you're looking for.  


===== Scanning related =====
===== Scanning Related =====


Some recommended modules to have spares of:
Some recommended modules to have spares of:
* Cloaking devices (Cov-Ops Cloak if you can fly a Cov-Ops frigate, T3 or Recon cruiser)
* Cloaking devices (Cov-Ops Cloak if you can fly a Cov-Ops frigate, T3 or Recon cruiser)
* Core Probe Launchers (Sisters Core Probe Launchers are a good idea as the price can be exorbitant in Solitude)
* Core Probe Launchers (A Sisters Core Probe Launcher is a good idea as the price for this can be exorbitant in Solitude)
* Core Probes (Sisters Core Probes are recommended)
* Core Probes (Sisters Core Probes are recommended)
* Cov-Ops Frigates (If you can fly one of these the world is your oyster)
* Cov-Ops Frigates (If you can fly one of these the world is your oyster)
Line 185: Line 186:
An ''imicus'' is an ideal alternative if you don't have that much to cart over as it has a base 400 m^3 cargo that can be expanded up to 1,261 m^3 with Cargohold Expander modules and Cargohold Optimization Rigs.
An ''imicus'' is an ideal alternative if you don't have that much to cart over as it has a base 400 m^3 cargo that can be expanded up to 1,261 m^3 with Cargohold Expander modules and Cargohold Optimization Rigs.


==== What NOT to bring ====
==== What NOT to Bring ====
 
===== (Debatable) Expensive/Rare ships =====  


Many ships are cheaper here due to proximity to null. Big ships also cost WH mass. WH mass is one of the limiting factor in considering traveling.
===== Certain Ships =====


If you bring something shiny that you will rarely use, it is just going to mothball.
Many T1 Sub-Capitol ships are less expensive to obtain in Solitude due to the proximity to Null Security space and the risk involved in transporting ships back out to the rest of Empire.  


===== Ordinary Sub-Capitals =====
Larger and more expensive ships (i.e. Freighters and Pirate Cruisers/Battleships) can be difficult to take back out of Solitude. Consideration should be given when bringing them into the area. Most High-Sec to High-Sec Wormholes can only handle a Freighter passing through twice before they are destabilized.


As previously stated, ships are cheaper here. Also, losing a BC traveling through WH is unproductive and embarassing.
If feel you must bring something shiny or large, make sure that it is something that you will use regularly as it may be difficult and time-consuming to relocate such items back to contiguous Empire.


== Missioning in Solitude: ==
== Missioning in Solitude: ==