More actions
m →Names Reference: I may have done too many pretty table :( |
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*small (mounted on frigates and destroyers) | *small (mounted on frigates and destroyers) | ||
*medium (mounted on cruisers and battlecruisers) | *medium (mounted on cruisers and battlecruisers) | ||
*large (mounted on battleships) | *large (mounted on battleships and tier 3 battlecruisers) | ||
*extra-large (mounted on capital and supercapital ships) | *extra-large (mounted on capital and supercapital ships) | ||
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Each of the three kinds of turret has a selection of types of ammunition (using 'ammunition' loosely -- energy turrets load crystals). Ammunition comes in four sizes matching the four sizes of turret (S, M, L and XL). | Each of the three kinds of turret has a selection of types of ammunition (using 'ammunition' loosely -- energy turrets load crystals). Ammunition comes in four sizes matching the four sizes of turret (S, M, L and XL). | ||
Faction ammo is also available (for example, [http://wiki.eveonline.com/en/wiki/Republic_Fleet_Fusion_S Republic Fleet Fusion S] instead of normal [http://wiki.eveonline.com/en/wiki/Fusion_S Fusion S]). Faction ammo is expensive but gives you more DPS. Generally speaking it is useful in PvP but rarely cost-effective in PvE. University pilots are allowed to use faction ammo during wartime | Faction ammo is also available (for example, [http://wiki.eveonline.com/en/wiki/Republic_Fleet_Fusion_S Republic Fleet Fusion S] instead of normal [http://wiki.eveonline.com/en/wiki/Fusion_S Fusion S]). Faction ammo is expensive but gives you more DPS. Generally speaking it is useful in PvP but rarely cost-effective in PvE. University pilots are allowed to use faction ammo during wartime, and if they are flying as damage-dealers and can afford it, they are encouraged to load it. | ||
Tech 2 turrets can use Tech 2 ammo. Each type of turret has four associated kinds of T2 ammo, two varieties of T2 ammo for T2 short-ranged turrets and two for Tech 2 long-ranged turrets. Using hybrid turrets as an example once again, T2 blasters can load: | Tech 2 turrets can use Tech 2 ammo. Each type of turret has four associated kinds of T2 ammo, two varieties of T2 ammo for T2 short-ranged turrets and two for Tech 2 long-ranged turrets. Using hybrid turrets as an example once again, T2 blasters can load: | ||
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T2 ammo is designed to be give you extra tactical options or to be useful in specific situations -- it is ''not'' always better than T1 or faction ammo. | T2 ammo is designed to be give you extra tactical options or to be useful in specific situations -- it is ''not'' always better than T1 or faction ammo. | ||
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== Hybrid Turrets == | == Hybrid Turrets == | ||