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{{:Caldari Basic Ship and Skill Guide|Kestrel}} | {{:Caldari Basic Ship and Skill Guide|Kestrel}} | ||
{{:Cynosural_Field_User's_Guide/Cyno_Kestrel}} | {{:Cynosural_Field_User's_Guide/Cyno_Kestrel}} | ||
{{ShipFitting| | {{ShipFitting| | ||
ship=Kestrel| | ship=Kestrel| | ||
shipTypeID=602| | shipTypeID=602| | ||
fitName=Basic | fitName=Basic PvE| | ||
fitID=Basic- | fitID=Basic-PvE| | ||
high1name= | high1name=Limited 'Limos' Light Missile Launcher| | ||
high1typeID= | high1typeID=8091| | ||
high2name= | high2name=Limited 'Limos' Light Missile Launcher| | ||
high2typeID= | high2typeID=8091| | ||
high3name= | high3name=Limited 'Limos' Light Missile Launcher| | ||
high3typeID= | high3typeID=8091| | ||
high4name= | high4name=Limited 'Limos' Light Missile Launcher| | ||
high4typeID= | high4typeID=8091| | ||
mid1name= | mid1name=Upgraded EM Ward Amplifier I| | ||
mid1typeID= | mid1typeID=9580| | ||
mid2name= | mid2name=Small Shield Booster I| | ||
mid2typeID= | mid2typeID=399| | ||
mid3name= | mid3name=Limited 1MN Afterburner I| | ||
mid3typeID= | mid3typeID=6001| | ||
mid4name= | mid4name=Medium F-S9 Regolith Shield Induction| | ||
low1name= | mid4typeID=8517| | ||
low1typeID= | low1name=Damage Control I| | ||
low2name=Power Diagnostic System I| | low1typeID=2046| | ||
low2typeID= | low2name=Local Power Plant Manager: Diagnostic System I| | ||
charge1name= | low2typeID=8219| | ||
charge1typeID= | charge1name=Mjolnir Light Missile x1| | ||
charge1typeID=212| | |||
charge2name=open| | charge2name=open| | ||
charge3name=open| | charge3name=open| | ||
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warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=ODY 1.0| | ||
shipDNA=602: | shipDNA=602:8091;4:399;1:6001;1:8517;1:9580;1:2046;1:8219;1:212;1::| | ||
skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Energy Systems Operation II</li><li>Energy Management II</li><li>Energy Grid Upgrades II</li><li>Standard Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Engineering III | | skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Energy Systems Operation II</li><li>Energy Management II</li><li>Energy Grid Upgrades II</li><li>Standard Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Engineering III | | ||
notes= | notes=A basic Tech 1 version of the Kestrel. Perfect for level 1 missions. As skills/isk is gained, T1 modules may be substituted by meta modules depending on fitting skills.</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. Keep enemies at near maximum range from your missiles, activate afterburner if needed. </li><li>As fitted, with all skills at V and before bosst, this ship has 5.4 K EHP, flies at 948 m/s (1222 m/s when overheating) and align in 5.1 s with AB on (3.6 s off)</li><li>Damage is about 55 dps at range up to 63 km. With the shield booster on, will regenerate about 40 EHP/s.}} | ||
==Tactics== | ==Tactics== | ||