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Exploration: Difference between revisions

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* [[Skills:Science#Astrometrics|Astrometrics]] (+5% scan strength per level, −5% max scan deviation per level, −5% scan probe scan time per level)
* [[Skills:Science#Astrometrics|Astrometrics]] (+5% scan strength per level, −5% max scan deviation per level, −5% scan probe scan time per level)
** Astrometrics allows you to use a Probe Launcher to launch (crazily enough) Scan Probes which you will use to locate hidden exploration sites filled with loot, enemies you can destroy, valuable gas clouds, or even wormholes to unknown parts of space!
** Astrometrics allows you to use a Probe Launcher to launch (crazily enough) Scan Probes which you will use to locate hidden exploration sites filled with loot, enemies you can destroy, valuable gas clouds, or even wormholes to unknown parts of space!
** New characters start their career with Astrometrics I, but existing characters can easily obtain the skillbook from the Exploration tutorial missions.  
** New characters start their career with Astrometrics I, but existing characters can easily obtain the skillbook from the Exploration tutorial missions.
 
[Category:Guides]
** While exploration does not strictly require Astrometrics as much as it did pre-Odyssey, it provides useful bonuses and any serious explorer should plan to train to at least Astrometrics IV, which [[Skills:Science#Astrometric Pinpointing|Astrometric Pinpointing]] requires.
** While exploration does not strictly require Astrometrics as much as it did pre-Odyssey, it provides useful bonuses and any serious explorer should plan to train to at least Astrometrics IV, which [[Skills:Science#Astrometric Pinpointing|Astrometric Pinpointing]] requires.
* [[Skills:Science#Archaeology|Archaeology]] (Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.)
* [[Skills:Science#Archaeology|Archaeology]] (Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.)