Difference between revisions of "Sacrilege"

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|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
|powergrid=1,030 MW
+
|powergrid=1,100 MW
|cpu=400 tf
+
|cpu=420 tf
|capacitor=1,625 GJ
+
|capacitor=1,700 GJ
 
|highs=6
 
|highs=6
|turrets=4
+
|turrets=1
 
|launchers=5
 
|launchers=5
 
|mediums=4
 
|mediums=4
 
|lows=5
 
|lows=5
 
 
|mass=12,290,000 kg
+
|mass=11,750,000 kg
 
|volume=118,000 m&#179;
 
|volume=118,000 m&#179;
 
|cargohold=615 m&#179;
 
|cargohold=615 m&#179;
 
 
|dronebay=15 m&#179;
+
|dronebay=50 m&#179;
|bandwidth=15 Mbit/sec
+
|bandwidth=50 Mbit/sec
 
 
 
|info=Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective heavy assault missile platform.  In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.<br><br>Developer: Khanid Innovation<br><br>In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster.  State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.
 
|info=Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective heavy assault missile platform.  In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.<br><br>Developer: Khanid Innovation<br><br>In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster.  State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.
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|structurehp=1,688 HP
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|structurehp=1,690 HP
|shieldhp=1,393 HP |shieldem=0 |shieldexp=88 |shieldkin=70 |shieldtherm=20
+
|shieldhp=1,100 HP |shieldem=0 |shieldexp=88 |shieldkin=70 |shieldtherm=20
|armorhp=2,088 HP |armorem=50 |armorexp=80 |armorkin=63 |armortherm=35
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|armorhp=2,250 HP |armorem=50 |armorexp=80 |armorkin=63 |armortherm=35
 
 
|maxvelocity=198 m/s
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|maxvelocity=200 m/s
 
|inertia=0.567
 
|inertia=0.567
 
|warpspeed=3.8 AU/s
 
|warpspeed=3.8 AU/s
 
|warptime=9.66 s
 
|warptime=9.66 s
 
 
|targetrange=50 km
+
|targetrange=70 km
 
|sigradius=140 m
 
|sigradius=140 m
 
|maxlockedtargets=7
 
|maxlockedtargets=7

Revision as of 16:06, 8 September 2013

EVE University Database
 
Ship Database
Sacrilege
CornerT2h.png
Sacrilege
Amarr Empire
Amarr Empire
Heavy Assault Ships
Maller Class
RELATED UNI-WIKI REFERENCES

Khanid's engineers have spent months perfecting the Sacrilege's on-board missile launcher optimization systems, making it a very effective heavy assault missile platform. In addition, its supremely advanced capacitor systems make it one of the most dangerous ships in its class.

Developer: Khanid Innovation

In an effort to maintain the fragile peace with the old empire through force of deterrence, Khanid Innovation have taken the Maller blueprint and morphed it into a monster. State-of-the-art armor alloys, along with missile systems developed from the most advanced Caldari designs, mean the Sacrilege may be well on its way to becoming the Royal Khanid Navy's flagship cruiser.

SHIP BONUSES

Role Bonus:
50% reduction in MicroWarpdrive signature radius penalty.
Amarr Cruiser Bonuses:
5% to Heavy Assault and Heavy Missile damage and 4% to all Armor Resistances.
Heavy Assault Cruiser Bonuses:
10% bonus to Heavy Missile and Heavy Assault Missile velocity and 5% bonus to Missile Launcher rate of fire.

Required Skills
  • Amarr Cruiser V29d 15h 6m
    • Spaceship Command III4h 26m
    • Amarr Frigate IV2d 2h 17m
  • Heavy Assault Ships I50m
    • Weapon Upgrades V11d 20h 26m
    • Spaceship Command V5d 22h 13m
    • Assault Ships IV4d 4h 34m
Training Time what's this?
53d 21h 54m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Maller
Maller.jpg
Maller
Standard Cruisers Maller Class
Icon hi slot.png5 (0/5) Icon mid slot.png3 Icon low slot.png6
Icon powergrid.png1,150 MW Icon cpu.png300 tf
Icon velocity.png205 m/sec
Icon capacity.png480 m³
, Devoter
Devoter.jpg
CornerT2s.png
Devoter
Heavy Interdiction Cruisers Maller Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png6 (0/5) Icon mid slot.png3 Icon low slot.png7
Icon powergrid.png1,265 MW Icon cpu.png368 tf
Icon velocity.png215 m/sec
Icon capacity.png375 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,100 MW
CPU
cpu output
420 tf
Capacitor
capacitor
1,700 GJ
High
high slots
6
Launchers
launcher slots
5
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
5
Rig
rigs
2
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
200 m/s
Inertia Modifier
inertia modifier (agility)
0.567
Warp Speed
inertia modifier (agility)
3.8 AU/s
Base Time to Warp
base time to warp
9.66 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
50 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
70 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
15 points
Sig. Radius
signature radius
140 m
Scan Res.
scan resolution
312 mm
Structure
Structure Hitpoints
structure hitpoints
1,690 HP
Mass
ship mass
11,750,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
615 m³
Armor
Armor Hitpoints
armor hitpoints
2,250 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
63
EXP
explosive resistance
80
Shields
Shield Capacity
shield hitpoints
1,100 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
70
EXP
explosive resistance
88


Summary

You can write a summary for Sacrilege here.

Skills

Further information about additional or recommended skills to pilot Sacrilege for a specific or it's common role(s) can be written here.

Fitting

PvP Buffer Tank
Sacrilege: PvP Buffer Tank
EFT
[Sacrilege, PvP Buffer Tank]
Small Unstable Power Fluctuator I
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II

Experimental 10MN Microwarpdrive I
J5 Prototype Warp Disruptor I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Ballistic Control System II
Ballistic Control System II

Medium Anti-Thermic Pump I
Medium Processor Overclocking Unit I


Hammerhead II x5

Caldari Navy Nova Heavy Assault Missile x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Heavy tackler, with a point, a scram and a web
  • With all skills at V and before boost, this ship has 52.7 K EHP, flies at 1387 m/s (1945 m/s with overheat) and align in 10.4 s with MWD on (7.7 s off)
  • Cap last for 7 min 4 seconds, so in the context of a PvP ship it is essentially cap stable
  • Damage is 623 dps within 25.3 km


PvP Double Repair
Sacrilege: PvP Double Repair
EFT
[Sacrilege, PvP Double Repair]
Small Unstable Power Fluctuator I
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II

Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
X5 Prototype Engine Enervator
Medium Capacitor Booster II

Damage Control II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Ballistic Control System II

Medium Auxiliary Nano Pump I
Medium Warhead Calefaction Catalyst I


Hammerhead II x5

Cap Booster 800 x1
Caldari Navy Nova Heavy Assault Missile x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Heavy tackler, with a scram and a web (a point could be used instead of the scram)
  • With all skills at V and before boost, this ship has 20.9 K EHP, flies at 1649 m/s (2349 m/s with overheat) and align in 8.9 s with MWD on (6.2 s off)
  • Damage is 558 dps within 30.4 km
  • Cap stable as long as you have cap boosters. The double armor repair will repair 428 armor points per second. Without cap boosters, the cap will run dry in 44 seconds


Brawler
Sacrilege: Brawler
EFT
[Sacrilege, Brawler]
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Medium Unstable Power Fluctuator I

Experimental 10MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Conjunctive Radar ECCM Scanning Array I

Damage Control II
Ballistic Control System II
Ballistic Control System II
Imperial Navy Energized Adaptive Nano Membrane
1600mm Reinforced Rolled Tungsten Plates I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Valkyrie II x5

Caldari Navy Nova Heavy Assault Missile x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
ODY 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit made Jester's Fit of the week on Sept 5, 2013. See http://jestertrek.blogspot.ca/2013/09/fit-of-week-odyssey-sacrilege.html for details
  • As fitted, with all skills at V and before fleet boosts, this ship has 58.7 EHP, flies at 1359 m/s (1925 m/s with MWD overheated) and align in 10 s (7.3 s with MWD off). With all modules on, the capacitor will last 2 min 51 s.
  • Damage is 568 dps at less than 30.4 km.


Tactics

No sub-article about Sacrilege roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Sacrilege here.