More actions
→Standard tactics: Added some information about damage reduction. |
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! width="100" style="background:#222222;" | Enemy | ! width="100" style="background:#222222;" | Enemy | ||
! style="background:#222222;" | Description | ! style="background:#222222;" | Description | ||
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| nowrap valign="middle" | [[image:icon_drone_bandwith.png|30px|Fighter Bombers - Lirsautton Parichaya]] '''Lirsautton Parichaya''' [[image:transparent.png|30px|link=]] | |||
| Strong fighter bomber, spawns in the [[Uroborus]] and [[The Kundalini Manifest]] mothership sites. | |||
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| nowrap valign="middle" | [[image:icon_warp_scrambler_i.png|30px|Warp scrambling]] '''Sansha's Nation Commander''' | | nowrap valign="middle" | [[image:icon_warp_scrambler_i.png|30px|Warp scrambling]] '''Sansha's Nation Commander''' | ||
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| nowrap valign="middle" | [[image:icon_warp_scrambler_i.png|30px|Warp scrambling]] '''Deltole Tegmentum''' [[image:icon_energy_neutralizer_i.png|30px|Energy neutralizing]][[image:icon_target_painter_i.png|30px|Target painting]] | | nowrap valign="middle" | [[image:icon_warp_scrambler_i.png|30px|Warp scrambling]] '''Deltole Tegmentum''' [[image:icon_energy_neutralizer_i.png|30px|Energy neutralizing]][[image:icon_target_painter_i.png|30px|Target painting]] | ||
| A battleship, spawns in a variety of different incursion sites (also neuts and target paints). | | A battleship, spawns in a variety of different incursion sites (also neuts and target paints). | ||
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| nowrap valign="middle" | [[image:transparent.png|30px|link=]] '''Ostingele Tectum''' | |||
| A sturdy battleship, spawns in assaults and up, with good range projection that stays at mid-range. | |||
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| nowrap valign="middle" | [[image:transparent.png|30px|link=]] '''Romi Thalamus''' | | nowrap valign="middle" | [[image:transparent.png|30px|link=]] '''Romi Thalamus''' | ||
| A sturdy cruiser with excellent tracking able to apply their damage to any ship. | | A sturdy cruiser, spawns in assaults and up, with excellent tracking able to apply their damage to any ship. | ||
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The following would apply to sniper targets: | |||
{| class="wikitable" style="font-size:95%;" | |||
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! width="100" style="background:#222222;" | Enemy | |||
! style="background:#222222;" | Description | |||
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| nowrap valign="middle" | [[image:icon_optimal_range_script.png|30px|link=]] '''Yulai Crus Cerebi''' | |||
| A high damage, long range battleship with poor tracking and good tank. Spawns in assaults and up. | |||
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| nowrap valign="middle" | [[image:icon_optimal_range_script.png|30px|link=]] '''Antem Neo''' | |||
| A moderate damage, long range cruiser with relatively poor tracking decent tank. Spawns in assaults and up. | |||
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How much damage a certain ship puts out, in combination with their resists and buffer as well as how easy they are to hit, is what matters if your goal is to reduce the incoming damage as fast as possible. These are commonly referred to as ''"glass cannons"''' in EVE and for minimum effort, you remove a lot of damage from the grid by focusing on them first. | How much damage a certain ship puts out, in combination with their resists and buffer as well as how easy they are to hit, is what matters if your goal is to reduce the incoming damage as fast as possible. These are commonly referred to as ''"glass cannons"''' in EVE and for minimum effort, you remove a lot of damage from the grid by focusing on them first. | ||
Also remember that their engagement range should be considered as well. Not only because it's easier to shoot frigates at range compared to when they are orbiting close, but also because some ships won't be able to apply their damage until they get closer. | Also remember that their engagement range should be considered as well. Not only because it's easier to shoot frigates at range compared to when they are orbiting close, but also because some ships won't be able to apply their damage until they get closer. | ||
== Removing webbers to allow rapid movement or speed tanks == | == Removing webbers to allow rapid movement or speed tanks == | ||
Depending on the fleet composition and fitting doctrine, sometimes removing webbers can be a high priority. The ships that web are: | Depending on the fleet composition and fitting doctrine, sometimes removing webbers can be a high priority. The ships that web are: | ||