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Electronic Countermeasures: Difference between revisions

From EVE University Wiki
m Scenario 4: Update for Odyssey 1.1 skill renaming
Line 390: Line 390:
* Sensor Backup Arrays (low slot) - These modules are similar to ECCM modules but use low slots and give smaller bonuses (40% from a Tech 1 Meta 0 SBA).
* Sensor Backup Arrays (low slot) - These modules are similar to ECCM modules but use low slots and give smaller bonuses (40% from a Tech 1 Meta 0 SBA).
* ECCM Projectors - These allow other people to remotely project ECCM support on to your ship. A Tech 1 Meta 0 ECCM Projector increases your sensor strength by 100%.
* ECCM Projectors - These allow other people to remotely project ECCM support on to your ship. A Tech 1 Meta 0 ECCM Projector increases your sensor strength by 100%.
* Gravimetric / Magnetometric / Radar / Ladar Sensor Compensation skills - Increase sensor strength by 4% per level of their respective sensor types.


Often, however, the most effective way to counter ECM is to destroy the ECM ship(s) or hurt them enough that they're forced to warp out. The Griffin, Blackbird, Kitsune and Falcon tend to be only barely tanked if they're tanked at all, while the Rook and the Scorpion can mount tanks, but usually still have unimpressive defences for ships of their respective sizes. ECM pilots tend consequently to be fairly jittery, so even if you can't actually kill them, if you can demonstrate the ability to hurt them they often run away.
Often, however, the most effective way to counter ECM is to destroy the ECM ship(s) or hurt them enough that they're forced to warp out. The Griffin, Blackbird, Kitsune and Falcon tend to be only barely tanked if they're tanked at all, while the Rook and the Scorpion can mount tanks, but usually still have unimpressive defences for ships of their respective sizes. ECM pilots tend consequently to be fairly jittery, so even if you can't actually kill them, if you can demonstrate the ability to hurt them they often run away.