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User:Cassiel Seraphim/Sandbox: Difference between revisions

From EVE University Wiki
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* {{co|orange|Partial safety}} - Partial safety prevents actions that give criminal status, while allowing those that give suspect status.
* {{co|orange|Partial safety}} - Partial safety prevents actions that give criminal status, while allowing those that give suspect status.
* {{co|lightgreen|Enable safety}} - Enable safety to prevent all actions that would give you suspect or criminal status.
* {{co|lightgreen|Enable safety}} - Enable safety to prevent all actions that would give you suspect or criminal status.
Your safeties should normally be set to '''enable safety''', which we call {{co|lightgreen|green}} safeties for short. That way you will not go suspect without getting a warning first. Under no circumstances would you ever need to go {{co|red|red}} safeties, as in disable safety, in incursions.
==== Changing your safeties ====
{| style="background:#350000; border:1px solid #333333; padding:5px;"
| style="padding-right:5px;" | [[image:icon_warning.png|48px]]
| ''{{co|yellow|Never change your safety settings unless you know exactly what you're doing or if your fleet commander gives you a direct order to change it. Otherwise you can easily make things worse and get people killed.}}''
|}
Everyone in fleet should be familiar with how to change their settings, especially logistics pilots. Changing it is a simple matter of clicking the little dot next to your HUD-display and selecting the appropriate safety level. The default setting is enable safety (green) on a character who has never touched it and manually changing it means your new safety setting will persist until you decide to change it again.
{|
{|
| valign="top" | [[image:incursions_safeties.png|thumb|Click the little dot right next to your HUD-display to change your security settings.]]
| valign="top" | [[image:incursions_safeties.png|thumb|Click the little dot right next to your HUD-display to change your security settings.]]
| valign="top" | [[image:incursions_safeties_change.png|thumb|Remember to click the '''Confirm''' button when trying to change your settings.]]
| valign="top" | [[image:incursions_safeties_change.png|thumb|Remember to click the '''Confirm''' button when trying to change your settings.]]
| valign="top" | [[image:incursions_safeties_partial.png|thumb|Once you've set your safety to partial safety (yellow), the little dot will change colour to represent your current setting. Remember to turn it back to enable safety (green) when the situation is under control again.]]
|}
|}
==== Default settings ====
Your safeties should normally be set to '''enable safety''', which we call {{co|lightgreen|green}} safeties for short. That way you will not go suspect without getting a warning first. If need be, you could then set it to partial safety, which we call {{co|orange|yellow}} safeties for short. This would allow you to continue assisting people even if they are engaged with war targets, accidentally shot a fellow corporation member or had to go suspect. Under no circumstances would you ever need to go {{co|red|red}} safeties, as in disable safety, in incursions.
=== Timers ===
=== Timers ===
Legality and timers are also very important to have a good grasp on. Knowing what it means when you get the different timers is necessary so you can see when there's a potential problem. See [http://wiki.eveonline.com/en/wiki/Crimewatch Crimewatch] for more details on the more intricate mechanics of legal timers.
Legality and timers are also very important to have a good grasp on. Knowing what it means when you get the different timers is necessary so you can see when there's a potential problem. See [http://wiki.eveonline.com/en/wiki/Crimewatch Crimewatch] for more details on the more intricate mechanics of legal timers.