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*Note that the velocity and direction is maintained <i>before</i> the jump, <i>not</i> when the module was activated. | *Note that the velocity and direction is maintained <i>before</i> the jump, <i>not</i> when the module was activated. | ||
* | *You cannot activate your MJD if you've instructed your ship to warp. | ||
*You can activate your MJD during an align. You cannot issue additional movement commands during the MJD spool up, your ship will only follow the last instruction you gave it, be it an align instruction or any other. | |||
*Instructing your ship to warp while the MJD is spooling up is not possible, however since your ship retains its alignment, if you gave it an instruction to align to a celestial you will be able to warp immediately after the jump. | |||
*You can be moving away from the front of a station and turn around just before the 12 second delay. You might then end up on the other side of the station. Any objects in the path of the jump have no effect and are unaffected. | *You can be moving away from the front of a station and turn around just before the 12 second delay. You might then end up on the other side of the station. Any objects in the path of the jump have no effect and are unaffected. | ||
*If you try to deactivate the MJD while it is charging, you will still jump. | |||
*If you try to deactivate the MJD while it is charging, you will still | |||
*When charging, your ship will go to max speed and you cannot stop it. | *When charging, your ship will go to max speed and you cannot stop it. | ||
*If the MJD is charging and you are warp scrammed during the spool up, your jump will fail. | *If the MJD is charging and you are warp scrammed during the spool up, your jump will fail. | ||
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*MJDs work in bubbles. | *MJDs work in bubbles. | ||
*If you have a lock on something and then micro-jump, you maintain that lock provided the target is still in range. Conversely, if an enemy has a lock on you, they will retain the lock after the jump provided you're still in range. | |||
==Skill== | ==Skill== | ||