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Minmatar Basic Ship and Skill Overview: Difference between revisions

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Battlecruisers: remove pre-ret 1.1 fits, add fits from hurricane page and note nerf from ret 1.1
Line 658: Line 658:
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In PvP the 'cane can be fitted as a simple, armour-buffered short-range bruiser, or as a fast, kiting, shield-tanked 'nanocane', or as a shield-tanked, medium-range high-alpha artillery platform. Roaming gangs of shield Hurricanes with Scimitar logistic support are a fearsome sight and a highly effective combat fleet.
In PvP the 'cane can be fitted as a simple, armour-buffered short-range bruiser, or as a fast, kiting, shield-tanked 'nanocane', or as a shield-tanked, medium-range high-alpha artillery platform. Roaming gangs of shield Hurricanes with Scimitar logistic support are a fearsome sight and a highly effective combat fleet.
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*The Feb 2013, Retribution 1.1 patch removed a high slot that had often held an energy neutralizer. This left it with one utility high slot. It is also had a slight reduction in
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{{ShipGuideFittings
{{ShipFitting|
|name=Hurricane, Basic PvE
ship=Hurricane|
 
shipTypeID=24702|
|high=
fitName=PvE Passive Shield|
650mm Medium 'Scout' Artillery I <br>
fitID=PvE-Passive-Shield|
650mm Medium 'Scout' Artillery I <br>
high1name=650mm Artillery Cannon II|
650mm Medium 'Scout' Artillery I <br>
high1typeID=2921|
650mm Medium 'Scout' Artillery I <br>
high2name=650mm Artillery Cannon II|
650mm Medium 'Scout' Artillery I <br>
high2typeID=2921|
650mm Medium 'Scout' Artillery I <br>
high3name=650mm Artillery Cannon II|
Prototype 'Arbalest' Rapid Light Missile Launcher <br>
high3typeID=2921|
Prototype 'Arbalest' Rapid Light Missile Launcher <br>
high4name=650mm Artillery Cannon II|
|mid=
high4typeID=2921|
Large Shield Extender II <br>
high5name=650mm Artillery Cannon II|
Large Shield Extender II <br>
high5typeID=2921|
Adaptive Invulnerability Field II <br>
high6name=650mm Artillery Cannon II|
10MN Afterburner II <br>
high6typeID=2921|
|low=
high7name=Prototype 'Arbalest' Rapid Light Missile Launcher|
Shield Power Relay II <br>
high7typeID=8027|
Shield Power Relay II <br>
mid1name=Large Shield Extender II|
Shield Power Relay II <br>
mid1typeID=3841|
Gyrostabilizer II <br>
mid2name=Explosive Deflection Field II|
Gyrostabilizer II <br>
mid2typeID=2297|
Gyrostabilizer II <br>
mid3name=Adaptive Invulnerability Field II|
 
mid3typeID=2281|
|charges=
mid4name=10MN Afterburner II|
|drones=
mid4typeID=12058|
Hobgoblin II x6
low1name=Shield Power Relay II|
|rigs=
low1typeID=1422|
Medium Core Defense Field Purger I <br>
low2name=Shield Power Relay II|
Medium Core Defense Field Purger I <br>
low2typeID=1422|
Medium Core Defense Field Purger I <br>
low3name=Shield Power Relay II|
 
low3typeID=1422|
|recommended1=
low4name=Gyrostabilizer II|
Minmatar Frigate IV <br>
low4typeID=519|
Minmatar Cruiser III <br>
low5name=Gyrostabilizer II|
Spaceship Command IV <br>
low5typeID=519|
Battlecruisers II <br>
low6name=Gyrostabilizer II|
Gunnery III <br>
low6typeID=519|
Sharpshooter III <br>
drone1name=Hobgoblin II x6|
Capacitor Systems Operation V <br>
drone1typeID=2456|
Capacitor Management IV <br>
drone2name=open|
Power Grid Management V <br>
drone3name=open|
CPU Management V <br>
drone4name=open|
Electronics Upgrades V <br>
drone5name=open|
Long Range Targeting IV <br>
charge1name=EMP M x1|
Signature Analysis IV <br>
charge1typeID=193|
|recommended2=
charge2name=Mjolnir Light Missile x1|
Medium Projectile Turret III <br>
charge2typeID=212|
Missile Launcher Operation I <br>
charge3name=open|
Shield Upgrades IV <br>
charge4name=open|
Tactical Shield Manipulation IV <br>
charge5name=open|
Afterburner IV <br>
rig1name=Medium Core Defense Field Purger I|
Energy Grid Upgrades IV <br>
rig1typeID=31802|
Target Management V <br>
rig2name=Medium Core Defense Field Purger I|
Advanced Target Management I <br>
rig2typeID=31802|
Navigation IV <br>
rig3name=Medium Core Defense Field Purger I|
Evasive Maneuvering III <br>
rig3typeID=31802|
Warp Drive Operation III <br>
difficulty=2|
Hull Upgrades IV <br>
warsop=A|
Shield Management IV <br>
warsopReason=|
|recommended3=
version=RET 1.1|
Mechanics V <br>
shipDNA=24702:2921;6:8027;1:2281;1:2297;1:3841;1:12058;1:519;3:1422;3:31802;3:2456;6:193;1:212;1::|
Gunnery V <br>
skills=Minmatar Frigate IV</li><li>Minmatar Cruiser III</li><li>Spaceship Command IV</li><li>Minmatar Battlecruiser II</li><li>Gunnery III</li><li>Sharpshooter IV</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Capacitor Systems Operation V</li><li>Capacitor Management IV</li><li>Power Grid Management V</li><li>CPU Management V</li><li>Electronics Upgrades V</li><li>Long Range Targeting IV</li><li>Signature Analysis IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization I</li><li>Missile Launcher Operation I</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Afterburner IV</li><li>Energy Grid Upgrades IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Hull Upgrades IV</li><li>Shield Management IV</li><li>Mechanic V</li><li>Gunnery V</li><li>Rapid Firing IV</li><li>Motion Prediction IV</li><li>Trajectory Analysis IV</li><li>Weapon Upgrades IV</li><li>Mechanic III</li><li>Jury Rigging III</li><li>Shield Rigging I</li><li>Scout Drone Operation V</li><li>Drones V</li><li>Gallente Drone Specialization I|
Rapid Firing IV <br>
notes=This is a passive shield tanked PvE fit. Swap the hardeners depending on mission enemies.</li><li>It's less complicated to fly than the active armour tanked alternative, and shields' higher explosive resistance comes in useful in missions against the Angel Cartel.</li><li>You need Advanced Weapon Upgrades or 'Squire' Engineering EG-602 or better implant or you have to replace one lowslot module with Power Diagnostic System.}}    {{ShipFitting|
Motion Prediction IV <br>
ship=Hurricane|
Trajectory Analysis IV <br>
shipTypeID=24702|
Weapon Upgrades IV <br>
fitName=PvP Shield Gank|
Mechanics III <br>
fitID=PvP-Shield-Gank|
Jury Rigging III <br>
high1name=425mm AutoCannon II|
Shield Rigging I <br>
high1typeID=2913|
Scout Drone Operation V <br>
high2name=425mm AutoCannon II|
Drones V <br>
high2typeID=2913|
Minmatar Drone Specialization I <br>
high3name=425mm AutoCannon II|
 
high3typeID=2913|
|notes=
high4name=425mm AutoCannon II|
* This is a passive shield tanked PvE fit.
high4typeID=2913|
* It's less complicated to fly than the active armour tanked alternative, and shields' higher explosive resistance comes in useful in missions against the Angel Cartel.
high5name=425mm AutoCannon II|
* Want more tank? Replace a Gyrostabilizer with a Damage Control module. Want even more tank? Replace a Large Shield Extender with another Shield Hardener of the type relevant to the mission.
high5typeID=2913|
* Want a longer Cap life? switch the Adaptive Invulnerability Field for a single damage type hardener. Against angels, a single Explosive Deflection Field II gives more tank than the Adaptive Invulnerability Field.
high6name=425mm AutoCannon II|
* The basic fit requires 1623 Power Grid. At Power Grid Management IV, only 1620 is available. Save a few Power Grid by downgrading the afterburner, using autocannons, or using two hardeners and a single Extender.
high6typeID=2913|
}}
high7name=open|
 
mid1name=Large Shield Extender II|
{{ShipGuideFittings
mid1typeID=3841|
|name=Hurricane, PvP Shield Gank
mid2name=Adaptive Invulnerability Field II|
 
mid2typeID=2281|
|high=
mid3name=Experimental 10MN Microwarpdrive I|
425mm AutoCannon II <br>
mid3typeID=5975|
425mm AutoCannon II <br>
mid4name=Warp Scrambler II|
425mm AutoCannon II <br>
mid4typeID=448|
425mm AutoCannon II <br>
low1name=Damage Control II|
425mm AutoCannon II <br>
low1typeID=2048|
425mm AutoCannon II <br>
low2name=Tracking Enhancer II|
Medium Energy Neutralizer II <br>
low2typeID=1999|
Medium Energy Neutralizer II <br>
low3name=Tracking Enhancer II|
|mid=
low3typeID=1999|
Large Shield Extender II <br>
low4name=Gyrostabilizer II|
Adaptive Invulnerability Field II <br>
low4typeID=519|
Experimental 10MN MicroWarpdrive I<br>
low5name=Gyrostabilizer II|
Warp Scrambler II <br>
low5typeID=519|
|low=
low6name=Gyrostabilizer II|
Damage Control II <br>
low6typeID=519|
Tracking Enhancer II <br>
drone1name=Warrior II x6|
Tracking Enhancer II <br>
drone1typeID=2488|
Gyrostabilizer II <br>
drone2name=open|
Gyrostabilizer II <br>
drone3name=open|
Gyrostabilizer II <br>
drone4name=open|
 
drone5name=open|
|charges=
charge1name=Republic Fleet EMP M x1|
Republic Fleet Fusion M <br>
charge1typeID=21896|
Republic Fleet EMP M <br>
charge2name=Republic Fleet Fusion M x1|
|drones=
charge2typeID=21904|
Warrior II x6
charge3name=open|
|rigs=
charge4name=open|
Medium Core Defense Field Extender I <br>
charge5name=open|
Medium Core Defense Field Extender I <br>
rig1name=Medium Core Defense Field Extender I|
Medium Anti-EM Screen Reinforcer I <br>
rig1typeID=31790|
 
rig2name=Medium Core Defense Field Extender I|
|recommended1=
rig2typeID=31790|
Minmatar Frigate IV <br>
rig3name=Medium Anti-EM Screen Reinforcer I|
Minmatar Cruiser III <br>
rig3typeID=31718|
Spaceship Command IV <br>
difficulty=2|
Battlecruisers II <br>
warsop=A|
Gunnery III <br>
warsopReason=|
Motion Prediction IV <br>
version=RET 1.1|
Small Projectile Turret V <br>
shipDNA=24702:2913;6:448;1:2281;1:3841;1:5975;1:519;3:1999;2:2048;1:31718;1:31790;2:2488;6:21896;1:21904;1::|
Small Autocannon Specialization IV <br>
skills=Minmatar Frigate IV</li><li>Minmatar Cruiser III</li><li>Spaceship Command IV</li><li>Minmatar Battlecruiser II</li><li>Gunnery III</li><li>Motion Prediction IV</li><li>Small Projectile Turret V</li><li>Small Autocannon Specialization IV</li><li>Capacitor Systems Operation V</li><li>Capacitor Management IV</li><li>Energy Grid Upgrades IV</li><li>Power Grid Management V</li><li>CPU Management V</li><li>Electronics Upgrades V</li><li>Long Range Targeting IV</li><li>Medium Projectile Turret V</li><li>Medium Autocannon Specialization I</li><li>Capacitor Emission Systems IV</li><li>Shield Upgrades IV</li><li>Tactical Shield Manipulation IV</li><li>Propulsion Jamming II</li><li>Hull Upgrades IV</li><li>Signature Analysis IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Shield Management IV</li><li>Mechanic V</li><li>Gunnery V</li><li>Rapid Firing IV</li><li>Sharpshooter III</li><li>Trajectory Analysis IV</li><li>Weapon Upgrades IV</li><li>Mechanic III</li><li>Jury Rigging III</li><li>Shield Rigging I</li><li>Scout Drone Operation V</li><li>Drones V</li><li>Minmatar Drone Specialization I|
Capacitor Systems Operation V <br>
notes=This is a very conventional fast shield fit. With the lowslots cleared for tracking enhancers and gyrostabilizers it can really pump out DPS.</li><li>Although it's not as fast or agile as a Vagabond, it has a fair turn of speed and can successfully take advantage of the long falloff of T2 Barrage ammo to kite slower targets.</li><li>In a large fleet and want more tank? Swap out the Warp Scrambler II for another Large Shield Extender II.}}
Capacitor Management IV <br>
{{ShipFitting|
Energy Grid Upgrades IV <br>
ship=Hurricane|
Power Grid Management V <br>
shipTypeID=24702|
CPU Management V <br>
fitName=Frig Killer|
Electronics Upgrades V <br>
fitID=Frig-Killer|
Long Range Targeting IV <br>
high1name=220mm Vulcan AutoCannon II|
|recommended2=
high1typeID=2897|
Medium Projectile Turret V <br>
high2name=220mm Vulcan AutoCannon II|
Medium Autocannon Specialization I <br>
high2typeID=2897|
Energy Emission Systems IV <br>
high3name=220mm Vulcan AutoCannon II|
Shield Upgrades IV <br>
high3typeID=2897|
Tactical Shield Manipulation IV <br>
high4name=220mm Vulcan AutoCannon II|
Propulsion Jamming II <br>
high4typeID=2897|
Hull Upgrades IV <br>
high5name=220mm Vulcan AutoCannon II|
Signature Analysis IV <br>
high5typeID=2897|
Target Management V <br>
high6name=220mm Vulcan AutoCannon II|
Advanced Target Management I <br>
high6typeID=2897|
Navigation IV <br>
high7name=Small Energy Neutralizer II|
Evasive Maneuvering III <br>
high7typeID=13003|
Warp Drive Operation III <br>
mid1name=Stasis Webifier II|
Shield Management IV <br>
mid1typeID=527|
|recommended3=
mid2name=Stasis Webifier II|
Mechanics V <br>
mid2typeID=527|
Repair Systems IV <br>
mid3name=Warp Scrambler II|
Gunnery V <br>
mid3typeID=448|
Rapid Firing IV <br>
mid4name=Experimental 10MN Microwarpdrive I|
Sharpshooter III <br>
mid4typeID=5975|
Trajectory Analysis IV <br>
low1name=1600mm Reinforced Steel Plates II|
Weapon Upgrades IV <br>
low1typeID=20353|
Mechanic III <br>
low2name=Gyrostabilizer II|
Jury Rigging III <br>
low2typeID=519|
Shield Rigging I <br>
low3name=Gyrostabilizer II|
Scout Drone Operation V <br>
low3typeID=519|
Drones V <br>
low4name=Damage Control II|
Minmatar Drone Specialization I <br>
low4typeID=2048|
 
low5name=Energized Adaptive Nano Membrane II|
|notes=
low5typeID=11269|
* BEWARE! This fit is not current - the latest BC nerf reduced the available power grid.
low6name=Energized Adaptive Nano Membrane II|
* This is a very conventional fast shield fit. With the lowslots cleared for tracking enhancers and gyrostabilizers it can really pump out DPS.
low6typeID=11269|
* Although it's not as fast or agile as a [[Vagabond]], it has a fair turn of speed and can successfully take advantage of the long falloff of T2 Barrage ammo to kite slower targets.
drone1name=Warrior II x5|
* The two medium neuts give it some defence against smaller, faster enemies that get in close.
drone1typeID=2488|
}}
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Arch Angel EMP M x1|
charge1typeID=20008|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Anti-Explosive Pump I|
rig1typeID=31011|
rig2name=Medium Trimark Armor Pump I|
rig2typeID=31055|
rig3name=Medium Trimark Armor Pump I|
rig3typeID=31055|
difficulty=2|
warsop=Y|
warsopReason=|
version=RET 1.1|
shipDNA=24702:2897;6:13003;1:448;1:527;2:5975;1:519;2:2048;1:11269;2:20353;1:31011;1:31055;2:2488;5:20008;1::|
skills=|
notes=68k ehp (eft) with 550dps}}    {{ShipFitting|
ship=Hurricane|
shipTypeID=24702|
fitName=High resistance|
fitID=High-resistance|
high1name=425mm AutoCannon II|
high1typeID=2913|
high2name=425mm AutoCannon II|
high2typeID=2913|
high3name=425mm AutoCannon II|
high3typeID=2913|
high4name=425mm AutoCannon II|
high4typeID=2913|
high5name=425mm AutoCannon II|
high5typeID=2913|
high6name=425mm AutoCannon II|
high6typeID=2913|
high7name=open|
mid1name=Stasis Webifier II|
mid1typeID=527|
mid2name=Stasis Webifier II|
mid2typeID=527|
mid3name=Warp Scrambler II|
mid3typeID=448|
mid4name=Experimental 10MN Afterburner I|
mid4typeID=6005|
low1name=1600mm Reinforced Rolled Tungsten Plates I|
low1typeID=11325|
low2name=Armor Explosive Hardener II|
low2typeID=11646|
low3name=Armor Kinetic Hardener II|
low3typeID=11644|
low4name=Damage Control II|
low4typeID=2048|
low5name=Armor Thermic Hardener II|
low5typeID=11648|
low6name=Energized Adaptive Nano Membrane II|
low6typeID=11269|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Barrage M x1|
charge1typeID=12773|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1typeID=31055|
rig2name=Medium Trimark Armor Pump I|
rig2typeID=31055|
rig3name=Medium Trimark Armor Pump I|
rig3typeID=31055|
difficulty=2|
warsop=Y|
warsopReason=|
version=RET 1.1|
shipDNA=24702:2913;6:448;1:527;2:6005;1:2048;1:11269;1:11325;1:11644;1:11646;1:11648;1:31055;3:2488;5:12773;1::|
skills=|
notes=This fit gives 89k ehp (eft).</li><li>A tech 2 1600mm plate can be fit with a 5% pg implant.</li><li>Dropping down to tech 2 220mm Vulcans allow for both a tech 2 1600mm plate and mwd to be fitted.}}
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