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m →Fitting: updating to Odyssey skill names |
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version=ODY 1.0| | version=ODY 1.0| | ||
shipDNA=11400:2881;3:440;1:3831;1:5441;1:32772;1:2048;1:2605;1:6325;1:16543;1:31752;1:31788;1:264;1:12608;1::| | shipDNA=11400:2881;3:440;1:3831;1:5441;1:32772;1:2048;1:2605;1:6325;1:16543;1:31752;1:31788;1:264;1:12608;1::| | ||
skills= | skills=Power Grid Management V</li><li>CPU Management V</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades III</li><li>| | ||
notes=This setup is designed to be used in small to medium sized fleets, without logistical support. Hence the active shield tank.</li><li>The trick here is to get closer to the target, orbit as close as possible. Your tank will let you get close and from there your tight orbit will increase your survivability.</li><li>It is possible to swap out the resist rig for an projectile weapons rig. The most effective would be a +tracking or a +damage. Tracking gets priority because that gives you higher sustained damage (you can hit your target every time!). It's better to hit 3x for 200 damage then once for 500 damage.</li><li>As fitted, with all skills at V and before boosts, this ship has 10.4 K EHP, flies at 2941 m/s (4167 m/s with MWD overheated) and align in 4.7 s (3.4 s with MWD off).</li><li>Damage is 109 dps at 1.1 + 6.4 km with EMP ammo.</li><li>The shield will regenerate at 177 EHP/s and the capacitor is stable. }} | notes=This setup is designed to be used in small to medium sized fleets, without logistical support. Hence the active shield tank.</li><li>The trick here is to get closer to the target, orbit as close as possible. Your tank will let you get close and from there your tight orbit will increase your survivability.</li><li>It is possible to swap out the resist rig for an projectile weapons rig. The most effective would be a +tracking or a +damage. Tracking gets priority because that gives you higher sustained damage (you can hit your target every time!). It's better to hit 3x for 200 damage then once for 500 damage.</li><li>As fitted, with all skills at V and before boosts, this ship has 10.4 K EHP, flies at 2941 m/s (4167 m/s with MWD overheated) and align in 4.7 s (3.4 s with MWD off).</li><li>Damage is 109 dps at 1.1 + 6.4 km with EMP ammo.</li><li>The shield will regenerate at 177 EHP/s and the capacitor is stable. }} | ||