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User talk:Braden fanguard: Difference between revisions

Discussion page of User:Braden fanguard
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Once these raw materials have been collected, they can be processed on-planet into basic or advanced goods,or taken off-planet for  further processing or sale. This provides a source of income to players who invest in the necessary skills.  You can manage a colony as often as you like. from as often as an hour at a time, or for up to two weeks with little micromanagement.
Once these raw materials have been collected, they can be processed on-planet into basic or advanced goods,or taken off-planet for  further processing or sale. This provides a source of income to players who invest in the necessary skills.  You can manage a colony as often as you like. from as often as an hour at a time, or for up to two weeks with little micromanagement.


Currently pilots cannot destroy other pilots infrastructure; However further integration with [[Dust514]] may allow pilots to hire mercenaries to attack and defend planetary installations. Retrieving the valuable products from planets are another matter altogether, as pilots experience the typical risks of transporting valuables.
Currently pilots cannot destroy other pilots infrastructure; However further integration with [[[[Dust514]]]] may allow pilots to hire mercenaries to attack and defend planetary installations. Retrieving the valuable products from planets are another matter altogether, as pilots experience the typical risks of transporting valuables.


Planetary interaction can be performed in HighSec, LowSec, NPC 0.0 space, Wormholes, unclaimed 0.0 space, and 0.0 space where your alliance has sovereignty.
Planetary interaction can be performed in HighSec, LowSec, NPC 0.0 space, Wormholes, unclaimed 0.0 space, and 0.0 space where your alliance has sovereignty.