More actions
→T1 Battleship: Cleanup, added some information. |
→Marauders: Cleanup, reworked. |
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=== T2 Battleships === | === T2 Battleships === | ||
==== Marauders ==== | ==== Marauders ==== | ||
Marauders are essentially designed to run missions efficiently. They mount half as many weapons as their Tech 1 equivalents, but have damage bonuses that let them deal at least as much dps. The spare highslots are usually dedicated to tractor beams and salvagers, so that mission-runners can salvage as they go. Marauders either come with tractor beam bonuses to help salvaging, and the Amarr Paladin and Gallente Kronos also have webbing bonuses which can help pilots to kill small targets. | |||
They' | These are not very useful in pvp. They have very low sensor strength, making them very easy to jam, and their active-tanking abilities are less useful in pvp, which usually favours buffer tanks. The Paladin and Kronos's webbing bonuses might be useful, but Blood Raider and Serpentis ships get similarly effective webbing bonuses and cost less (even though they're pirate ships). | ||
*Amarr : [http://wiki.eveonline.com/wiki/Paladin Paladin] | *Amarr : [http://wiki.eveonline.com/wiki/Paladin Paladin] | ||