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Core Skills: Difference between revisions

From EVE University Wiki
Ship Attributes: clean up, replaced: Skills:Mechanic#Mechanic|Mechanic → Skills:Armor#Mechanics|Mechanics
replacing links to Mechanics
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* [[Skills:Engineering#Shield_Management|Shield Management]] - 5% Bonus to shield capacity per level
* [[Skills:Engineering#Shield_Management|Shield Management]] - 5% Bonus to shield capacity per level
* [[Skills:Engineering#Shield_Operation|Shield Operation]] - 5% Reduction in shield recharge time per level. Allows use of shield boosters.  
* [[Skills:Engineering#Shield_Operation|Shield Operation]] - 5% Reduction in shield recharge time per level. Allows use of shield boosters.  
* [[Skills:Mechanic#Hull_Upgrades|Hull Upgrades]] - 5% Bonus to armor hit points per level. Allows use of expanded cargoholds.
* [[Skills:Armor#Hull_Upgrades|Hull Upgrades]] - 5% Bonus to armor hit points per level. Allows use of expanded cargoholds.
* [[Skills:Armor#Mechanics|Mechanics]] - 5% Bonus to structure hit points per level.
* [[Skills:Armor#Mechanics|Mechanics]] - 5% Bonus to structure hit points per level.


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== Non Remote Shield/Armor Repairs ==
== Non Remote Shield/Armor Repairs ==
* [[Skills:Mechanic#Repair_Systems|Repair Systems]] - 5% Reduction in repair systems duration per level. Allows use of armor/hull repair modules.
* [[Skills:Armor#Repair_Systems|Repair Systems]] - 5% Reduction in repair systems duration per level. Allows use of armor/hull repair modules.
* [[Skills:Engineering#Shield_Compensation|Shield Compensation]] - 2% Reduction of capacitor use in shield boosters.
* [[Skills:Engineering#Shield_Compensation|Shield Compensation]] - 2% Reduction of capacitor use in shield boosters.