Difference between revisions of "Vargur"

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Revision as of 20:52, 4 December 2013

EVE University Database
 
Ship Database
Vargur
CornerT2h.png
Vargur
Minmatar Republic
Minmatar Republic
Marauders
Tempest Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Boundless Creation

Boundless Creation’s ships are based on the Brutor Tribe’s philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.

SHIP BONUSES

Minmatar Battleship Skill Bonus:
5% bonus to large projectile turret rate of fire, 10% bonus to large projectile turret falloff per level
Marauder Skill Bonus:
7.5% bonus to Shield Boost amount, 7.5% bonus to large projectile turret tracking per level
Role Bonus:
100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay

Required Skills
  • Minmatar Battleship V47d 9h 46m
    • Spaceship Command IV1d 1h 8m
    • Minmatar Cruiser IV5d 5h 42m
  • Marauders I1h 23m
    • Spaceship Command V5d 22h 13m
    • Energy Grid Upgrades V11d 20h 26m
    • Advanced Weapon Upgrades V35d 13h 20m
Training Time what's this?
107d 2h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Tempest Tribal Issue
Tempest Tribal Issue.jpg
CornerTFs.png
Tempest Tribal Issue
Special Edition Battleships Tempest Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png6 Icon low slot.png7
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png120 m/sec
Icon capacity.png600 m³
, Tempest
Tempest.jpg
Tempest
Standard Battleships Tempest Class
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (4/6) Icon mid slot.png5 Icon low slot.png6
Icon powergrid.png16,000 MW Icon cpu.png550 tf
Icon velocity.png127 m/sec
Icon capacity.png780 m³
, Tempest Fleet Issue
Tempest Fleet Issue.jpg
CornerTFs.png
Tempest Fleet Issue
Faction Battleships Tempest Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (4/6) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png17,500 MW Icon cpu.png580 tf
Icon velocity.png130 m/sec
Icon capacity.png815 m³

Ship Attributes

Fittings
Powergrid
powergrid
12,900 MW
CPU
cpu output
625 tf
Capacitor
capacitor
6,200 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
6
Low
low slots
5
Rig
rigs
2
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
110 m/s
Inertia Modifier
inertia modifier (agility)
0.116
Warp Speed
inertia modifier (agility)
2.2 AU/s
Base Time to Warp
base time to warp
17.06 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
81 km
Max Locked Targets
max. locked targets
10
LADAR Sensor
LADAR sensor strength
11 points
Sig. Radius
signature radius
425 m
Scan Res.
scan resolution
145 mm
Structure
Structure Hitpoints
structure hitpoints
6,900 HP
Mass
ship mass
96,520,000 kg
Volume
ship volume
450,000 m³
Cargo Capacity
cargo capacity
1,150 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
7,300 HP
Armor Resistances
EM
electromagnetic resistance
70
THR
thermal resistance
43
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
8,300 HP
Shield Resistances
EM
electromagnetic resistance
25
THR
thermal resistance
30
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

You can write a summary for Vargur here.

Skills

Further information about additional or recommended skills to pilot Vargur for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Vargur.

Tactics

No sub-article about Vargur roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vargur here.