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Blackbird: Difference between revisions

From EVE University Wiki
Fitting: move to two basic fits as all of them were almost identical anyway
Line 102: Line 102:


==Fitting==
==Fitting==
{{ShipFitting|
{{ShipFitting|
ship=Blackbird|
ship=Blackbird|
shipTypeID=632|
shipTypeID=632|
fitName=Fleet Rookie|
fitName=Armour|
fitID=Fleet-Rookie|
fitID=Armour|
high1name=Light Missile Launcher I|
high1typeID=499|
high2name=Light Missile Launcher I|
high2typeID=499|
high3name=Light Missile Launcher I|
high3typeID=499|
high4name=open|
mid1name=ECM - Spatial Destabilizer I|
mid1typeID=1955|
mid2name=ECM - Phase Inverter I|
mid2typeID=1958|
mid3name=ECM - Ion Field Projector I|
mid3typeID=1948|
mid4name=ECM - White Noise Generator I|
mid4typeID=1956|
mid5name=ECM - Phase Inverter I|
mid5typeID=1958|
mid6name=Experimental 10MN Afterburner I|
mid6typeID=6005|
low1name=Damage Control I|
low1typeID=2046|
low2name=800mm Reinforced Steel Plates I|
low2typeID=11299|
low3name=Signal Distortion Amplifier I|
low3typeID=25561|
drone1name=Hobgoblin I x2|
drone1typeID=2454|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Scourge Light Missile x1|
charge1typeID=210|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Particle Dispersion Augmentor I|
rig1typeID=31288|
rig2name=Medium Particle Dispersion Projector I|
rig2typeID=31300|
rig3name=Medium Particle Dispersion Projector I|
rig3typeID=31300|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=632:499;3:1948;1:1955;1:1956;1:1958;2:6005;1:2046;1:11299;1:25561;1:31288;1:31300;2:2454;2:210;1::|
skills=|
notes= Upgrade your ECM and other modules to meta and/or T2 levels if you can, look at the vet fit for suggestions.</li><li>You have a full rack of rainbow jammers. Bring a 2nd one of the one most likely to be engaged. This fit suggests Caldari as their ships are usually not counter-able by other ewar. Amarr and Minmatar makes also perfectly sense.</li><li>Have two of each other ECM jammers in cargo to be able to refit on the run.}}    {{ShipFitting|
ship=Blackbird|
shipTypeID=632|
fitName=Fleet Veteran|
fitID=Fleet-Veteran|
high1name=Light Missile Launcher I|
high1name=Light Missile Launcher I|
high1typeID=499|
high1typeID=499|
Line 267: Line 212:
shipDNA=632:501;3:1948;1:1955;1:1956;1:1958;1:3839;1:5975;1:2046;1:25561;2:31155;3:2454;2:209;1::|
shipDNA=632:501;3:1948;1:1955;1:1956;1:1958;1:3839;1:5975;1:2046;1:25561;2:31155;3:2454;2:209;1::|
skills=|
skills=|
notes=This fit is more manoeuvrable than the armor fit but has a lower HP.</li><li>Rigs have been selected for low cost, but can be missed if desired.}}    {{ShipFitting|
notes=<li>This fit is more manoeuvrable than the armor fit but has a lower HP.</li><li>Rigs have been selected for low cost, but can be missed if desired.</li><li>Upgrade to meta 4 (NOT T2) jammers if you can afford them</li>}}
ship=Blackbird|
shipTypeID=632|
fitName=Shield tank - Eion Xis|
fitID=Shield-tank---Eion-Xis|
high1name=Rapid Light Missile Launcher I|
high1typeID=1875|
high2name=Rapid Light Missile Launcher I|
high2typeID=1875|
high3name=Rapid Light Missile Launcher I|
high3typeID=1875|
high4name=open|
mid1name=ECM - Spatial Destabilizer II|
mid1typeID=2571|
mid2name=ECM - Phase Inverter II|
mid2typeID=2559|
mid3name=ECM - Ion Field Projector II|
mid3typeID=2563|
mid4name=ECM - White Noise Generator II|
mid4typeID=2575|
mid5name=Sensor Booster II|
mid5typeID=1952|
mid6name=Large Shield Extender II|
mid6typeID=3841|
low1name=Damage Control II|
low1typeID=2048|
low2name=Signal Distortion Amplifier II|
low2typeID=25563|
low3name=Signal Distortion Amplifier II|
low3typeID=25563|
drone1name=Hobgoblin II x2|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Targeting Range Script x1|
charge1typeID=29009|
charge2name=Scan Resolution Script x1|
charge2typeID=29011|
charge3name=Scourge Light Missile x1|
charge3typeID=210|
charge4name=open|
charge5name=open|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Particle Dispersion Augmentor I|
rig3typeID=31288|
difficulty=2|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=632:1875;3:1952;1:2559;1:2563;1:2571;1:2575;1:3841;1:2048;1:25563;2:31288;1:31790;2:2456;2:210;1:29009;1:29011;1::|
skills=|
notes=The Damage Control II with the rigs and the Large Shield Extender II should give you enough tank to get out if you get targeted and start taking damage. Remember that a BBs tank is its distance from the fight and its ECM not its shield and damage control these are really only there to get you out if you are getting targeted so “BOUNCE” if this is the case. This fit should bring you around 11800 ehp and is my base fit and one you will see me fly often. </li><li> The Mid slots on this BB are setup as a “rainbow fit” covering all of the racial ship types. I would strongly encourage you all to carry a spare of each type in your cargo for when you get good Intel on a set of targets and have the chance to dock up and add more of one type. </li><li>I use a Sensor Booster II on my BBs to give me a longer targeting range or scan res depending on the situation. This is a “personal choice” and could be replaced with a prop mod which I would do if I was going into Null Sec. </li><li>The Rig slots speak for themselves I think as far as the shield rigs go, however the Medium Particle Dispersion Augmentor I is there to increase my jam strength but you could load a Medium Particle Dispersion Projector I if you wanted to increase the range of Jamming if you have dropped the Sebo for a prop mod. </li><li>Edit: The meta 4 jammers have the same stats and generate less heat as the Meta 5s listed here.}}
 
{{ShipFitting|
ship=Blackbird|
shipTypeID=632|
fitName=Armor ECM Six Low Skill|
fitID=Armor-ECM-Six-Low-Skill|
high1name=Light Electron Blaster I|
high1typeID=562|
high2name=Light Electron Blaster I|
high2typeID=562|
high3name=Light Electron Blaster I|
high3typeID=562|
high4name=open|
mid1name=ECM - Ion Field Projector I|
mid1typeID=1948|
mid2name=ECM - Phase Inverter I|
mid2typeID=1958|
mid3name=ECM - Spatial Destabilizer I|
mid3typeID=1955|
mid4name=ECM - White Noise Generator I|
mid4typeID=1956|
mid5name=ECM - Phase Inverter I|
mid5typeID=1958|
mid6name=ECM - Phase Inverter I|
mid6typeID=1958|
low1name=Damage Control I|
low1typeID=2046|
low2name=Signal Distortion Amplifier I|
low2typeID=25561|
low3name=1600mm Reinforced Steel Plates I|
low3typeID=11279|
drone1name=Hobgoblin I x2|
drone1typeID=2454|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Particle Dispersion Projector I|
rig1typeID=31300|
rig2name=Medium Particle Dispersion Projector I|
rig2typeID=31300|
rig3name=Medium Particle Dispersion Projector I|
rig3typeID=31300|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=632:562;3:1948;1:1955;1:1956;1:1958;3:2046;1:11279;1:25561;1:31300;3:2454;2:222;1::|
skills=|
notes=This is a good (well maybe not that but it's cheap/free) ship to start off ecm with, if one wants to try a (suicidal) experimentation with it before investing skills. Even with skills at 1 for range and jam strength, the multiple jammers will compensate somewhat for low skills. ECM benefits from skill stacking, since the higher your skills, the more effect you get from jam rigs/modules and the Caldari cruiser bonus. Whereas sensor damp skills mostly just increase your range. Upgrade to Meta 4 jammers prompto since the jam % is improved significantly at little cost compared to the hull.}}    {{ShipFitting|
ship=Blackbird|
shipTypeID=632|
fitName=Armor ECM Six|
fitID=Armor-ECM-Six|
high1name=Anode Light Neutron Particle Cannon I|
high1typeID=7585|
high2name=Anode Light Neutron Particle Cannon I|
high2typeID=7585|
high3name=Anode Light Neutron Particle Cannon I|
high3typeID=7585|
high4name=open|
mid1name='Hypnos' Ion Field ECM I|
mid1typeID=19927|
mid2name='Hypnos' Ion Field ECM I|
mid2typeID=19927|
mid3name='Hypnos' Ion Field ECM I|
mid3typeID=19927|
mid4name=Enfeebling Phase Inversion ECM I|
mid4typeID=19939|
mid5name=Enfeebling Phase Inversion ECM I|
mid5typeID=19939|
mid6name=Enfeebling Phase Inversion ECM I|
mid6typeID=19939|
low1name=Damage Control II|
low1typeID=2048|
low2name='Hypnos' Signal Distortion Amplifier I|
low2typeID=25565|
low3name=1600mm Reinforced Steel Plates II|
low3typeID=20353|
drone1name=Hobgoblin II x2|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Particle Dispersion Projector I|
rig1typeID=31300|
rig2name=Medium Particle Dispersion Projector I|
rig2typeID=31300|
rig3name=Medium Particle Dispersion Projector I|
rig3typeID=31300|
difficulty=1|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=632:7585;3:19927;3:19939;3:2048;1:20353;1:25565;1:31300;3:2456;2:222;1::|
skills=|
notes=Caldari cruiser 5 really helps with ECM, especially with the new sensor defense skills against being jammed. This fit came from a conversation with BobbyRush. This is a ranged BB, armor tanked to resist tornado alphas, and still able to have six jams. May not be possible to fit guns and a MWD if one is needed, even with perfect fitting skills. This one is specialized for gallente/minmatar countering. Ewar pilots should use their own intel sources to find out what the most likely enemy race will be, however.}}
 
{{ShipFitting|
ship=Blackbird|
shipTypeID=632|
fitName=Armor Fleetbird|
fitID=Armor-Fleetbird|
high1name=Auto Targeting System I|
high1typeID=1182|
high2name=OE-5200 Rocket Launcher|
high2typeID=16525|
high3name=OE-5200 Rocket Launcher|
high3typeID=16525|
high4name=OE-5200 Rocket Launcher|
high4typeID=16525|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=Sensor Booster II|
mid2typeID=1952|
mid3name=BZ-5 Neutralizing Spatial Destabilizer ECM|
mid3typeID=19946|
mid4name=Enfeebling Phase Inversion ECM I|
mid4typeID=19939|
mid5name='Hypnos' Ion Field ECM I|
mid5typeID=19927|
mid6name='Umbra' White Noise ECM|
mid6typeID=19952|
low1name=1600mm Reinforced Rolled Tungsten Plates I|
low1typeID=11325|
low2name='Hypnos' Signal Distortion Amplifier I|
low2typeID=25565|
low3name='Hypnos' Signal Distortion Amplifier I|
low3typeID=25565|
drone1name=Hornet EC-300 x2|
drone1typeID=23707|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Scan Resolution Script x1|
charge1typeID=29011|
charge2name=Caldari Navy Inferno Rocket x1|
charge2typeID=27315|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Particle Dispersion Augmentor I|
rig1typeID=31288|
rig2name=Medium Particle Dispersion Projector I|
rig2typeID=31300|
rig3name=Medium Particle Dispersion Projector I|
rig3typeID=31300|
difficulty=2|
warsop=A|
warsopReason=|
version=RET 1.1|
shipDNA=632:1182;1:16525;3:1952;1:5975;1:19927;1:19939;1:19946;1:19952;1:11325;1:25565;2:31288;1:31300;2:23707;2:27315;1:29011;1::|
skills=Caldari Cruiser IV/V</li><li>Electronic Warfare IV</li><li>Long Distance Jamming IV</li><li>Signal Dispersion IV</li><li>Frequency Modulation IV</li><li>Signature Analysis V</li><li>Long Range Targeting V</li><li>Advanced Target Management III|
notes=This requires a 2% powergrid implant but having armor tank and MWD is extremely helpful for fleet use</li><li>The Auto Targeting System is not to be used actively but allows the ship to lock up to 10 targets</li><li>The Sensor Booster allows jamming at very high range when needed and provides a possible advantage over hostile ECM ships - jam the jammers before they jam you!}}
{{ShipFitting|
ship=Blackbird|
shipTypeID=632|
fitName=HABD Veteran|
fitID=HABD-Veteran|
high1name=Drone Link Augmentor I|
high1typeID=23527|
high2name=Drone Link Augmentor I|
high2typeID=23527|
high3name=Drone Link Augmentor I|
high3typeID=23527|
high4name=Drone Link Augmentor I|
high4typeID=23527|
mid1name=10MN Afterburner II|
mid1typeID=12058|
mid2name=Enfeebling Phase Inversion ECM I|
mid2typeID=19939|
mid3name=BZ-5 Neutralizing Spatial Destabilizer ECM|
mid3typeID=19946|
mid4name='Hypnos' Ion Field ECM I|
mid4typeID=19927|
mid5name='Umbra' White Noise ECM|
mid5typeID=19952|
mid6name=Sensor Booster II|
mid6typeID=1952|
low1name='Hypnos' Signal Distortion Amplifier I|
low1typeID=25565|
low2name='Hypnos' Signal Distortion Amplifier I|
low2typeID=25565|
low3name=Damage Control II|
low3typeID=2048|
drone1name=Warrior II x2|
drone1typeID=2488|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Targeting Range Script x1|
charge1typeID=29009|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Particle Dispersion Augmentor I|
rig1typeID=31288|
rig2name=Medium Particle Dispersion Projector I|
rig2typeID=31300|
rig3name=Medium Particle Dispersion Projector I|
rig3typeID=31300|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=632:23527;4:1952;1:12058;1:19927;1:19939;1:19946;1:19952;1:2048;1:25565;2:31288;1:31300;2:2488;2:29009;1::|
skills=|
notes=There are lots of ways to fit a Blackbird. This one focuses on range and being light enough to warp out in case stealth bombers decloak (and want to drop bombs). You have about 2-3 seconds to initiate warp if you are not aligned so better be aligned or fast if they come.}}


==Tactics==
==Tactics==