Difference between revisions of "Occator"

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* SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=12745
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| shipimg=Occator.jpg
|shipid=12745
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| shipname=Occator
|shipimg=Occator.jpg
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| caption=Occator
|shipname=Occator
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| class=Deep Space Transport
|caption=Occator
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| grouping=Transport Ships
|class=Transport Ship
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| hulltype=Epithal Class
|grouping=Transport Ships
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| faction=Gallente Federation
|hulltype=Iteron Class
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| race=Gallente
|faction=Gallente Federation
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| roles=unspecified
|race=Gallente
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| variations={{Ship|Epithal}}
|roles=unspecified
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| tech=2
|variations={{Ship|Iteron Mark II}}, {{Ship|Iteron Mark III}}, {{Ship|Iteron Mark IV}}, {{Ship|Iteron Mark V}}, {{Ship|Iteron}}, {{Ship|Viator}}
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| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
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| powergrid=245 MW
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| cpu=200 tf
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| capacitor=1,156.25 GJ
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| highs=1
|powergrid=245 MW
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| turrets=0
|cpu=200 tf
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| launchers=0
|capacitor=1,156.3 GJ
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| mediums=2
|highs=1
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| lows=6
|turrets=0
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| mass=19,500,000 kg
|launchers=0
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| volume=290,000 m&#179;
|mediums=2
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| cargohold=5,000 m&#179;
|lows=6
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| extrahold=
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| extraholdtype=
|mass=19,500,000 kg
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| dronebay=0 m&#179;
|volume=290,000 m&#179;
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| bandwidth=0 Mbit/sec
|cargohold=5,000 m&#179;
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| info=Name: Occator<br>Hull: Iteron Class<br>Role: Transport<br>Developer: Roden Shipyards<br><br>Deep space transports are designed with the depths of lawless space in mind.  Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds.  They are, however, some of the slowest ships to be found floating through space.<br>
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| bonuses=<b>Gallente Industrial bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship max velocity<br><b>Transport Ships bonuses (per skill level):</b><br>5% bonus to Armor Repairer amount<br>5% bonus to ship armor hitpoints<br><b>Role Bonus:</b><br>2+ bonus to ship warp core strength<br>
|dronebay=0 m&#179;
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| structurehp=5,203 HP
|bandwidth=0 Mbit/sec
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| shieldhp=2,531 HP
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| shieldem=0
|info=Developer: Roden Shipyards<br><br>Deep space transports are designed with the depths of lawless space in mind.  Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds.  They are, however, some of the slowest ships to be found floating through space.
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| shieldexp=50
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| shieldkin=85
|bonuses=<b>Gallente Industrial Skill Bonus:</b><br>+5% cargo capacity per level<br>+5% velocity per level<br><b>Transport Ships Skill Bonus:</b><br>+5% armor repairer boost amount per level<br>+5% bonus to armor HP per level<br><b>Role Bonus:</b><br>+2 warp strength
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| shieldtherm=60
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| armorhp=3,797 HP
|structurehp=5,203 HP
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| armorem=50
|shieldhp=2,531 HP |shieldem=0 |shieldexp=50 |shieldkin=85 |shieldtherm=60
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| armorexp=10
|armorhp=3,797 HP |armorem=50 |armorexp=10 |armorkin=84 |armortherm=68
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| armorkin=83.75
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| armortherm=67.5
|maxvelocity=90 m/s
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| maxvelocity=90 m/sec
|inertia=1
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| inertia=1
|warpspeed=3.3 AU/s
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| warpspeed=3.3 AU/s
|warptime=27.03 s
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| warptime=27.03 s
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| targetrange=50.00 km
|targetrange=50 km
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| sigradius=165 m
|sigradius=165 m
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| maxlockedtargets=2
|maxlockedtargets=2
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| sensortype=Magnetometric
|sensortype=Magnetometric
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| sensorvalue=18 points
|sensorvalue=18 points
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| scanres=200 mm
|scanres=200 mm
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| reqskills=*{{RequiredSkill|Gallente Industrial|V}}
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**{{RequiredSkill|Spaceship Command|III}}
|reqskills=*Gallente Industrial V<small>23d 16h 53m</small>
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*{{RequiredSkill|Transport Ships|I}}
**Spaceship Command III<small>4h 26m</small>
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**{{RequiredSkill|Spaceship Command|III}}
 
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**{{RequiredSkill|Industry|V}}
*Transport Ships I<small>50m</small>
 
**Spaceship Command III<small>4h 26m</small>
 
**Industry V<small>5d 22h 13m</small>
 
|totaltraintime=30d 0h 50m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Occator Occator on Eve Online Wiki]<br>
 
 
|highlights1=Has Large Cargohold
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=29d 20h 23m 20s
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| forumlinks=
 +
| wikireferences=
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| externallinks=[http://wiki.eveonline.com/en/wiki/Occator Occator on Eve Online Wiki]
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| highlights1=Has Large Cargohold
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| highlights2=
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| highlights3=
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| highlights4=
 
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Revision as of 08:26, 2 June 2014

EVE University Database
 
Ship Database
Occator
CornerT2h.png
Occator
Gallente Federation
Gallente Federation
Transport Ships
Epithal Class
Highlight
Has Large Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Occator
Hull: Iteron Class
Role: Transport
Developer: Roden Shipyards

Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.

SHIP BONUSES

Gallente Industrial bonuses (per skill level):
5% bonus to ship cargo capacity
5% bonus to ship max velocity
Transport Ships bonuses (per skill level):
5% bonus to Armor Repairer amount
5% bonus to ship armor hitpoints
Role Bonus:
2+ bonus to ship warp core strength

Required Skills
Training Time what's this?
29d 20h 23m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Epithal
Epithal.jpg
Epithal
Haulers Epithal Class
Icon highlights.pngHas Large Planetary Commodities Hold
Icon hi slot.png2 (0/1) Icon mid slot.png4 Icon low slot.png4
Icon powergrid.png130 MW Icon cpu.png270 tf
Icon velocity.png120 m/sec
Icon capacity.png550 m³

Ship Attributes

Fittings
Powergrid
powergrid
245 MW
CPU
cpu output
200 tf
Capacitor
capacitor
1,156.25 GJ
High
high slots
1
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
2
Low
low slots
6
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
90 m/sec
Inertia Modifier
inertia modifier (agility)
1
Warp Speed
inertia modifier (agility)
3.3 AU/s
Base Time to Warp
base time to warp
27.03 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
50.00 km
Max Locked Targets
max. locked targets
2
Magnetometric Sensor
Magnetometric sensor strength
18 points
Sig. Radius
signature radius
165 m
Scan Res.
scan resolution
200 mm
Structure
Structure Hitpoints
structure hitpoints
5,203 HP
Mass
ship mass
19,500,000 kg
Volume
ship volume
290,000 m³
Cargo Capacity
cargo capacity
5,000 m³
Armor
Armor Hitpoints
armor hitpoints
3,797 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
67.5
KIN
kinetic resistance
83.75
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
2,531 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
85
EXP
explosive resistance
50


Summary

The Occator is the Gallente Deep Space Transport. With quite a few bonuses to it's tank and warp strength, it's especially difficult to gank or suicide gank. However, because it still has somewhat small cargohold, it's generally passed over for ships like the Iteron Mk. V unless the pilot is especially paranoid. Or going to Jita.

Skills

Further information about additional or recommended skills to pilot Occator for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Occator.

Tactics

No sub-article about Occator roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Occator here.