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Vexor: Difference between revisions

From EVE University Wiki
OMG so bad on the "level 2" fit; gone
Fitting: since odyssey explo vexor makes no sense
Line 339: Line 339:
shipDNA=626:3138;4:4027;2:5443;1:5975;1:2048;1:4405;1:11269;2:11317;1:31011;1:31055;2:2185;2:2446;1:2456;2:2488;5:23707;5:23025;1::|
shipDNA=626:3138;4:4027;2:5443;1:5975;1:2048;1:4405;1:11269;2:11317;1:31011;1:31055;2:2185;2:2446;1:2456;2:2488;5:23707;5:23025;1::|
skills=|
skills=|
notes=Need Electronics V and Weapon Upgrades V or Electronics EE-601 implant to fit Ion blasters.</li><li>If engaging smaller targets, or you can't used T2 heavies, swap mixed heavy/med/light drone flight for more med/light choices or Vespa EC-600s.</li><li>Armor fit has more EHP than shield, but is slower and does less damage.}}{{ShipFitting|
notes=Need Electronics V and Weapon Upgrades V or Electronics EE-601 implant to fit Ion blasters.</li><li>If engaging smaller targets, or you can't used T2 heavies, swap mixed heavy/med/light drone flight for more med/light choices or Vespa EC-600s.</li><li>Armor fit has more EHP than shield, but is slower and does less damage.}}
ship=Vexor|
shipTypeID=626|
fitName=Exploration|
fitID=Exploration|
high1name=Core Probe Launcher I|
high1typeID=17938|
high2name=Salvager I|
high2typeID=25861|
high3name=Small Tractor Beam I|
high3typeID=24348|
high4name=Prototype Cloaking Device I|
high4typeID=11370|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=Codebreaker I|
mid2typeID=22175|
mid3name=Analyzer I|
mid3typeID=22177|
mid4name=Phased Muon Sensor Disruptor I|
mid4typeID=5302|
low1name=Medium Inefficient Armor Repair Unit|
low1typeID=4571|
low2name=Energized Armor Layering Membrane II|
low2typeID=11239|
low3name=Energized Armor Layering Membrane II|
low3typeID=11239|
low4name=800mm Reinforced Steel Plates II|
low4typeID=20351|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Hammerhead II x5|
drone1typeID=2185|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=Hornet EC-300 x5|
drone3typeID=23707|
drone4name=open|
drone5name=open|
charge1name=Targeting Range Dampening Script x1|
charge1typeID=29015|
charge2name=Core Scanner Probe I x7|
charge2typeID=30013|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Gravity Capacitor Upgrade I|
rig1typeID=31215|
rig2name=Medium Gravity Capacitor Upgrade I|
rig2typeID=31215|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=626:11370;1:17938;1:24348;1:25861;1:5302;1:5975;1:22175;1:22177;1:2048;1:4571;1:11239;2:20351;1:31215;2:2185;5:2456;5:23707;5:29015;1:30013;7::|
skills=|
notes=Tag pirates with sensor dampener in order to keep attention away from drones. Then, launch the drones.</li><li>Cheap, but able to handle most high and (quiet) low sec exploration, radar, and mag sites.</li><li>Drones handle most pirates in even low sec radar and mag sites.</li><li>100% of damage is from drones, so reasonable drones skills are required.</li><li>Adjust drone loadout for local pirate faction.}}


==Tactics==
==Tactics==