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Battleships: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Cleanup, minor restructure (added introductory paragraph). Can we remove the cleanup template now?
Uryence (talk | contribs)
m Headings
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Battleships ("BSs", sometimes "BBs" from US Navy terminology) are the biggest, heaviest sub-capital ships in the game. They are correspondingly expensive, with even the cheapest battleship hulls selling for many tens of millions of ISK. Tech 1 battleships are standard tools in PvP and PvE combat. There are two classes of Tech 2 battleships: Marauders, which are specialised for mission-running, and Black Ops battleships, which can transport fleets of stealthy ships across long distances using covert cynosural fields.
Battleships ("BSs", sometimes "BBs" from US Navy terminology) are the biggest, heaviest sub-capital ships in the game. They are correspondingly expensive, with even the cheapest battleship hulls selling for many tens of millions of ISK. Tech 1 battleships are standard tools in PvP and PvE combat. There are two classes of Tech 2 battleships: Marauders, which are specialised for mission-running, and Black Ops battleships, which can transport fleets of stealthy ships across long distances using covert cynosural fields.


=== T1 Battleships ===  
== T1 Battleships ==  
In PvP Tech 1 battleships can mount great buffer tanks and can deal very high dps when fitted for short ranges. When mounting long-range 'sniper' fits, battlehips can fight at the very longest ranges possible in Eve's engine, while still dealing effective DPS. Such sniper-fit battleships -- commonly the the Apocalypse, Megathron, Maelstrom, Tempest and Rokh -- are often the backbone of fleets used to fight for territory in nullsec. One battleship is something of an exception: the Caldari Scorpion, with its bonuses for ECM, is the only Tech 1 electronic warfare battleship.  
In PvP Tech 1 battleships can mount great buffer tanks and can deal very high dps when fitted for short ranges. When mounting long-range 'sniper' fits, battlehips can fight at the very longest ranges possible in Eve's engine, while still dealing effective DPS. Such sniper-fit battleships -- commonly the the Apocalypse, Megathron, Maelstrom, Tempest and Rokh -- are often the backbone of fleets used to fight for territory in nullsec. One battleship is something of an exception: the Caldari Scorpion, with its bonuses for ECM, is the only Tech 1 electronic warfare battleship.  


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*[http://wiki.eveonline.com/wiki/Maelstrom Maelstrom] Also used as a sniper.
*[http://wiki.eveonline.com/wiki/Maelstrom Maelstrom] Also used as a sniper.


=== T2 Battleships ===
== T2 Battleships ==
==== Marauders ====
=== Marauders ===
Marauders are essentially designed to run missions efficiently. They mount half as many weapons as their Tech 1 equivalents, but have damage bonuses that let them deal at least as much DPS. The spare highslots are usually dedicated to tractor beams and salvagers, so that mission-runners can salvage as they go. Marauders come with tractor beam bonuses to help salvaging, and the Amarr Paladin and Gallente Kronos also have webbing bonuses which can help pilots to kill small targets.
Marauders are essentially designed to run missions efficiently. They mount half as many weapons as their Tech 1 equivalents, but have damage bonuses that let them deal at least as much DPS. The spare highslots are usually dedicated to tractor beams and salvagers, so that mission-runners can salvage as they go. Marauders come with tractor beam bonuses to help salvaging, and the Amarr Paladin and Gallente Kronos also have webbing bonuses which can help pilots to kill small targets.


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*Minmatar : [http://wiki.eveonline.com/wiki/Vargur Vargur]
*Minmatar : [http://wiki.eveonline.com/wiki/Vargur Vargur]


==== Black Ops ====
=== Black Ops ===
These are the big brothers of the Recon Tech 2 cruisers. However, while they do get bonuses to how fast they move while cloaked (which actually means that they'll move faster when cloaked than when not cloaked with the Black Ops skill at a decent level), they can't warp while cloaked. Black Ops battleships cost about 700 million ISK before fittings, so it's rarely worth risking them in combat. Their primary role is to provide covert jump bridges.
These are the big brothers of the Recon Tech 2 cruisers. However, while they do get bonuses to how fast they move while cloaked (which actually means that they'll move faster when cloaked than when not cloaked with the Black Ops skill at a decent level), they can't warp while cloaked. Black Ops battleships cost about 700 million ISK before fittings, so it's rarely worth risking them in combat. Their primary role is to provide covert jump bridges.


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*Minmatar : [http://wiki.eveonline.com/wiki/Panther Panther]
*Minmatar : [http://wiki.eveonline.com/wiki/Panther Panther]


=== Faction Battleships ===
== Faction Battleships ==


* [http://wiki.eveonline.com/wiki/Armageddon_Navy_Issue Armageddon Navy Issue]
* [http://wiki.eveonline.com/wiki/Armageddon_Navy_Issue Armageddon Navy Issue]
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* [http://wiki.eveonline.com/wiki/Vindicator Vindicator]
* [http://wiki.eveonline.com/wiki/Vindicator Vindicator]


=== Rare/Unique Battleships ===
== Rare/Unique Battleships ==


* [http://wiki.eveonline.com/wiki/Apocalypse_Navy_Issue Apocalypse Navy Issue]
* [http://wiki.eveonline.com/wiki/Apocalypse_Navy_Issue Apocalypse Navy Issue]