Difference between revisions of "Megathron"
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skills=Large Hybrid Turret V</li><li>Large Railgun Specialization IV| | skills=Large Hybrid Turret V</li><li>Large Railgun Specialization IV| | ||
notes=}}{{ShipFitting| | notes=}}{{ShipFitting| | ||
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ship=Megathron| | ship=Megathron| | ||
shipTypeID=641| | shipTypeID=641| | ||
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shipDNA=641:3090;7:1952;2:1978;1:5945;1:1306;2:2048;1:10190;2:11325;2:25894;3:28215;5::| | shipDNA=641:3090;7:1952;2:1978;1:5945;1:1306;2:2048;1:10190;2:11325;2:25894;3:28215;5::| | ||
skills=| | skills=| | ||
− | notes=}} {{ShipFitting| | + | notes=}} |
+ | |||
+ | {{ShipFitting| | ||
ship=Megathron| | ship=Megathron| | ||
shipTypeID=641| | shipTypeID=641| | ||
Line 348: | Line 289: | ||
shipDNA=641:3090;6:24348;1:1952;1:2032;2:12068;1:3540;1:4403;1:10190;3:11644;1:11648;1:20353;1:25948;2:26374;1:2456;15:238;1:29009;1::| | shipDNA=641:3090;6:24348;1:1952;1:2032;2:12068;1:3540;1:4403;1:10190;3:11644;1:11648;1:20353;1:25948;2:26374;1:2456;15:238;1:29009;1::| | ||
skills=| | skills=| | ||
− | notes=Recommended Ammo: Faction Antimatter, Javelin, Spike</li><li></li><li>Swap the Reinforced Steel Plates II for an additional Mag Field Stabilizer for more DPS and less tank as needed.}} | + | notes=Recommended Ammo: Faction Antimatter, Javelin, Spike</li><li></li><li>Swap the Reinforced Steel Plates II for an additional Mag Field Stabilizer for more DPS and less tank as needed.}}{{ShipFitting| |
+ | ship=Megathron| | ||
+ | shipTypeID=641| | ||
+ | fitName=Blaster PvP| | ||
+ | fitID=Blaster-PvP| | ||
+ | high1name=Neutron Blaster Cannon II| | ||
+ | high1typeID=3186| | ||
+ | high2name=Neutron Blaster Cannon II| | ||
+ | high2typeID=3186| | ||
+ | high3name=Neutron Blaster Cannon II| | ||
+ | high3typeID=3186| | ||
+ | high4name=Neutron Blaster Cannon II| | ||
+ | high4typeID=3186| | ||
+ | high5name=Neutron Blaster Cannon II| | ||
+ | high5typeID=3186| | ||
+ | high6name=Neutron Blaster Cannon II| | ||
+ | high6typeID=3186| | ||
+ | high7name=Neutron Blaster Cannon II| | ||
+ | high7typeID=3186| | ||
+ | mid1name=Prototype 100MN Microwarpdrive I| | ||
+ | mid1typeID=5945| | ||
+ | mid2name=Faint Epsilon Warp Scrambler I| | ||
+ | mid2typeID=5443| | ||
+ | mid3name=Fleeting Propulsion Inhibitor I| | ||
+ | mid3typeID=4027| | ||
+ | mid4name=Fleeting Propulsion Inhibitor I| | ||
+ | mid4typeID=4027| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Armor Explosive Hardener II| | ||
+ | low2typeID=11646| | ||
+ | low3name=Energized Adaptive Nano Membrane II| | ||
+ | low3typeID=11269| | ||
+ | low4name=Energized Adaptive Nano Membrane II| | ||
+ | low4typeID=11269| | ||
+ | low5name=1600mm Reinforced Steel Plates II| | ||
+ | low5typeID=20353| | ||
+ | low6name=1600mm Reinforced Steel Plates II| | ||
+ | low6typeID=20353| | ||
+ | low7name=Magnetic Field Stabilizer II| | ||
+ | low7typeID=10190| | ||
+ | low8name=Magnetic Field Stabilizer II| | ||
+ | low8typeID=10190| | ||
+ | drone1name=Warrior II x5| | ||
+ | drone1typeID=2488| | ||
+ | drone2name=Hammerhead II x5| | ||
+ | drone2typeID=2185| | ||
+ | drone3name=open| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Federation Navy Antimatter Charge L x1| | ||
+ | charge1typeID=22993| | ||
+ | charge2name=Null L x1680| | ||
+ | charge2typeID=12787| | ||
+ | charge3name=Void L x1680| | ||
+ | charge3typeID=12791| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Large Trimark Armor Pump I| | ||
+ | rig1typeID=25894| | ||
+ | rig2name=Large Trimark Armor Pump I| | ||
+ | rig2typeID=25894| | ||
+ | rig3name=Large Trimark Armor Pump I| | ||
+ | rig3typeID=25894| | ||
+ | difficulty=1| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=RUBI 1.0| | ||
+ | shipDNA=641:3186;7:4027;2:5443;1:5945;1:2048;1:10190;2:11269;2:11646;1:20353;2:25894;3:2185;5:2488;5:12787;1680:12791;1680:22993;1680:22993;1::| | ||
+ | skills=| | ||
+ | notes=Does over 1000 DPS with antimatter without head, pushes nearly 1400 with void and heat.</li><li></li><li>Tank is 144k EHP with nearly 70% resists across the board.</li><li></li><li>If in a large fleet with plenty of tackle and webs, consider swapping one of the webs for a tracking computer with an optimal script to better apply your damage over range,}} | ||
==Tactics== | ==Tactics== |
Revision as of 15:15, 7 January 2014
RELATED UNI-WIKI REFERENCES
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The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there. SHIP BONUSES
Gallente Battleship Skill Bonus:
Ship Attributes
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Summary
The Megathron is the second tier Gallente battleship. It is a gun boat, specialising in large hybrid turrets. With its 4 mid slots and 7 lows the megathron is almost exclusively armor tanked. The Megathron is somewhat of a spiritual successor to the Brutix and Thorax, favoring guns over drones. However, the Mega can fit a very thick tank and has the bandwidth to field a flight of heavy or sentry drones to back up its destructive force, making it a powerful option for many different kinds of PvP and PvE action.
Skills
Further information about additional or recommended skills to pilot Megathron for a specific or it's common role(s) can be written here.
Fitting
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Large 'Regard' Power Projector
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Sensor Booster II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender I
Large Processor Overclocking Unit I
Hobgoblin II x5
Hammerhead II x5
Targeting Range Script x1
Antimatter Charge L x1
- Large Hybrid Turret V
- Large Railgun Specialization IV
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Prototype 100MN Microwarpdrive I
Sensor Booster II
Sensor Booster II
Tracking Computer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Adaptive Nano Plating II
Adaptive Nano Plating II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Bouncer II x5
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Small Tractor Beam I
Cap Recharger II
Cap Recharger II
Sensor Booster II
100MN Afterburner II
Large Armor Repairer II
Reactive Armor Hardener
Armor Thermic Hardener II
Armor Kinetic Hardener II
1600mm Reinforced Steel Plates II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II
Hobgoblin II x15
Targeting Range Script x1
Antimatter Charge L x1
- Recommended Ammo: Faction Antimatter, Javelin, Spike
- Swap the Reinforced Steel Plates II for an additional Mag Field Stabilizer for more DPS and less tank as needed.
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Prototype 100MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Damage Control II
Armor Explosive Hardener II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Warrior II x5
Hammerhead II x5
Federation Navy Antimatter Charge L x1
Null L x1680
Void L x1680
- Does over 1000 DPS with antimatter without head, pushes nearly 1400 with void and heat.
- Tank is 144k EHP with nearly 70% resists across the board.
- If in a large fleet with plenty of tackle and webs, consider swapping one of the webs for a tracking computer with an optimal script to better apply your damage over range,
Tactics
No sub-article about Megathron roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.