Difference between revisions of "User:Drake shea"

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| difficulty=2
 
| difficulty=2
 
| warsop=S
 
| warsop=S
| warsopReason=Faction Modules
+
| warsopReason=WARSOP Reason-Faction Modules
 
| version=Odessey 1.1
 
| version=Odessey 1.1
 
| shipDNA=
 
| shipDNA=
 
| skills=
 
| skills=
| notes=This fit requires very high drones skills and HAC skills in order to be effective</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistcal ships of field</li><li>This ship is about as good as a T1 battleship, so a T3 cruiser or pirate BS is still better for incursions
+
| notes=This fit requires very high drones skills and HAC skills in order to be effective</li><li>The sentry donres are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space can be used for EMC drones for traveling, or extra Warriors and Valkyries for fleetmates</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistcal ships of field</li><li>This ship is about as good as a T1 battleship, so a T3 cruiser or pirate BS is still better for incursions
 
}}
 
}}

Revision as of 00:42, 4 January 2014

Incursions - Vanguard
Ishtar: Incursions - Vanguard
EFT
[Ishtar, Incursions - Vanguard]
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun

Federation Navy Stasis Webifier
EM Ward Field II
Republic Fleet Large Shield Extender
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Damage Control Unit II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II


Garde II x5
Heavy Shield Maintenance Bot I x5

Federation Navy Antimatter Charge M x10000

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
Odessey 1.1
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This fit requires very high drones skills and HAC skills in order to be effective
  • The sentry donres are key to this fit and the shield bots are vital to fleet security
  • The remaining 125 m3 of drone bay space can be used for EMC drones for traveling, or extra Warriors and Valkyries for fleetmates
  • Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range
  • This ship needs to orbit a ship (drones) in a similar fashion as the logistcal ships of field
  • This ship is about as good as a T1 battleship, so a T3 cruiser or pirate BS is still better for incursions