More actions
m →Logistics: Squeezed in Shield Management III as a requirement as well as some minor rewording. |
m →Hacker / Scout: Rewording. |
||
| Line 364: | Line 364: | ||
{{example|The training times shown below are assuming the same +3 attribute implants as mentioned at the top of this page.}} | {{example|The training times shown below are assuming the same +3 attribute implants as mentioned at the top of this page.}} | ||
== Hacker / Scout == | == Hacker / Scout == | ||
Scouting can be done in pretty much any ship, even shuttles. When it comes to hacking | Scouting can be done in pretty much any ship, even shuttles. When it comes to hacking it's pretty much about speed and midslots, which is why we recommend the Heron (Caldari Frigate with five midslots). There are also a few skills that help. | ||
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | ||
! [[file:icon_cogs.png|32px|link=]] Support skills | ! [[file:icon_cogs.png|32px|link=]] Support skills | ||
| Line 384: | Line 384: | ||
High Speed Maneuvering I<small><ref>'''High Speed Maneuvering I''' is what's strictly needed, but consider spending another 18 hours getting '''High Speed Maneuvering III''' trained for better capacitor handling.</ref></small> | High Speed Maneuvering I<small><ref>'''High Speed Maneuvering I''' is what's strictly needed, but consider spending another 18 hours getting '''High Speed Maneuvering III''' trained for better capacitor handling.</ref></small> | ||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Caldari Frigate I<small> <ref>Getting '''Caldari Frigate | Caldari Frigate I<small> <ref>Getting '''Caldari Frigate''' higher isn't really needed because the hull bonus no longer influences hacking in Incursions (since it uses the old method and the hull bonus no longer affects it).</ref></small> | ||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Electronics Upgrades III<small> <ref>'''Electronics Upgrades III''' is a requirement for the '''Hacking''' skill.</ref></small><br> | Electronics Upgrades III<small> <ref>'''Electronics Upgrades III''' is a requirement for the '''Hacking''' skill.</ref></small><br> | ||
| Line 392: | Line 392: | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
== Orca == | == Orca == | ||
The [[Orca]] is a wonderful ship that's more like a mobile base than just a ship. It has a ship maintenance bay to store ship, enough cargo hold to carry lots of ammo as well as spare modules, an ore hold for [[Lyavite in Incursions|lyavite]]. Its refitting services and fleet hangar is also very useful for changing things up while in space, or to have a nearby stock of lyavite handy in a non-station system. | The [[Orca]] is a wonderful ship that's more like a mobile base than just a ship. It has a ship maintenance bay to store ship, enough cargo hold to carry lots of ammo as well as spare modules, an ore hold for [[Lyavite in Incursions|lyavite]]. Its refitting services and fleet hangar is also very useful for changing things up while in space, or to have a nearby stock of lyavite handy in a non-station system. | ||