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ORE Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
m Capital Industrial Ships: Formatting adjusted to match rest of page
Exhumer: Updated formatting to match rest of article; Replaced outdated information and fittings with RUB 1.0 information.
Line 359: Line 359:
==Exhumer==
==Exhumer==


Exhumers are the T2 versions of Mining Barges, and all three are direct upgrades from their T1 counterparts. Exhumers all require various level of the {{sk|Spaceship Command|Exhumers}} skill to operate.  
Exhumers are the T2 versions of Mining Barges, and all three are direct upgrades from their T1 counterparts. All of them require the {{sk|Exhumers}} skill to operate.


{{Ship|Hulk|box}}
=== Skiff ===
 
Being the T2 version of the [[#Procurer|Procurer]], the Skiff naturally has the most impressive tank out of the three Exhumers by quite a large margin, being able to achieve battleship-level EHP with proper fitting. Its higher speed also allows it to effectively use Afterburner modules to further complicate matters for any would-be gankers. If you wish to safely mine in lower-security regions of high security space (.5 and .6 security), the Skiff is the ship of choice.
 
{{Ship|Skiff|box}}


If you do not care about tank and have fleet support so you don't need to worry about hauling your extracted ore, the Hulk provides the most yield per cycle of any of the mining barges. It's tough enough to be able to hold off smaller rats long enough to have them killed, but can't be tanked enough to prevent a determined player from ganking your ship and still making a profit out of it.
</noinclude>{{#ifeq:{{{1|Skiff}}}|Skiff|
</noinclude>{{#ifeq:{{{1|Hulk}}}|Hulk|
{{ShipFitting|
{{ShipFitting|
ship=Hulk|
ship=Skiff|
shipTypeID=22544|
shipTypeID=22546|
fitName=Hisec Mining|
fitName=Unsupported mining (AB)|
fitID=Hisec-Mining|
fitID=SkiffUnsupportedT2AB|
high1name=Modulated Strip Miner II|
high1typeID=17912|
mid1name=Experimental 10MN Afterburner I|
mid1typeID=6005|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Dread Guristas Kinetic Deflection Field|
mid4typeID=13968|
mid5name=Thermic Dissipation Field II|
mid5typeID=2303|
low1name=Damage Control II|
low1typeID=2048|
low2name=Mining Laser Upgrade II|
low2typeID=28576|
drone1name=Mining Drone II x5|
drone1typeID=10250|
drone2name=Hobgoblin II x2|
drone2typeID=2456|
drone3name=Hornet EC-300 x3|
drone3typeID=23707|
drone4name=open|
drone5name=open|
charge1name=open|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Ancillary Current Router I|
rig1typeID=31360|
rig2name=Medium Core Defense Field Extender II|
rig2typeID=31796|
difficulty=2|
warsop=S|
warsopReason=Faction module|
version=RUB 1.0|
shipDNA=22546:17912;1:6005;1:2281;2:13968;1:2303;1:2048;1:28576;1:31360;1:31796;1:10250;5:2456;2:23707;3:18066;1::|
skills=Exhumers III</li><li>CPU Management V</li><li>Power Grid Management V</li><li>Shield Management IV|
notes=The pictured fit achieves an impressive 104,095 EHP against Antimatter before overheating. The capacitor is stable with all modules active.</li><li>With the Afterburner active, the Skiff goes at 644 m/s, thus outrunning typical ganking-fit Catalysts by a rather large margin as well as complicating warpins. To take advantage of this, orbiting the asteroid being mined is recommended.</li><li>The Dread Guristas Kinetic Deflection Field is used to provide the same performance as a T2 Kinetic Deflection Field at a reduced CPU usage. The module is very cheap at a mere 5 million ISK at time of writing.</li><li>If your skills do not allow you to use the pictured fit due to CPU issues, replacing the Thermic Dissipation Field II with a Dread Guristas or equivalent variation is a possibility.}} {{ShipFitting|
ship=Skiff|
shipTypeID=22546|
fitName=Unsupported mining (No prop)|
fitID=SkiffUnsupportedT2|
high1name=Modulated Strip Miner II|
high1name=Modulated Strip Miner II|
high1typeID=17912|
high1typeID=17912|
high2name=Modulated Strip Miner II|
mid1name=Medium Shield Extender II|
high2typeID=17912|
mid1typeID=3831|
high3name=Modulated Strip Miner II|
mid2name=Adaptive Invulnerability Field II|
high3typeID=17912|
mid2typeID=2281|
mid1name=Small Azeotropic Ward Salubrity I|
mid3name=Adaptive Invulnerability Field II|
mid1typeID=8427|
mid3typeID=2281|
mid2name=Small Azeotropic Ward Salubrity I|
mid4name=Dread Guristas Kinetic Deflection Field|
mid2typeID=8427|
mid4typeID=13968|
mid3name=Small Azeotropic Ward Salubrity I|
mid5name=Thermic Dissipation Field II|
mid3typeID=8427|
mid5typeID=2303|
mid4name=Shield Recharger II|
low1name=Damage Control II|
mid4typeID=394|
low1typeID=2048|
low1name=Mining Laser Upgrade II|
low1typeID=28576|
low2name=Mining Laser Upgrade II|
low2name=Mining Laser Upgrade II|
low2typeID=28576|
low2typeID=28576|
drone1name=Warrior II x10|
drone1name=Mining Drone II x5|
drone1typeID=2488|
drone1typeID=10250|
drone2name=open|
drone2name=Hobgoblin II x2|
drone3name=open|
drone2typeID=2456|
drone3name=Hornet EC-300 x3|
drone3typeID=23707|
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
charge1name=Veldspar Mining Crystal II x1|
charge1name=open|
charge1typeID=18618|
charge2name=open|
charge2name=Scordite Mining Crystal II x1|
charge3name=open|
charge2typeID=18616|
charge3name=Plagioclase Mining Crystal II x1|
charge3typeID=18612|
charge4name=open|
charge4name=open|
charge5name=open|
charge5name=open|
rig1name=open|
rig1name=Medium Core Defense Field Extender II|
rig2name=open|
rig1typeID=31796|
rig2name=Medium Core Defense Field Extender II|
rig2typeID=31796|
difficulty=2|
difficulty=2|
warsop=A|
warsop=S|
warsopReason=|
warsopReason=Faction module|
version=PRE-RET 1.0|
version=RUB 1.0|
shipDNA=22544:17912;3:394;1:8427;3:28576;2:2488;10:18612;1:18616;1:18618;1::|
shipDNA=22546:17912;1:3831;1:2281;2:13968;1:2303;1:2048;1:28576;1:31796;2:10250;5:2456;2:23707;3:18618;1::|
skills=Hull Upgrades II</li><li>Mining Upgrades V</li><li>Shield Upgrades IV</li><li>Drones V</li><li>Combat Drone Operation III</li><li>Drone Durability III</li><li>Scout Drone Operation III</li><li>Mining V</li><li>Refining IV</li><li>Plagioclase Processing IV</li><li>Energy Management III</li><li>Energy Systems Operation III</li><li>Drone Interfacing III</li><li>Exhumers III</li><li>Minmatar Drone Specialization I</li><li>Engineering V|
skills=Exhumers III</li><li>CPU Management V</li><li>Shield Management IV</li><li>Hull Upgrades V|
notes=Like the Mackinaw, the Hulk has trouble fitting a normal tank when using two T2 upgrades. We can do slightly better than four civilian shield boosters here, though. ( edit: Powergrid fit is still very tight. Engineering V is a must for this one. )</li><li>The Cargohold Optimisation rigs of past fits are no longer beneficial to the Ore Hold (introduced in Inferno 1.2). Rig slots are now available for other purposes (e.g. Defence).}}     {{ShipFitting|
notes=The pictured fit reaches 133,211 EHP against Antimatter before overheating. The capacitor is stable with all modules active.</li><li>Due to not having an Afterburner fit, this Skiff will only move at 250m/s even at perfect skills. Use of an on-grid bounce tactical is thus recommended.</li><li>The Dread Guristas Kinetic Deflection Field is used to provide the same performance as a T2 Kinetic Deflection Field at a reduced CPU usage. The module is very cheap at a mere 5 million ISK at time of writing.</li><li>If your skills do not allow you to use the pictured fit due to CPU issues, replacing the Thermic Dissipation Field II with a Dread Guristas or equivalent variation is a possibility.}}
}}<noinclude>
 
=== Hulk ===
 
Being the T2 version of the [[#Covetor|Covetor]], the Hulk impresses with the highest yield of all the Exhumers and little else. Its tank is nothing to write home about, with even the most heavily tanked fits succumbing to two dedicated Catalyst pilots. When mining unsupported, the increased number of ore drop-off runs, caused by Hulk's comparatively small ore hold that after a mere five minutes of mining, will also likely offset any yield gains made compared to its cousins.
While in a fleet with a trustworthy Orca pilot, however, all of the Hulk's disadvantages are negated through the Ship Maintenance Bay's near-perfect anti-gank protection and the fleet hangar's convenient ore storage, making it the T2 barge of choice for use in medium-to-large-scale fleet mining operations.
 
{{Ship|Hulk|box}}
 
</noinclude>{{#ifeq:{{{1|Hulk}}}|Hulk|
{{ShipFitting|
ship=Hulk|
ship=Hulk|
shipTypeID=22544|
shipTypeID=22544|
fitName=Nullsec Mining|
fitName=Fleet mining|
fitID=Nullsec-Mining|
fitID=HulkFleetMining|
high1name=Modulated Strip Miner II|
high1name=Modulated Strip Miner II|
high1typeID=17912|
high1typeID=17912|
Line 421: Line 478:
high3name=Modulated Strip Miner II|
high3name=Modulated Strip Miner II|
high3typeID=17912|
high3typeID=17912|
mid1name=Small Shield Booster II|
mid1name=Survey Scanner II|
mid1typeID=400|
mid1typeID=2333|
mid2name=Upgraded EM Ward Amplifier I|
mid2name=Limited Adaptive Invulnerability Field I|
mid2typeID=9580|
mid2typeID=9632|
mid3name=Limited Adaptive Invulnerability Field I|
mid3name=Dread Guristas Thermic Dissipation Field|
mid3typeID=9632|
mid3typeID=13966|
mid4name=Limited Adaptive Invulnerability Field I|
mid4name=Dread Guristas Kinetic Deflection Field|
mid4typeID=9632|
mid4typeID=13968|
low1name=Internal Force Field Array I|
low1name=Mining Laser Upgrade II|
low1typeID=5839|
low1typeID=28576|
low2name=Mining Laser Upgrade II|
low2name=Mining Laser Upgrade II|
low2typeID=28576|
low2typeID=28576|
drone1name=Warrior II x10|
drone1name=Mining Drone II x5|
drone1typeID=2488|
drone1typeID=10250|
drone2name=open|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=open|
drone3name=open|
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
charge1name=Veldspar Mining Crystal I x1|
charge1name=open|
charge1typeID=18066|
charge2name=open|
charge2name=Scordite Mining Crystal II x1|
charge3name=open|
charge2typeID=18616|
charge3name=Plagioclase Mining Crystal II x1|
charge3typeID=18612|
charge4name=open|
charge4name=open|
charge5name=open|
charge5name=open|
rig1name=open|
rig1name=Medium Processor Overclocking Unit I|
rig2name=open|
rig1typeID=4395|
rig2name=Medium Core Defense Field Extender II|
rig2typeID=31796|
difficulty=2|
difficulty=2|
warsop=A|
warsop=S|
warsopReason=|
warsopReason=Faction module|
version=PRE-RET 1.0|
version=RUB 1.0|
shipDNA=22544:17912;3:400;1:9580;1:9632;2:5839;1:28576;1:2488;10:18066;1:18612;1:18616;1::|
shipDNA=22544:17912;3:2333;1:9632;1:13966;1:13968;1:28576;2:4395;1:31796;1:10250;5:2456;5:18066;3::|
skills=Exhumers III</li><li>Minmatar Drone Specialization I</li><li>Drones V</li><li>Combat Drone Operation III</li><li>Drone Durability III</li><li>Energy Management III</li><li>Energy Systems Operation III</li><li>Mining V</li><li>Refining IV</li><li>Plagioclase Processing IV</li><li>Drone Interfacing III</li><li>Scout Drone Operation III|
skills=Exhumers III</li><li>CPU Management V</li><li>Power Grid Management V</li><li>Capacitor Management III</li><li>Capacitor Systems Operation IV|
notes=This fit should be able to tank a lot of nullsec pirate spawns, but upgrading the shield booster to a faction or deadspace booster is a common choice that will significantly upgrade the tanking capabilities.</li><li>The Cargohold Optimisation rigs of past fits are no longer beneficial to the Ore Hold (introduced in Inferno 1.2). Rig slots are now available for other purposes (e.g. Defence).}}
notes=The fit pictures only achieves a meager 22,815 EHP against antimatter before heat, crumbling to two Catalysts in .5 security. However, the buffer should provide the pilot sufficient time to store the ship in the Orca's Ship Maintenance Bay before it can be destroyed.}}
}}<noinclude>
}}<noinclude>
=== Mackinaw ===
As the T2 upgrade to the [[#Retriever|Retriever]], the Mackinaw sports an impressively sized ore hold, yield that is only slightly below that of the Hulk, and a rather flimsy tank when contrasted to its price tag. The latter attribute has led to the Mackinaw being a very common target for suicide ganks, thus making unsupported use outside of .7 security or above unwise.


{{Ship|Mackinaw|box}}
{{Ship|Mackinaw|box}}
Upgrade for the Retriever, the Mackinaw has more tank then the hulk but less then the skiff, and has the largest ore hold of the exhumers, making it ideal for solo mining. The mackinaw used to have bonuses for ice mining, but now is equally proficient at harvesting ore and ice.


</noinclude>{{#ifeq:{{{1|Mackinaw}}}|Mackinaw|
</noinclude>{{#ifeq:{{{1|Mackinaw}}}|Mackinaw|
Line 466: Line 525:
ship=Mackinaw|
ship=Mackinaw|
shipTypeID=22548|
shipTypeID=22548|
fitName=Mining|
fitName=Unsupported mining|
fitID=Mining|
fitID=MackT2Ore|
high1name=Strip Miner I|
high1name=Modulated Strip Miner II|
high1typeID=17482|
high1typeID=17912|
high2name=Strip Miner I|
high2name=Modulated Strip Miner II|
high2typeID=17482|
high2typeID=17912|
mid1name=Survey Scanner I|
mid1name=Survey Scanner II|
mid1typeID=444|
mid1typeID=2333|
mid2name=Adaptive Invulnerability Field II|
mid2name=Limited Adaptive Invulnerability Field I|
mid2typeID=2281|
mid2typeID=9632|
mid3name=Adaptive Invulnerability Field II|
mid3name=Domination EM Ward Field|
mid3typeID=2281|
mid3typeID=13994|
mid4name=open|
mid4name=Domination Thermic Dissipation Amplifier|
mid4typeID=14033|
low1name=Mining Laser Upgrade II|
low1name=Mining Laser Upgrade II|
low1typeID=28576|
low1typeID=28576|
Line 486: Line 546:
low3typeID=28576|
low3typeID=28576|
drone1name=Mining Drone I x5|
drone1name=Mining Drone I x5|
drone1typeID=10246|
drone1typeID=10250|
drone2name=Hobgoblin II x5|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone2typeID=2456|
Line 492: Line 552:
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
rig1name=Medium Processor Overclocking Unit I|
rig1name=Medium Processor Overclocking Unit II|
rig1typeID=4395|
rig1typeID=4399|
rig2name=Medium Processor Overclocking Unit I|
rig2name=Medium Core Defense Field Extender II|
rig2typeID=4395|
rig2typeID=31796|
difficulty=1|
difficulty=2|
warsop=A|
warsop=S|
warsopReason=|
warsopReason=Faction module|
version=PRE-RET 1.0|
version=RUB 1.0|
shipDNA=22548:17482;2:444;1:2281;2:28576;3:4395;2:2456;5:10246;5::|
shipDNA=22548:17912;2:2333;1:9632;1:13994;1:14033;1:28576;3:4399;1:31796;1:10250;5:2456;5:18066;2::|
skills=Exhumers II</li><li>Ice Harvesting I</li><li>Drones V</li><li>Combat Drone Operation III</li><li>Shield Upgrades I</li><li>Tactical Shield Manipulation I</li><li>Drone Interfacing III</li><li>Scout Drone Operation III</li><li>Drones III</li><li>Drone Durability III</li><li>Jury Rigging I</li>|
skills=Exhumers III</li><li>CPU Management V</li><li>Shield Management IV|
notes=If you have the skills trained up, you can swap the Strip Miners I's out for their T2 alternatives. This will free enough CPU up to add an LSE in the last Mid slot.</li><li>This fit provides plenty of defence for high sec, solo mining, and with three MLU's there is plenty of yield on those lasers as well.}}     {{ShipFitting|
notes=The fitted tank is mainly to discourage alpha gankers, which are the main threat you will face in the Mackinaw's common usage area where CONCORD response times are near-instantaneous.</li><li>Both the Domination EM Ward Field and the Domination Thermic Dissipation Amplifier are rather cheap at time of writing, clocking in below 10 million ISK.</li><li>If you use a Medium Processor Overclocking Unit I rig in place of the shield rig, you can replace some faction modules with their T2 variations for reduced tank that also comes with a slightly lower price tag.}} {{ShipFitting|
ship=Mackinaw|
ship=Mackinaw|
shipTypeID=22548|
shipTypeID=22548|
fitName=T2 Ice Mining|
fitName=Unsupported mining (Ice)|
fitID=T2-Ice-Mining|
fitID=MackT2Ice|
high1name=Ice Harvester II|
high1name=Ice Harvester II|
high1typeID=22229|
high1typeID=22229|
high2name=Ice Harvester II|
high2name=Ice Harvester II|
high2typeID=22229|
high2typeID=22229|
mid1name=Civilian Shield Booster|
mid1name=ML-3 Amphilotite Mining Probe|
mid1typeID=10039|
mid1typeID=6567|
mid2name=Civilian Shield Booster|
mid2name=Dread Guristas EM Ward Field|
mid2typeID=10039|
mid2typeID=13965|
mid3name=Civilian Shield Booster|
mid3name=Domination Thermic Dissipation Amplifier|
mid3typeID=10039|
mid3typeID=14033|
mid4name=Civilian Shield Booster|
mid4name=Domination Kinetic Deflection Amplifier|
mid4typeID=10039|
mid4typeID=14037|
low1name=Ice Harvester Upgrade II|
low1name=Ice Harvester Upgrade II|
low1typeID=28578|
low1typeID=28578|
Line 525: Line 585:
low3name=Ice Harvester Upgrade II|
low3name=Ice Harvester Upgrade II|
low3typeID=28578|
low3typeID=28578|
drone1name=Warrior I x10|
drone1name=Hornet EC-300 x5|
drone1typeID=2486|
drone1typeID=23707|
drone2name=open|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=open|
drone3name=open|
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
rig1name=open|
rig1name=Medium Ice Harvester Accelerator I|
rig2name=open|
rig1typeID=32819|
difficulty=2|
rig2name=Medium Processor Overclocking Unit I|
warsop=A|
rig2typeID=4395|
warsopReason=|
version=PRE-RET 1.0|
shipDNA=22548:22229;2:10039;4:28578;3:2486;10::|
skills=Exhumers II</li><li>Ice Harvesting V</li><li>Electronics V</li><li>Combat Drone Operation III</li><li>Drones V</li><li>Mining Upgrades V</li><li>Shield Upgrades I</li><li>Tactical Shield Manipulation I</li><li>Drone Interfacing III</li><li>Drone Durability III</li><li>Scout Drone Operation III</li><li>Drones III|
notes=If you mine ice often, then it's worthwhile to train up to T2 Ice Miners for a significant boost in yield.</li><li>This fit is the fastest possible ice harvester, but doesn't have room for a significant tank and needs Electronics and Mining Upgrades trained to 5. Between the ship's naturally good T2 resists and the surprisingly effective civilian boosters, though, it should tank hisec rats fine, and you can create a balance between this and the previous fit depending on the situation.</li><li>The Cargohold Optimisation rigs of past fits are no longer beneficial to the Ore Hold (introduced in Inferno 1.2). Rig slots are now available for other purposes (e.g. Defence).}}
}}<noinclude>
 
{{Ship|Skiff|box}}
 
The T2 version of the Procurer, the Skiff has a larger cargo hold then the hulk, but less then the retriever or Mackinaw. However, it has the largest tank out of all the exhumers, and when fitted out has as much effective hitpoints as a battleship, making it all but impossible to gank for a profit in highsec. The skiff used to be a dedicated mercoxit mining ship, but now is equally effective at mining all types of ore and ice. It also used to have an innate +2 to warp strength, which has since been removed.
 
</noinclude>{{#ifeq:{{{1|Skiff}}}|Skiff|
{{ShipFitting|
ship=Skiff|
shipTypeID=22546|
fitName=Mercoxit Mining|
fitID=Mercoxit-Mining|
high1name=Modulated Deep Core Strip Miner II|
high1typeID=24305|
mid1name=Small Shield Booster II|
mid1typeID=400|
mid2name=Thermic Dissipation Amplifier II|
mid2typeID=2539|
mid3name=EM Ward Amplifier II|
mid3typeID=2553|
mid4name=Medium Shield Extender II|
mid4typeID=3831|
mid5name=open|
low1name=Mining Laser Upgrade II|
low1typeID=28576|
low2name=Mining Laser Upgrade II|
low2typeID=28576|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Mercoxit Mining Crystal II x1|
charge1typeID=18608|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
difficulty=2|
difficulty=2|
warsop=A|
warsop=S|
warsopReason=|
warsopReason=Faction module|
version=PRE-RET 1.0|
version=RUB 1.0|
shipDNA=22546:24305;1:400;1:2539;1:2553;1:3831;1:28576;2:2456;5:18608;1::|
shipDNA=22548:22229;2:6567;1:13965;1:14033;1:14037;1:28578;3:32819;1:4395;1:23707;5:2456;5::|
skills=Drones V</li><li>Combat Drone Operation IV</li><li>Gallente Drone Specialization I</li><li>Drone Durability IV</li><li>Drone Interfacing IV</li><li>Scout Drone Operation IV</li><li>Exhumers I</li><li>Mercoxit Processing IV|
skills=Exhumers III</li><li>CPU Management V</li><li>Mining Upgrades V|
notes=Since the Skiff has to spend its time in nullsec, it needs a much better tank than most of the fits here in order to deal with nullsec rats. The shield modules can be replaced with faction items depending on personal preference and ISK available. The shield booster is the most common module to upgrade.}}
notes=The fitted tank is mainly to discourage alpha gankers, which are the main threat you will face in the Mackinaw's common usage area where CONCORD response times are near-instantaneous.</li><li>All the faction modules used are rather cheap, clocking in below 10 million ISK at time of writing.</li><li>If you are willing to sacrifice yield, replacing the Medium Ice Harvester Accelerator I rig with a second Medium Processor Overclocking Unit I rig will allow you to replace faction modules with their T2 counterparts for a reduction in price.}}
}}<noinclude>
}}<noinclude>