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User:Cassiel Seraphim/Sandbox5: Difference between revisions

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::: Max bonus per link with all modifiers: 95.7%.
::: Max bonus per link with all modifiers: 95.7%.
::: Former max bonus: 95%.
::: Former max bonus: 95%.
* The '''Information Warfare: Sensor Integrity''' link will now provide its bonus to both sensor strength and lock range.}}
* The Information Warfare: Sensor Integrity link will now provide its bonus to both sensor strength and lock range.
'''Ship balancing - Command Ships'''
* ABSOLUTION / DAMNATION:
** Role Bonus: Can fit up to three Warfare Link modules.
** Command Ships Bonuses:
*** 3% bonus to strength of Armored Warfare and Information Warfare links.
* NIGHTHAWK / VULTURE:
** Role Bonus: Can fit up to three Warfare Link modules.
** Command Ships Bonuses:
*** 3% bonus to strength of Siege Warfare and Information Warfare links.
* ASTARTE / EOS:
** Role Bonus: Can fit up to three Warfare Link modules.
** Command Ships Bonuses:
*** 3% bonus to strength of Armored Warfare and Skirmish Warfare links.
* SLEIPNIR / CLAYMORE:
** Role Bonus: Can fit up to three Warfare Link modules.
** Command Ships Bonuses:
*** 3% bonus to strength of Siege Warfare and Skirmish Warfare links.
}}
== November 2013 ==
With Rubicon came some changes to Marauders that made some of them lose their webbing role.
==== Patch: Rubicon 1.0 ====
From the [http://community.eveonline.com/news/patch-notes/patch-notes-for-rubicon Rubicon 1.0 Patch Notes] (November 19th, 2013):
{{quote|
'''Ship Balancing'''
* '''Paladin'''
** '''Role Bonus:''' 100% bonus to large energy weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
** '''Amarr Battleship Skill Bonus:''' 5% bonus to capacitor capacity, 7.5% bonus to Large Energy Turret optimal range (instead of 10% bonus to the velocity factor of stasis webifiers per level)
** '''Marauder Skill Bonus:''' 7.5% bonus to Armor Repair amount per level, 5% bonus to large energy turret damage per level
** Slot layout: 8H(+1), 4M, 7L; 4 turrets, 0 launchers
** Fittings: 16500 PWG (+3000), 530 CPU (+30)
** Defense (shields / armor / hull) : 6900(+100) / 8800(+600) / 8500(+1200)
** Shield resists: 0% EM / 62.5% EX / 47.5% KIN / 20% THERM
** Armor resists: 50% EM / 40% EX / 34.375% KIN / 35% THERM
** Capacitor (amount / recharge rate / cap/s) : 7500(+1875) / 1000s (+76.1s) / 8 cap/s (+2)
** Mobility (max velocity / agility / mass / align time): 100 m/s(-5) / .119(-0.009) / 92,245,000(-12,955,000) / 15.22s
** Drones (bandwidth / bay): 25(-50) / 75
** Targeting (max targeting range / Scan Resolution / Max Locked targets): 91km(+10km) / 120(+39) / 10
** Sensor strength: 12 Radar
** Signature radius: 420(-80)
* '''Kronos'''
** '''Role Bonus:''' 100% bonus to large hybrid weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
** '''Gallente Battleship Skill Bonus:''' 5% bonus to large hybrid weapon damage, 10% bonus to large Hybrid Turret Falloff per level (instead of 10% bonus to the velocity factor of stasis webifiers per level)
** '''Marauder Skill Bonus:''' 7.5% bonus to Armor Repair amount per level, 7.5% bonus to large hybrid weapon tracking per level
** Slot layout: 8H(+1), 4M, 7L; 4 turrets, 0 launchers
** Fittings: 14000 PWG (+2000), 580 CPU (+30)
** Defense (shields / armor / hull) : 7300(+500) / 7900(+600) / 9500(+1300)
** Shield resists: 0% EM / 50% EX / 55% KIN / 30% THERM
** Armor resists: 50% EM / 10% EX / 51.25% KIN / 43.125% THERM
** Capacitor (amount / recharge rate / cap/s) : 6900(+1275) / 1150s (+226.1s) / 6 cap/s
** Mobility (max velocity / agility / mass / align time): 105 m/s(-15) / .114(-0.0038) / 93480000(-8320000) / 14.77s
** Drones (bandwidth / bay): 50(-25) / 125
** Targeting (max targeting range / Scan Resolution / Max Locked targets): 90km(+3km) / 120(+39) / 10
** Sensor strength: 13 Magnetometric
** Signature radius: 420(-80)
* '''Vargur'''
** '''Role Bonus:''' 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
** '''Minmatar Battleship Skill Bonus:''' 5% bonus to large projectile turret rate of fire, 10% bonus to large projectile turret falloff per level
** '''Marauder Skill Bonus:''' 7.5% bonus to Shield Boost amount, 7.5% bonus to large projectile turret tracking per level
** Slot layout: 8H(+1), 6M, 5L; 4 turrets, 0 launchers
** Fittings: 12900 PWG(+5000), 625 CPU
** Defense (shields / armor / hull) : 8300(+700) / 7300(+500) / 6900 (-400)
** Shield resists: 25% EM / 50% EX / 40% KIN / 30% THERM
** Armor resists: 70% EM / 10% EX / 25% KIN / 43.125% THERM
** Capacitor (amount / recharge rate / cap/s) : 6200(+575) / 1100s(+176.1s) / 5.6 cap/s (-0.4)
** Mobility (max velocity / agility / mass / align time): 110 m/s(-20) / .112(-0.004) / 96520000(-9580000) / 14.99s
** Drones (bandwidth / bay): 50(-25) / 75
** Targeting (max targeting range / Scan Resolution / Max Locked targets): 81km(+6km) / 145(+60) / 10
** Sensor strength: 11 Ladar
** Signature radius: 360(-65)}}