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Aside from these basic required skills, it is suggested that you have the following skills. These skills are designed to push the strengths of the bomber and minimize it's chance of being destroyed. Many are simply fitting skills, that ease the use of more powerful modules. | Aside from these basic required skills, it is suggested that you have the following skills. These skills are designed to push the strengths of the bomber and minimize it's chance of being destroyed. Many are simply fitting skills, that ease the use of more powerful modules. | ||
*Navigation III | *{{GetSkillLink|Navigation|III}} | ||
*Acceleration Control III | *{{GetSkillLink|Acceleration Control|III}} | ||
*Warp Drive Operation III | *{{GetSkillLink|Warp Drive Operation|III}} | ||
*Spaceship Command IV | *{{GetSkillLink|Spaceship Command|IV}} | ||
*Evasive Maneuvering III | *{{GetSkillLink|Evasive Maneuvering|III}} | ||
*CPU Management V | *{{GetSkillLink|CPU Management|V}} | ||
*Power Grid Management V | *{{GetSkillLink|Power Grid Management|V}} | ||
*Capacitor Management III | *{{GetSkillLink|Capacitor Management|III}} | ||
*Target Painting II | *{{GetSkillLink|Target Painting|II}} | ||
*Electronic Warfare II | *{{GetSkillLink|Electronic Warfare|II}} | ||
*Sensor Linking II | *{{GetSkillLink|Sensor Linking|II}} | ||
*Long Range Targeting III | *{{GetSkillLink|Long Range Targeting|III}} | ||
*Signature Analysis III | *{{GetSkillLink|Signature Analysis|III}} | ||
* | *{{GetSkillLink|Target Management|III}} | ||
*Shield Management III | *{{GetSkillLink|Shield Management|III}} | ||
*Shield Operation III | *{{GetSkillLink|Shield Operation|III}} | ||
*Energy Grid Upgrades III | *{{GetSkillLink|Energy Grid Upgrades|III}} | ||
*Launcher Rigging II | *{{GetSkillLink|Launcher Rigging|II}} | ||
*Astronautics Rigging II | *{{GetSkillLink|Astronautics Rigging|II}} | ||
*Jury Rigging III | *{{GetSkillLink|Jury Rigging|III}} | ||
*Mechanics IV | *{{GetSkillLink|Mechanics|IV}} | ||
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include: <br> | In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include: <br> | ||
*Missile Bombardment IV | *{{GetSkillLink|Missile Bombardment|IV}} | ||
*Missile Projection III | *{{GetSkillLink|Missile Projection|III}} | ||
*Rapid Launch III | *{{GetSkillLink|Rapid Launch|III}} | ||
*Target Navigation Prediction III | *{{GetSkillLink|Target Navigation Prediction|III}} | ||
*Warhead Upgrades III | *{{GetSkillLink|Warhead Upgrades|III}} | ||
*Bomb Deployment I | *{{GetSkillLink|Bomb Deployment|I}} | ||
*Covert Ops IV | *{{GetSkillLink|Covert Ops|IV}} | ||
=== Recommended Skills === | === Recommended Skills === | ||
The Recommended skill plan essentially pushes the previous listed skills as high as possible. You want to maximize the ship's DPS by getting all the missile support skills to IV or V. As well as the Covert Ops skill itself to V, however it is a very long train at around 18 Days. Additionally, you want to maximize the ships agility and speed, by pumping navigation skills as high as possible, as well as the fitting and tanking skills found in Electronics, Engineering, and Mechanics. Lastly, you will want to get Bomb Launcher to IV for the ability to use the Void and Lockbreaker Bombs. | The Recommended skill plan essentially pushes the previous listed skills as high as possible. You want to maximize the ship's DPS by getting all the missile support skills to IV or V. As well as the Covert Ops skill itself to V, however it is a very long train at around 18 Days. Additionally, you want to maximize the ships agility and speed, by pumping navigation skills as high as possible, as well as the fitting and tanking skills found in Electronics, Engineering, and Mechanics. Lastly, you will want to get Bomb Launcher to IV for the ability to use the Void and Lockbreaker Bombs. | ||