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=Location Research= | =Location Research= | ||
The next step is to pick a region to focus your activities in. You want a region that has a healthy, active market, with a nice defined market hub. You don't want a ghost-town region, but you also probably don't want the shark-infested waters of Jita. Find something in-between. Profit margins will be higher in quieter regions, but volume will be lower. Experiment to find the sweet spot. Once you pick your region, research it extensively to find out its intricacies. You need to learn where goods enter the market, and where goods are liquidated. This is highly correlated with the location of the large mission hubs in the region. Use the statistics feature of your star map to research this (look at # of pilots currently docked, #of pilots in space, #of pirates killed, etc). You will get a better feel for the inflows and outflows of your region as you begin to trade. Learn the borders of high-sec/low-sec in your region. Learn where the worthless newbie zones are. Learn [[Known_pirate_systems|where the pirates hang out]]. Print out a map (http:// | The next step is to pick a region to focus your activities in. You want a region that has a healthy, active market, with a nice defined market hub. You don't want a ghost-town region, but you also probably don't want the shark-infested waters of Jita. Find something in-between. Profit margins will be higher in quieter regions, but volume will be lower. Experiment to find the sweet spot. Once you pick your region, research it extensively to find out its intricacies. You need to learn where goods enter the market, and where goods are liquidated. This is highly correlated with the location of the large mission hubs in the region. Use the statistics feature of your star map to research this (look at # of pilots currently docked, #of pilots in space, #of pirates killed, etc). You will get a better feel for the inflows and outflows of your region as you begin to trade. Learn the borders of high-sec/low-sec in your region. Learn where the worthless newbie zones are. Learn [[Known_pirate_systems|where the pirates hang out]]. Print out a map (http://evemaps.dotlan.net/) if that helps. Does the layout of jumps lend itself to any natural circuits that visit important systems? Know your region! | ||
=How To Pick Items To Trade= | =How To Pick Items To Trade= | ||