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→Extra skills for tackling: added High Speed Maneuvering and Signature Analysis to list of useful skills; other minor edit |
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== Extra skills for tackling == | == Extra skills for tackling == | ||
None of these | None of these skills are actually ''essential'' - you can still be a great tackler without them - but they will make your life easier and mean a better tackler. Train them to IV when you can, if you intend on tackling a lot. They all affect any ship you fly, so have benefits even if you fly other things. | ||
*'''Spaceship Command''' - increases your agility by 2% per level | *'''Spaceship Command''' - increases your agility by 2% per level | ||
*'''Evasive | *'''Evasive Maneuvering''' - increases your agility by 5% per level | ||
*'''Navigation''' - increases your speed by 5% per level | *'''Navigation''' - increases your speed by 5% per level | ||
*'''Acceleration Control''' - increases the speed boost from a MWD or AB by 5% per level | *'''Acceleration Control''' - increases the speed boost from a MWD or AB by 5% per level | ||
*'''Warp Drive Operation''' - reduces the capacitor required to enter warp by 10% per level, meaning you can warp further in one go. | *'''High Speed Maneuvering''' - 5% reduction in capacitor required by MWD per level | ||
*'''Warp Drive Operation''' - reduces the capacitor required to enter warp by 10% per level, meaning you can warp further in one go | |||
*'''Signature Analysis''' - improves targeting speed by 5% per level. | |||
== Tackling Practical == | == Tackling Practical == | ||