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===== Remote shield boost capabilities ===== | ===== Remote shield boost capabilities ===== | ||
It's important to know how how much of your repair capabilities are tied up into each ship. That way you'll be able to quickly gauge whether you have enough support left to handle the incoming damage if one of your logistics disconnects. Below is a table comparing the various means of repairing other ships, to give you a general idea of their potency. | It's important to know how how much of your repair capabilities are tied up into each ship. That way you'll be able to quickly gauge whether you have enough support left to handle the incoming damage if one of your logistics disconnects. | ||
In assault and headquarter sites (or even mothership sites) the loss of one logistics pilot isn't usually too much of a concern unless you're running really low on logistics to begin with. In vanguard sites however, the loss of one logistics pilot is anything but trivial, so we utilize remote shield boosters and shield maintenance bots on regular damage dealers to mitigate that problem. Rokhs have room for small bots, Maelstroms and Nightmares can field medium bots and Hyperions, Vindicators and Machariels can field heavy bots. The Nightmare, Hyperion and Machariel can also field remote shield boosters in their spare utility highslot(s). | |||
Below is a table comparing the various means of repairing other ships, to give you a general idea of their potency. As you can see, the difference between various flights of drones can be quite big, which is why being aware of the fleet composition is so important. | |||
{| class="wikitable" style="font-size:95%;" | {| class="wikitable" style="font-size:95%;" | ||
! colspan="2" style="background-color:#222222;" | Modules and drones | ! colspan="2" style="background-color:#222222;" | Modules and drones | ||