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*Once everyone wanting to join you is in warp, go ahead and jump in - always announce friendly activations :-) | *Once everyone wanting to join you is in warp, go ahead and jump in - always announce friendly activations :-) | ||
=I'm in Bacon!...now what?= | =I'm in Bacon!...now what?= | ||
One thing that cannot be overstated is the importance of ''not'' announcing your presence to anyone in the system you just jumped into. In other words: | |||
*Do not drop your probes as soon as you jump in | |||
*Do not de-cloak and sit on the hole | |||
Now that we have that out of the way, let's go step by step (assuming there are no ''visible'' hostiles on grid with you) | |||
*Quickly push off away from the wormhole and immediately cloak back up (as soon as you're cloaked again, you can stop your ship so you're still close enough to jump back quickly if you have to) | |||
*Bookmark the way back home | |||
*Add the new system to the mapper (see the link above) | |||
*Announce (preferably in mumble) that you have done the above two steps | |||
*Check d-scan for the presence of any ships, wrecks, deployable mobile structures (mobile depots, mobile tractor units, etc.), active POSes (force fields) | |||
At this point we are still assuming that there are no apparent threats in the system (no ships visible on d-scan - at least not from the hole) | |||