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Wormhole Community Scouting Guide: Difference between revisions

From EVE University Wiki
Kaliano (talk | contribs)
Kaliano (talk | contribs)
Line 261: Line 261:
**Once in place, have the rest of your fleet jump in while you go for hero-tackle or wait until a HIC (hopefully) arrives and get in on the kills :-)
**Once in place, have the rest of your fleet jump in while you go for hero-tackle or wait until a HIC (hopefully) arrives and get in on the kills :-)
===Gas huffers===
===Gas huffers===
While any ship can fit a gas harvesting module, the Venture (and soon also the Prospect) is the gas huffing ship of choice. Should you see one of these on d-scan, chances are they are huffin' away. To let them know that you don't approve of their presence:
*If you have the gas site(s) bookmarked already (gas sites are cosmic signatures):
**Warp to the sites at some distance (50km should work) until you find the huffer(s)
**Let the rest of your fleet know what you found so they can start making plans
**Be aware that the gas cloud itself, though it may not appear close enough in your overview, can de-cloak you
**Ventures have an inherent +2 to their warp core strength so you will need at least 3 points to hold one down - this makes it a bit tricky especially if there is more than one
**A possible way of getting multiple Ventures is by bringing several Stealth Bombers and coordinating your attack
*If you don't have the gas site(s) bookmarked already:
**You will have to either scan down the site or combat probe the huffers. In either case, you are hoping that they are not watching d-scan


===PI bears===
===PI bears===