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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
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Weapon Upgrades III
Weapon Upgrades III


===[Myrmidon, PVP T2 Light Neutrons Myrmidon]===
===[Myrmidon, PVP Myrmidon]===
Damage Control II<br>
Damage Control II<br>
Energized Reactive Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I


10MN MicroWarpdrive II<br>
10MN MicroWarpdrive II<br>
Stasis Webifier II<br>
Medium Capacitor Booster II, Cap Booster 800<br>
Stasis Webifier II<br>
Stasis Webifier II<br>
Warp Scrambler II<br>
Warp Scrambler II<br>
Warp Disruptor II
Warp Disruptor II


Light Neutron Blaster II, Caldari Navy Antimatter Charge S<br>
Medium Energy Neutralizer II<br>
Light Neutron Blaster II, Caldari Navy Antimatter Charge S<br>
Medium Energy Neutralizer II<br>
Light Neutron Blaster II, Caldari Navy Antimatter Charge S<br>
Light Neutron Blaster II, Caldari Navy Antimatter Charge S<br>
Light Neutron Blaster II, Caldari Navy Antimatter Charge S<br>
Light Neutron Blaster II, Caldari Navy Antimatter Charge S<br>
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Hobgoblin II x1
Hobgoblin II x1


* This Myrmidon uses light neutrons to be able to fit more tank. Since the myrmidon doesn't have a bonus to guns, fitting small guns doesn't have a terrible effect on the DPS.
* This Myrmidon uses light neutrons to be able to fit more tank. Since the myrmidon doesn't have a bonus to guns, fitting small guns doesn't have a terrible effect on the DPS. T2 autocannons might be better for pilots that are skilled with them.
 
* The most DPS from drones is from 2x Ogres, 2x Hammerheads, and 1x Hobgoblin due to the unusual 75 mb drone bandwidth. However, Ogres may have tracking issues to deal with smaller targets, and travel time can also be an issue depending on the initial engagement range.
 
* The second web can be replaced by a target painter to help the Ogre DPS against sub-BS sized enemies if no one else in the gang has target painters, an Omnidirectional Tracking Link to increase drone tracking, or a Drone Navigation Computer to increase drone MWD speed.
 
* This fitting should have approximately 100k EHP and 450 DPS with recommended skills. The light neutrons have a very short optimal, and the scram + double webs can help keep enemies in place to apply full DPS.


* The high slots can be changed to suit the needs of the fleet. Drone Link Augmentor, Remote Armor Repair, Cap Transfer Array, and Energy Neutralizer are all good options to fit. If these modules take up too much pg, one of the 1600mm plates can be switched out to an Energized Reactive Membrane II. The plate could also be switched to a Reactior Control Unit or Co-Processor, however these should not be used as substitutes for poor fitting skills (Engineering V and Electronics V at least, as well as Weapon Upgrades and perhaps Advanced Weapon Upgrages). This fit needs at least one 1600mm plate to have adequate EHP, and preferrably EHP over 75k. If cap-intensive high slot modules are used, one of the webs should be switched to a Medium Capacitor Booster II with 800 charges.
* The most DPS from drones is with 2x Ogres, 2x Hammerheads, and 1x Hobgoblin due to the unusual 75 mb drone bandwidth. However, Ogres may have tracking issues to deal with smaller targets, and travel time can also be an issue depending on the initial engagement range.


* Rolled Tungsten plates are nearly always preferred over Tech 2 plates because of the lower fitting requirements and the lower mass increase.
* The Energized Reactive Membrane II can be replaced with a second 1600mm Reinforced Rolled Tungsten Plates I for more EHP, although the neuts will probably need to be replaced with more small guns to make it fit.


===[Myrmidon, Wormhole Gang Myrmidon RR]===
===[Myrmidon, Wormhole Gang Myrmidon RR]===