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Good teaching guide: Difference between revisions

From EVE University Wiki
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For example, "The caracal is a great ship and I would normally passive tank it for missions, although you'll see people active tanking it as well. It comes down to personal preferences. For a passive tanked caracal, you'd fit with..." is a lot better than "A caracal should be passive tanked for missions. You need to fit...". For a start, I know I can argue both sides and the last thing you want is to have people arguing with you in the middle of a class - recognise up fron their view is valid and present your own. Very Happy
For example, "The caracal is a great ship and I would normally passive tank it for missions, although you'll see people active tanking it as well. It comes down to personal preferences. For a passive tanked caracal, you'd fit with..." is a lot better than "A caracal should be passive tanked for missions. You need to fit...". For a start, I know I can argue both sides and the last thing you want is to have people arguing with you in the middle of a class - recognise up fron their view is valid and present your own. Very Happy


'''Always be polite'''
'''Always be polite.'''
The moment you start raising your voice to someone, you've lost control. Keep polite and your class is on your side - if someone keeps misbehaving, eject them and carry on. Your class will thank you for dealing with the trouble maker and you come across a lot more professional.
The moment you start raising your voice to someone, you've lost control. Keep polite and your class is on your side - if someone keeps misbehaving, eject them and carry on. Your class will thank you for dealing with the trouble maker and you come across a lot more professional.


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I remember the first time I was recorded for a presentation course - if you think hearing yourself recorded is awful, seeing yourself is a whole new world of pain - I felt my presentation had been slow, faltering and I stumbled a lot. I was pleasantly surprised to see it came across a lot more fluent and not too slow at all - although I did discover I had an unfortunate tendency to say "erm" and fiddle with the papers I had!
I remember the first time I was recorded for a presentation course - if you think hearing yourself recorded is awful, seeing yourself is a whole new world of pain - I felt my presentation had been slow, faltering and I stumbled a lot. I was pleasantly surprised to see it came across a lot more fluent and not too slow at all - although I did discover I had an unfortunate tendency to say "erm" and fiddle with the papers I had!


'''Find out what your annoying habits are and cut them out'''
'''Find out what your annoying habits are and cut them out.'''
I, erm, say "erm", a lot, erm, less than I used to now. Which is, erm, good.  
I, erm, say "erm", a lot, erm, less than I used to now. Which is, erm, good.  


'''Don't get side tracked'''
'''Don't get side tracked.'''
Especially when questions come up, it is tempting to answer them right away. However this might be a totally different part of the class than what you are currently talking about. It is much easier to follow for everyone if your story/explanation progresses logically, so do your best not to get side tracked. If necessary, answer questions with "I'll cover this later on in the class".
Especially when questions come up, it is tempting to answer them right away. However this might be a totally different part of the class than what you are currently talking about. It is much easier to follow for everyone if your story/explanation progresses logically, so do your best not to get side tracked. If necessary, answer questions with "I'll cover this later on in the class".


'''Practice makes perfect'''
'''Practice makes perfect.'''
Players will memorize the subject matter better if they are able to put the knowledge into practice. Therefore, adding a practical part to your class greatly enhances its effectiveness, as well as making it more entertaining for the students. This is ofcourse not possible with all classes, but a Research & Production class for example can be greatly enhanced by handing out 1run BPCs at the start of the class. Then, as the class progresses, the teacher talks the students through all the required steps to install, run and deliver their production job.
Players will memorize the subject matter better if they are able to put the knowledge into practice. Therefore, adding a practical part to your class greatly enhances its effectiveness, as well as making it more entertaining for the students. This is ofcourse not possible with all classes, but a Research & Production class for example can be greatly enhanced by handing out 1run BPCs at the start of the class. Then, as the class progresses, the teacher talks the students through all the required steps to install, run and deliver their production job.