More actions
m →Vanguard fittings: Changed fit parser link to Pehuen's as Miranda's are currently suspended. |
m →Minimum fits: Changed the recommended drones from Warriors/Valkyries to Acolytes/Infiltrators. |
||
| Line 437: | Line 437: | ||
drone1name=Medium Shield Maintenance Bot I x5| | drone1name=Medium Shield Maintenance Bot I x5| | ||
drone1typeID=23717| | drone1typeID=23717| | ||
drone2name= | drone2name=Acolyte II x10| | ||
drone2typeID= | drone2typeID=2205| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
| Line 459: | Line 459: | ||
warsopReason=Faction modules| | warsopReason=Faction modules| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=24694:9327;8:1952;1:2281;2:2553;1:17559;2:519;3:1999;1:2048;1:26082;1:26088;2: | shipDNA=24694:9327;8:1952;1:2281;2:2553;1:17559;2:519;3:1999;1:2048;1:26082;1:26088;2:2205;10:23717;5:21894;9700:29011;1::| | ||
skills=| | skills=| | ||
notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a second '''Tracking Enhancer II'''.</li><li>If there are enough webs in the fleet, one of the webs can be swapped out for a '''Tracking Computer II''' or a '''Target Painter II'''.</li><li>The '''EM Ward Amplifier II''' is primarily used to allow you to refit for assaults more easily. You can continue to use the regular '''EM Ward Field II''' for vanguards, if you wish.}}}}<noinclude> | notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a second '''Tracking Enhancer II'''.</li><li>If there are enough webs in the fleet, one of the webs can be swapped out for a '''Tracking Computer II''' or a '''Target Painter II'''.</li><li>The '''EM Ward Amplifier II''' is primarily used to allow you to refit for assaults more easily. You can continue to use the regular '''EM Ward Field II''' for vanguards, if you wish.}}}}<noinclude> | ||
| Line 509: | Line 509: | ||
drone1name=Light Shield Maintenance Bot I x5| | drone1name=Light Shield Maintenance Bot I x5| | ||
drone1typeID=23719| | drone1typeID=23719| | ||
drone2name= | drone2name=Acolyte II x5| | ||
drone2typeID= | drone2typeID=2205| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
| Line 533: | Line 533: | ||
warsopReason=Faction modules| | warsopReason=Faction modules| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=24688:7783;8:1952;1:1978;1:2281;2:17559;2:1999;1:2048;1:10190;3:26076;1:26082;1:26088;1: | shipDNA=24688:7783;8:1952;1:1978;1:2281;2:17559;2:1999;1:2048;1:10190;3:26076;1:26082;1:26088;1:2205;5:23719;5:21740;12000:28999;1:29001;1:29011;1::| | ||
skills=| | skills=| | ||
notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a second '''Tracking Enhancer II'''.<p>Alternatively you can drop one of the '''Adaptive Invulerability Field II''' modules for a '''Target Painter'''.</p></li>}}}}<noinclude> | notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a second '''Tracking Enhancer II'''.<p>Alternatively you can drop one of the '''Adaptive Invulerability Field II''' modules for a '''Target Painter'''.</p></li>}}}}<noinclude> | ||
| Line 583: | Line 583: | ||
drone1name=Heavy Shield Maintenance Bot I x5| | drone1name=Heavy Shield Maintenance Bot I x5| | ||
drone1typeID=22765| | drone1typeID=22765| | ||
drone2name= | drone2name=Acolyte II x10| | ||
drone2typeID= | drone2typeID=2205| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
| Line 605: | Line 605: | ||
warsopReason=Faction modules| | warsopReason=Faction modules| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=24690:7783;6:8641;1:1952;1:2281;2:2553;1:17559;1:1999;3:2048;1:10190;3:26082;1:26088;2: | shipDNA=24690:7783;6:8641;1:1952;1:2281;2:2553;1:17559;1:1999;3:2048;1:10190;3:26082;1:26088;2:2205;10:22765;5:21740;12000:29011;1::| | ||
skills=| | skills=| | ||
notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Magnetic Field Stabilizer II'''.</li><li>The '''EM Ward Amplifier II''' is primarily used to allow you to refit for assaults more easily, but also serve as a cap reliver compared to the active hardener. You can continue to use the regular '''EM Ward Field II''' for vanguards, if you wish.</li><li>If you can upgrade to T2 guns (Neutron Blaster Cannon II), you may want to bring Null L as well as the Faction Antimatter, which will be more effective for targets beyond ~15km.}}}}<noinclude> | notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Magnetic Field Stabilizer II'''.</li><li>The '''EM Ward Amplifier II''' is primarily used to allow you to refit for assaults more easily, but also serve as a cap reliver compared to the active hardener. You can continue to use the regular '''EM Ward Field II''' for vanguards, if you wish.</li><li>If you can upgrade to T2 guns (Neutron Blaster Cannon II), you may want to bring Null L as well as the Faction Antimatter, which will be more effective for targets beyond ~15km.}}}}<noinclude> | ||
| Line 660: | Line 660: | ||
drone1name=Medium Shield Maintenance Bot I x5| | drone1name=Medium Shield Maintenance Bot I x5| | ||
drone1typeID=23717| | drone1typeID=23717| | ||
drone2name= | drone2name=Acolyte II x10| | ||
drone2typeID= | drone2typeID=2205| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
| Line 683: | Line 683: | ||
warsopReason=Navy Issue ship| | warsopReason=Navy Issue ship| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1: | shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1:2205;10:23717;5:23105;16:23117;16:29011;1::| | ||
skills=Energy Grid Upgrades II</li><li>Shield Rigging IV ''(see notes)''| | skills=Energy Grid Upgrades II</li><li>Shield Rigging IV ''(see notes)''| | ||
notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Heat Sink II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.}}}}<noinclude> | notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Heat Sink II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.}}}}<noinclude> | ||
| Line 735: | Line 735: | ||
drone1name=Heavy Shield Maintenance Bot I x5| | drone1name=Heavy Shield Maintenance Bot I x5| | ||
drone1typeID=22765| | drone1typeID=22765| | ||
drone2name= | drone2name=Infiltrator II x5| | ||
drone2typeID= | drone2typeID=2175| | ||
drone3name= | drone3name=Acolyte II x5| | ||
drone3typeID= | drone3typeID=2205| | ||
drone4name=open| | drone4name=open| | ||
drone5name=open| | drone5name=open| | ||
| Line 759: | Line 759: | ||
warsopReason=Navy Issue ship| | warsopReason=Navy Issue ship| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=32305:7087;7:8641;1:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1: | shipDNA=32305:7087;7:8641;1:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1:2205;5:2175;5:22765;5:23105;14:23119;14:29011;1::| | ||
skills=Shield Rigging IV ''(see notes)''| | skills=Shield Rigging IV ''(see notes)''| | ||
notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a third '''Tracking Enhancer II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.<p>Alternatively replace the '''Remote Shield Booster''' with a '''Remote Capacitor Transmitter''' and cap chain with someone in the fleet (although not recommended during war due to the chance of accidentally webbing or shooting each other).</p>}}}}<noinclude> | notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a third '''Tracking Enhancer II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.<p>Alternatively replace the '''Remote Shield Booster''' with a '''Remote Capacitor Transmitter''' and cap chain with someone in the fleet (although not recommended during war due to the chance of accidentally webbing or shooting each other).</p>}}}}<noinclude> | ||
| Line 811: | Line 811: | ||
drone1name=Heavy Shield Maintenance Bot I x5| | drone1name=Heavy Shield Maintenance Bot I x5| | ||
drone1typeID=22765| | drone1typeID=22765| | ||
drone2name= | drone2name=Acolyte II x10| | ||
drone2typeID= | drone2typeID=2205| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
| Line 833: | Line 833: | ||
warsopReason=Navy Issue ship| | warsopReason=Navy Issue ship| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=17728:7783;7:8641;1:1952;1:2281;2:17559;1:1999;3:2048;1:10190;4:26082;1:26088;1:26436;1: | shipDNA=17728:7783;7:8641;1:1952;1:2281;2:17559;1:1999;3:2048;1:10190;4:26082;1:26088;1:26436;1:2205;10:22765;5:21740;14000:29011;1::| | ||
skills=Shield Rigging IV ''(see notes)''| | skills=Shield Rigging IV ''(see notes)''| | ||
notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a '''Signal Amplifier II''' for more target locks and increased locking speed (and range).</li><li>This ship has some minor cap issues and could use make use of the cap implants for slot 6 and 8.}}}}<noinclude> | notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a '''Signal Amplifier II''' for more target locks and increased locking speed (and range).</li><li>This ship has some minor cap issues and could use make use of the cap implants for slot 6 and 8.}}}}<noinclude> | ||
| Line 885: | Line 885: | ||
drone1name=Medium Shield Maintenance Bot I x5| | drone1name=Medium Shield Maintenance Bot I x5| | ||
drone1typeID=23717| | drone1typeID=23717| | ||
drone2name= | drone2name=Acolyte II x5| | ||
drone2typeID= | drone2typeID=2205| | ||
drone3name=open| | drone3name=open| | ||
drone4name=open| | drone4name=open| | ||
| Line 907: | Line 907: | ||
warsopReason=Navy Issue ship| | warsopReason=Navy Issue ship| | ||
version=Odyssey 1.1| | version=Odyssey 1.1| | ||
shipDNA=17732:8641;1:9327;6:16487;1:1952;1:2281;2:17559;2:519;3:1999;3:2048;1:26082;1:26088;1:26436;1: | shipDNA=17732:8641;1:9327;6:16487;1:1952;1:2281;2:17559;2:519;3:1999;3:2048;1:26082;1:26088;1:26436;1:2205;5:23717;5:21894;11000:29011;1::| | ||
skills=Shield Rigging IV ''(see notes)''</li><li>Energy Emission Systems I| | skills=Shield Rigging IV ''(see notes)''</li><li>Energy Emission Systems I| | ||
notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Gyrostabilizer II'''.</li><li>If there are enough webs in the fleet, one of the webs can be swapped out for a '''Tracking Computer II''' or a '''Target Painter'''.}}}}<noinclude> | notes=You don't need '''Shield Rigging IV''' to fly the ship, someone else can rig it for you.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Gyrostabilizer II'''.</li><li>If there are enough webs in the fleet, one of the webs can be swapped out for a '''Tracking Computer II''' or a '''Target Painter'''.}}}}<noinclude> | ||