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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 11/4/2014) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| faction=Amarr Empire | | faction=Amarr Empire | ||
| race=Amarr | | race=Amarr | ||
| variations={{Ship|Sacrilege}},{{Ship|Maller}} | | variations={{Ship|Sacrilege}},{{Ship|Maller}} | ||
| tech=2 | | tech=2 | ||
| ecmprio=1 | | ecmprio=1 | ||
| powergrid=1,265 MW | | powergrid=1,265 MW | ||
| cpu=368 tf | | cpu=368 tf | ||
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| volume=118,000 m³ | | volume=118,000 m³ | ||
| cargohold=280 m³ | | cargohold=280 m³ | ||
| dronebay=0 m³ | | dronebay=0 m³ | ||
| bandwidth=0 Mbit/sec | | bandwidth=0 Mbit/sec | ||
| info=Name: Devoter<br>Hull: Maller Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.<br><br> | | info=Name: Devoter<br>Hull: Maller Class<br>Role: Heavy Interdiction Cruiser<br><br>Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.<br><br> | ||
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br> | | bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret damage<br><b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>10% bonus to Medium Energy Turret optimal range<br>5% bonus to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>• Can fit Warp Disruption Field Generator<br>20% bonus to all armor resistances<br> | ||
| structurehp=1,688 HP | | structurehp=1,688 HP | ||
| shieldhp=1,393 HP | | shieldhp=1,393 HP | ||
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| totaltraintime=71d 9h 59m 40s | | totaltraintime=71d 9h 59m 40s | ||
| externallinks=[http://wiki.eveonline.com/en/wiki/Devoter Devoter on Eve Online Wiki] | | externallinks=[http://wiki.eveonline.com/en/wiki/Devoter Devoter on Eve Online Wiki] | ||
| highlights1=High Amount of Low Slots | | highlights1=High Amount of Low Slots | ||
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