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{{ShipSkillGuide | |||
|name=[Catalyst, Salvaging Boat] | |||
[Catalyst, Salvaging Boat] | |||
Small Tractor Beam I<br> | |high=Small Tractor Beam I<br> | ||
Small Tractor Beam I<br> | Small Tractor Beam I<br> | ||
Small Tractor Beam I<br> | Small Tractor Beam I<br> | ||
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Salvager I | Salvager I | ||
Small Salvage Tackle I<br> | |mid=1MN MicroWarpdrive I<br> | ||
Cap Recharger I | |||
|low=Capacitor Power Relay I<br> | |||
Capacitor Power Relay I<br> | |||
Co-Processor I | |||
|drones=<br> | |||
|rigs=Small Salvage Tackle I<br> | |||
Small Salvage Tackle I<br> | Small Salvage Tackle I<br> | ||
Small Salvage Tackle I | Small Salvage Tackle I | ||
Afterburner III<br> | |required1=Afterburner III<br> | ||
Armor Rigging I<br> | Armor Rigging I<br> | ||
Destroyers I<br> | Destroyers I<br> | ||
Electronics Upgrades I | Electronics Upgrades I | ||
Energy Grid Upgrades II<br> | |||
|required2=Energy Grid Upgrades II<br> | |||
Gallente Frigate III<br> | Gallente Frigate III<br> | ||
High Speed Maneuvering I<br> | High Speed Maneuvering I<br> | ||
Jury Rigging III | Jury Rigging III | ||
Mechanic III<br> | |||
|required3=Mechanic III<br> | |||
Navigation III<br> | Navigation III<br> | ||
Salvaging I | Salvaging I | ||
|recommended1=High Speed Maneuvering III | |||
* The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions. | |recommended2=Salvaging III | ||
|recommended3=<br> | |||
|notes=* The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions. | |||
* Rigs are optional, they're a bit expensive for most newbies. The salvage tackle rigs can be changed to capacitor control circuit rigs if cap runs out too often, or for small cargohold optimization if cargo space runs out. | * Rigs are optional, they're a bit expensive for most newbies. The salvage tackle rigs can be changed to capacitor control circuit rigs if cap runs out too often, or for small cargohold optimization if cargo space runs out. | ||
* If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher. | * If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher. | ||
}} | |||
=Cruiser= | =Cruiser= | ||