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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
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|notes=* The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.
|notes=* The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.


* Rigs are optional, they very expensive for most newbies. The salvage tackle rigs can be changed to capacitor control circuit rigs if cap runs out too often, or small cargohold optimization if cargo space runs out.
* Rigs are optional, they are very expensive for most newbies. The salvage tackle rigs can be changed to capacitor control circuit rigs if cap runs out too often, or small cargohold optimization if cargo space runs out.


* If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher.
* If salvaging sleeper sites in wormhole space, it is recommended to replace one tractor and one salvager by a prototype cloaking device and a core probe launcher.