Difference between revisions of "Blood Haven"
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A Dark Blood Commander battleship has a chance to spawn with this wave. It will drop a Dark Blood tag, a Blood ammunition crystal, and possibly Dark Blood modules. | A Dark Blood Commander battleship has a chance to spawn with this wave. It will drop a Dark Blood tag, a Blood ammunition crystal, and possibly Dark Blood modules. | ||
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Revision as of 02:04, 16 June 2014
Blood Havens are Class 9 Cosmic Anomalies found in null security space.
All ships spawn at 0 on the site beacon. Each successive wave is spawned by killing the last ship in the previous wave.
There is a possibility of a Dark Blood battleship commander rat spawning with the last wave.
Stargate Version
Ships spawn at 0 on the stargate in the center of a large collidable structure. No rats are visible at warp in,
I have detected a stargate nearby. Its design indicates that it belongs to someone of ill repute, such as smugglers or pirates.
Initial Spawn
3x Battlecruisers (Corpatis)
4x Battleships (Corpus)
Second Spawn
3x Elite Frigates (Elder Corpii)
4x Battleships (Corpus)
Third Spawn
3x Elite Frigates (Elder Corpii)
4x Battleships (Corpus)
Fourth Spawn
3x Elite Frigates (Elder Corpii) - Tracking Disruption
4x Battleships (Corpus)
Fifth Spawn
4x Elite Cruisers (Elder Corpum Arch) - Neut/Tracking Disruption
3x Battleships (Corpus)
Sixth Spawn
8x Battlecruisers (Corpatis)
7x Battleships (Corpus)
A Dark Blood Commander battleship has a chance to spawn with this wave. It will drop a Dark Blood tag, a Blood ammunition crystal, and possibly Dark Blood modules.