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Serpentis Yard: Difference between revisions

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All ships spawn at 0 on the site.  Each successive wave is triggered by killing the last ship in the previous wave.
All ships spawn at 0 on the site.  Each successive wave is triggered by killing the last ship in the previous wave.
There also may be a small chance of getting an Escalation to Serpentis Logistical Outpost.


==Type 1: Silos==
==Type 1: Silos==

Revision as of 15:06, 19 January 2016

Serpentis Yards are class 5 Cosmic Anomalies found in low security space.


All ships spawn at 0 on the site. Each successive wave is triggered by killing the last ship in the previous wave.

There also may be a small chance of getting an Escalation to Serpentis Logistical Outpost.

Type 1: Silos

Also has 30x Veldspar Asteroids

Initial Spawn

4x Destroyers (Corelior)
4x Cruisers (Corelum)

Second Wave

1x Heavy Missile Tower
2-3x Cruisers (Corelum)
3x Battlecruisers (Corelatis)

Third Wave

2x Frigates (Coreli)
2x Cruisers (Corelum)

Fourth Wave

2x Cruisers (Corelum) - Damps

Fifth Wave

2x Cruisers (Corelum)
1x Battleships (Core)

Type 2: Shipyard

Initial Spawn

Second Wave

Third Wave

Fourth Wave