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Kestrel: Difference between revisions

From EVE University Wiki
Removed retarded tackle fit. Will come back and hit this ship again.
Line 124: Line 124:
shipDNA=602:8091;4:399;1:6001;1:8517;1:9580;1:2046;1:8219;1:31358;2:212;1::|
shipDNA=602:8091;4:399;1:6001;1:8517;1:9580;1:2046;1:8219;1:31358;2:212;1::|
skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Capacitor Systems Operation II</li><li>Capacitor Management II</li><li>Energy Grid Upgrades II</li><li>Light Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Power Grid Management III |
skills=Caldari Frigate III</li><li>Missile Launcher Operation I</li><li>Capacitor Systems Operation II</li><li>Capacitor Management II</li><li>Energy Grid Upgrades II</li><li>Light Missiles I</li><li>Shield Management III</li><li>Electronic Upgrades II</li><li>Power Grid Management III |
notes=A basic Tech 1 version of the Kestrel. Perfect for level 1 missions. As skills/isk is gained, T1 modules may be substituted by meta modules depending on fitting skills.</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. Keep enemies at near maximum range from your missiles, activate afterburner if needed. </li><li>As fitted, with all skills at V and before bosst, this ship has 5.4 K EHP, flies at 948 m/s (1222 m/s when overheating) and align in 5.1 s with AB on (3.6 s off)</li><li>Damage is about 55 dps at range up to 63 km. With the shield booster on, will regenerate about 40 EHP/s. </li><li>As of Rubicon 1.0, you need 2 Small Ancillary Current Router I to fully use this fit, if you have no powergrid skills. </li>}}{{ShipFitting|
notes=A basic Tech 1 version of the Kestrel. Perfect for level 1 missions. As skills/isk is gained, T1 modules may be substituted by meta modules depending on fitting skills.</li><li>The Kestrel relies on range and speed to survive, the shield booster is for emergencies. Keep enemies at near maximum range from your missiles, activate afterburner if needed. </li><li>As fitted, with all skills at V and before bosst, this ship has 5.4 K EHP, flies at 948 m/s (1222 m/s when overheating) and align in 5.1 s with AB on (3.6 s off)</li><li>Damage is about 55 dps at range up to 63 km. With the shield booster on, will regenerate about 40 EHP/s. </li><li>As of Rubicon 1.0, you need 2 Small Ancillary Current Router I to fully use this fit, if you have no powergrid skills. </li>}}
ship=Kestrel|
 
shipTypeID=602|
fitName=Tackle|
fitID=Tackle|
high1name=Rocket Launcher II|
high1typeID=10631|
high2name=Rocket Launcher II|
high2typeID=10631|
high3name=Rocket Launcher II|
high3typeID=10631|
high4name=Rocket Launcher II|
high4typeID=10631|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Medium F-S9 Regolith Shield Induction|
mid2typeID=8517|
mid3name=Fleeting Propulsion Inhibitor I|
mid3typeID=4027|
mid4name=Faint Epsilon Warp Scrambler I|
mid4typeID=5443|
low1name=Damage Control II|
low1typeID=2048|
low2name=Ballistic Control System II|
low2typeID=22291|
rig1name=Small Anti-EM Screen Reinforcer I|
rig1typeID=31716|
rig2name=Small Anti-EM Screen Reinforcer I|
rig2typeID=31716|
rig3name=Small Anti-Thermal Screen Reinforcer I|
rig3typeID=31752|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=602:10631;4:4027;1:5443;1:5973;1:8517;1:2048;1:22291;1:31716;2:31752;1::|
skills=|
notes=The [[Merlin]] or [[Condor]] are far better at this role}}
{{ShipFitting
{{ShipFitting
| ship=Kestrel
| ship=Kestrel