Difference between revisions of "Template:Npcwh"
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<th nowrap style="background-color:#222222;" data-sort-type="number">Missile DPS<br>(Exp/Kin)</th> | <th nowrap style="background-color:#222222;" data-sort-type="number">Missile DPS<br>(Exp/Kin)</th> | ||
</tr> | </tr> | ||
− | + | | Awakened Defender | ad | adef = <tr><td nowrap style="vertical-align:text-top; text-align:center;"> | |
| Wave = <tr><td colspan="15" style="text-align:center;" nowrap><span style="font-size:1.25em;line-height:1.5em;font-weight:bold;">Wave {{{number}}}</span></td></tr> | | Wave = <tr><td colspan="15" style="text-align:center;" nowrap><span style="font-size:1.25em;line-height:1.5em;font-weight:bold;">Wave {{{number}}}</span></td></tr> | ||
| CapEsc = <tr><td colspan="15" style="text-align:center;" nowrap><span style="font-size:1.25em;line-height:1.5em;font-weight:bold;">Capital Escalation {{{number}}}</span></td></tr> | | CapEsc = <tr><td colspan="15" style="text-align:center;" nowrap><span style="font-size:1.25em;line-height:1.5em;font-weight:bold;">Capital Escalation {{{number}}}</span></td></tr> |
Revision as of 21:31, 24 June 2014
This is a very simple conditional template test.
To use this template, simply use the following syntax:
- {{npcwh|Start}} - This begins the table and adds headers.
- {{npcwh|Wave|number=1}} - This specifies a Wave header, whatever you put after number= goes into that header. In this case it will say Wave 1.
- {{npcwh|Sleepless Warden|number=2x|trigger={{trigger}}}} - Here we specify the name of the Sleeper, the number of sleepers, and that it will trigger a new wave.
- {{npcwh|Sleepless Upholder|number=3x|trigger=}} - Here we again specify the name of the Sleeper, the number, and we leave the trigger blank.
- {{npcwh|Emergent Keeper|number=4x|trigger=}} - Same as above.
- {{npcwh|End}} - This tells the table to stop.
You can also shorten the names like so:
- {{npcwh|swar|number=2x|trigger={{trigger}}}}
- {{npcwh|suph|number=3x|trigger=}}
- {{npcwh|skee|number=4x|trigger=}}
This takes the first letter of the first word (Sleepless/Awakened/Emergent) and adds the first three letters of the second word (Warden/Upholder/Keeper in the cases above).
Example Usage
Sleeper Ship Name | Effect(s) | Sig | Res | Speed | Attack | Orbit | Optimal | Falloff | Armor HP | Armor Resists | Hull HP | Turret DPS (EM/Therm) |
Missile DPS (Exp/Kin) |
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wave 1 | ||||||||||||||
Template:Npcimg | {{{n}}} Sleepless Warden,{{{t}}} | 400 | 140 | 1,305 | 255,000 | 55,000 | 170,000 | 85,000 | 35,200 | 70 / 70 / 70 / 70 | 17600 | 29 / 29 | 170 / 170 | |
Template:Npcimg | {{{n}}} Sleepless Upholder,{{{t}}} | 400 | 140 | 800 | 225,000 | 65,000 | 150,000 | 75,000 | 16,800 | 65 / 65 / 65 / 65 | 8400 | 191 / 191 | 30 / 30 | |
Template:Npcimg | {{{n}}} Emergent Keeper,{{{t}}} | 35 | 1,050 | 2,880 | 15,000 | 5,000 | 10,000 | 5,000 | 1,760 | 50 / 50 / 50 / 50 | 880 | 4 / 4 | 8 / 8 | |
Template:Npcimg | {{{n}}} Awakened Keeper,{{{t}}} | 150 | 360 | 2,115 | 105,000 | 30,000 | 70,000 | 35,000 | 7,700 | 50 / 50 / 50 / 50 | 3850 | 18 / 18 | 9 / 9 | |
Template:Npcimg | {{{n}}} Argos,{{{t}}} | 50 | 0 | 0 | 250,000 | 0 | 250,000 | 50,000 | 7,000 | 40 / 40 / 40 / 40 | 3500 | 37 / 37 | 0 / 0 |