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Kazon Necht (talk | contribs) |
Kazon Necht (talk | contribs) |
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# Scanning is mandatory. | # Scanning is mandatory. | ||
#* A T1 Scanning Frigate is a good starting point, but clandestine scanning in a CovOps frigate is one of the most important, valuable contributions a lower-skilled player can make to WHC operations. Nearly everything we do is scanned down. Scanning and especially scouting in secret is safer and much more useful. | #* A T1 Scanning Frigate is a good starting point, but clandestine scanning in a CovOps frigate is one of the most important, valuable contributions a lower-skilled player can make to WHC operations. Nearly everything we do is scanned down. Scanning and especially scouting in secret is safer and much more useful. | ||
# Battleships | # Battleships are too big for most of what we do. | ||
#* Wormholes have mass limits. Battleships have a lot of mass. They can only pass through a wormhole a few times before that wormhole starts to collapse. | #* Wormholes have mass limits. Battleships have a lot of mass. They can only pass through a wormhole a few times before that wormhole starts to collapse. | ||
#* As you familiarize yourself with not just ''what'', but also ''how'' things are done in a wormhole, you'll see that Tech 3 Strategic Cruisers, Logistics Cruisers (especially Tech 2 Logistics Cruisers), Heavy Assault Cruisers, and Heavy Interdiction Cruisers are the most used ship types. To maximize the roles you can fill over time, you should be willing to adjust your skill plan. | #* As you familiarize yourself with not just ''what'', but also ''how'' things are done in a wormhole, you'll see that Tech 3 Strategic Cruisers, Logistics Cruisers (especially Tech 2 Logistics Cruisers), Heavy Assault Cruisers, and Heavy Interdiction Cruisers are the most used ship types. To maximize the roles you can fill over time, you should be willing to adjust your skill plan. | ||
#* Theft of expensive ships in the common POS happens. If you want to use a Battleship, E-Uni has corporate battleships for rolling holes and defense that you can borrow by asking a WHC officer. | |||
#* The wormhole endgame, at least for a C2 wormhole, is all about packing as much offense and defense into the smallest ship size possible, which most of the time means Cruisers and below. | #* The wormhole endgame, at least for a C2 wormhole, is all about packing as much offense and defense into the smallest ship size possible, which most of the time means Cruisers and below. | ||
# The space you're living in is no longer well-defined. | # The space you're living in is no longer well-defined. | ||