Difference between revisions of "Maulus"

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(Added a mega cheap/effective newbro T1 fit. Added a solid armor roam fit. Removed that OD injector crap. Edited the tactics to align with reality.)
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==Fitting==
 
==Fitting==
{{ShipFitting|
+
{{ShipFitting
ship=Maulus|
+
| ship=Maulus
shipTypeID=609|
+
| shipTypeID=609
fitName=Damp|
+
| fitName=Fleet T1 Range
fitID=Damp|
+
| fitID=Fleet-T1-Range
high1name=150mm Light AutoCannon II|
+
| low1name=Damage Control I
high1typeID=2881|
+
| low1typeID=2046
high2name=150mm Light AutoCannon II|
+
| low2name=Nanofiber Internal Structure I
high2typeID=2881|
+
| low2typeID=2603
mid1name=Limited 1MN Microwarpdrive I|
+
| low3name=Mark I Generator Refitting: Capacitor Power Relay
mid1typeID=5973|
+
| low3typeID=8177
mid2name=Phased Muon Sensor Disruptor I|
+
| mid1name=Upgraded 1MN Microwarpdrive I
mid2typeID=5302|
+
| mid1typeID=5971
mid3name=Phased Muon Sensor Disruptor I|
+
| mid2name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
mid3typeID=5302|
+
| mid2typeID=5299
mid4name=Phased Muon Sensor Disruptor I|
+
| charge1name=Targeting Range Dampening Script x1
mid4typeID=5302|
+
| charge1typeID=29015
low1name=Damage Control II|
+
| mid3name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
low1typeID=2048|
+
| mid3typeID=5299
low2name=200mm Reinforced Rolled Tungsten Plates I|
+
| mid4name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
low2typeID=11349|
+
| mid4typeID=5299
low3name=Overdrive Injector System II|
+
| high1name=Drone Link Augmentor I
low3typeID=1236|
+
| high1typeID=23527
drone1name=open|
+
| high2name=Drone Link Augmentor I
drone2name=open|
+
| high2typeID=23527
drone3name=open|
+
| rig1name=Small Particle Dispersion Projector I
drone4name=open|
+
| rig1typeID=31298
drone5name=open|
+
| rig2name=Small Particle Dispersion Projector I
rig1name=Small Inverted Signal Field Projector I|
+
| rig2typeID=31298
rig1typeID=31262|
+
| rig3name=Small Ionic Field Projector I
rig2name=Small Particle Dispersion Projector I|
+
| rig3typeID=31274
rig2typeID=31298|
+
| drone1name=Warrior I x6
rig3name=Small Particle Dispersion Projector I|
+
| drone1typeID=2486
rig3typeID=31298|
+
| charge2name=Scan Resolution Dampening Script x3
difficulty=0|
+
| charge2typeID=29013
warsop=A|
+
| charge3name=open
warsopReason=|
+
| charge4name=open
version=RUBI 1.0|
+
| charge5name=open
shipDNA=609:2881;2:5302;3:5973;1:1236;1:2048;1:11349;1:31262;1:31298;2::|
+
| drone2name=open
skills=|
+
| drone3name=open
notes=Remove guns if fitting is an issue</li><li>Fit T1 if you cannot fit T2}}
+
| drone4name=open
 +
| drone5name=open
 +
| skills=
 +
| showSKILLS=N
 +
| notes=These are force multipliers in a fleet. Stay far off the fight, like 50+km. No need to tech2 fit anything.</li><li>Range damp the enemy logi and ewar that is far away. </li><li>Scan Res damp enemy logi that are in close to their fleet. </li><li>Warp off anytime you get redboxed. </li><li>The drones are just to whore on killmails, don't worry about them.
 +
| showNOTES=N
 +
| difficulty=0
 +
| warsop=A
 +
| warsopReason=
 +
| version=PHOEBE 1.0
 +
| showTOC=Y
 +
| shipDNA=609:2046;1:2603;1:8177;1:5971;1:5299;3:29015;1:23527;2:31298;2:31274;1:2486;6:29013;3::
 +
| fleetup=
 +
}}{{ShipFitting
 +
| ship=Maulus
 +
| shipTypeID=609
 +
| fitName=Armor Fleet
 +
| fitID=Armor-Fleet
 +
| low1name=Damage Control II
 +
| low1typeID=2048
 +
| low2name=Energized Adaptive Nano Membrane II
 +
| low2typeID=11269
 +
| low3name=200mm Reinforced Rolled Tungsten Plates I
 +
| low3typeID=11349
 +
| mid1name=Limited 1MN Microwarpdrive I
 +
| mid1typeID=5973
 +
| mid2name=Warp Disruptor II
 +
| mid2typeID=3244
 +
| mid3name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
 +
| mid3typeID=5299
 +
| charge1name=Targeting Range Dampening Script x1
 +
| charge1typeID=29015
 +
| mid4name=Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
 +
| mid4typeID=5299
 +
| high1name=75mm Gatling Rail II, Spike S
 +
| high1typeID=3098
 +
| charge2name=Spike S x1
 +
| charge2typeID=12618
 +
| high2name=75mm Gatling Rail II, Spike S
 +
| high2typeID=3098
 +
| rig1name=Small Capacitor Control Circuit I
 +
| rig1typeID=31370
 +
| rig2name=Small Capacitor Control Circuit I
 +
| rig2typeID=31370
 +
| rig3name=Small Capacitor Control Circuit I
 +
| rig3typeID=31370
 +
| drone1name=Hobgoblin II x4
 +
| drone1typeID=2456
 +
| charge3name=Scan Resolution Dampening Script x2
 +
| charge3typeID=29013
 +
| charge4name=open
 +
| charge5name=open
 +
| drone2name=open
 +
| drone3name=open
 +
| drone4name=open
 +
| drone5name=open
 +
| skills=
 +
| showSKILLS=N
 +
| notes=Great for armor frig/dessie roams. Stay with your logi, apply damps to enemy logi and follow the primary with your drones/rails. </li><li>If fighting a cruiser or larger, scan res damps will really mess up their day. </li><li>Switch out the MWD for an AB if its an AB fleet.
 +
| showNOTES=N
 +
| difficulty=1
 +
| warsop=A
 +
| warsopReason=
 +
| version=PHOEBE 1.0
 +
| showTOC=Y
 +
| shipDNA=609:2048;1:11269;1:11349;1:5973;1:3244;1:5299;2:29015;1:3098;2:12618;1:31370;3:2456;4:29013;2::
 +
| fleetup=
 +
}}
  
 
==Tactics==
 
==Tactics==
Choosing to fly a Malus means a real dedication to electronic warfare in a PvP fleet. Your role is to damp the enemy and hopefully help your fellow Unistas in getting close to the enemy without getting blown up.  Damping the sensors of enemy ships is as or more effective than mitigating damage.  Being able to tank incoming fire is never as effective as not taking any because the enemy simply can't lock on target!  
+
Choosing to fly a Maulus means a real dedication to electronic warfare in a PvP fleet. Damping the sensors of enemy ships is as or more effective than mitigating damage.  Being able to tank incoming fire is never as effective as not taking any because the enemy simply can't lock on target!  
  
In a fleet don't try to fly solo. Try to remain close too your bigger buddies and damp out of the enemy. Some modules have the ability to add optimal range scripts, which extend your abilities out to 30 km. Keep your distance from the enemy!
+
The real power of Sensor Damps comes in fleet fights. Typically enemy logistics ships will be "at range" away from the fight so that your fleet cannot shoot at them. Applying Sensor Damps with Targeting Range scripts to those logi ships forces them to stay closer to the fight so that they can lock their fleetmates. Range Dampening other enemy ewar (like Blackbirds) is also highly effective, as they will usually be at range too. Scan Resolution scripts are great for Scan Res dampening enemy logi that are in close to the fight. These are usually very tanky ships (like Guardians), and Scan Res damps will slow the speed at which they can lock their fleetmates to rep them, giving your fleet a significant edge.  
  
The [[F-90 Positional Sensor]] is normally run with Scan Resolution [[Scripts]]. This changes to Range Scripts if camping a gate to ensure a lock on any snipers that may try to harass the fleet. Use one Range Script and one Scan Strength Script in the Sensor Dampener to handle multiple situations when dealing with a single important target.
+
In a fleet don't try to fly solo. Try to remain close too your logi and damp out of the enemy. Keep your distance from the enemy! If you start seeing yellow boxes on your overview, align out. If they turn red, warp off and come back to the fight at range.  
  
 
==Notes==
 
==Notes==

Revision as of 15:18, 6 November 2014

EVE University Database
 
Ship Database
Maulus
Maulus
Gallente Federation
Gallente Federation
Standard Frigates
Maulus Class
RELATED UNI-WIKI REFERENCES

Development
The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.

SHIP BONUSES

Gallente Frigate bonuses (per skill level):
7.5% bonus to Remote Sensor Dampener effectiveness
10% reduction in Remote Sensor Dampener activation cost

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Keres
Keres.jpg
CornerT2s.png
Keres
Electronic Attack Frigates Maulus Class
Icon hi slot.png2 (0/2) Icon mid slot.png5 Icon low slot.png3
Icon powergrid.png33 MW Icon cpu.png205 tf
Icon velocity.png350 m/sec
Icon capacity.png175 m³

Ship Attributes

Fittings
Powergrid
powergrid
28 MW
CPU
cpu output
230 tf
Capacitor
capacitor
275 GJ
High
high slots
2
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
4
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
375 m/sec
Inertia Modifier
inertia modifier (agility)
3.25
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.79 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
30 m³
Drone Bandwidth
drone bandwidth
20 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
64.50 km
Max Locked Targets
max. locked targets
6
Magnetometric Sensor
Magnetometric sensor strength
16 points
Sig. Radius
signature radius
40 m
Scan Res.
scan resolution
520 mm
Structure
Structure Hitpoints
structure hitpoints
400 HP
Mass
ship mass
1,063,000 kg
Volume
ship volume
23,000 m³
Cargo Capacity
cargo capacity
275 m³
Armor
Armor Hitpoints
armor hitpoints
350 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
300 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Maulus is the Gallente EWAR frigate, and has bonuses to sensor dampening. It has 4 mid and 3 low slots, plus a larger-than-normal drone bay. The Maulus can be fit with 3 damps and a propulsion module in the mids, with a small armor tank, damage control and a speed module in the lows. Performance can be enhanced by using scripts.

Skills

Acceleration Control II
Afterburner III
Capacitor Emission Systems I
Capacitor Management III
Capacitor Systems Operation III
Combat Drone Operation III
CPU Management IV
Controlled Bursts III
Drones III
Electronics Upgrades I
Electronic Warfare III
Evasive Maneuvering II
Frequency Modulation III
Fuel Conservation III
Gallente Frigate IV
Gunnery III
Hull Upgrades III
Long Distance Jamming III
Long Range Targeting III
Mechanics III
Motion Prediction III
Navigation III
Rapid Firing III
Scout Drone Operation III
Sensor Linking III
Sharpshooter III
Signature Analysis III
Small Hybrid Turret III
Target Management III
Warp Drive Operation III

Fitting

Fleet T1 Range
Maulus: Fleet T1 Range
EFT
[Maulus, Fleet T1 Range]
Drone Link Augmentor I
Drone Link Augmentor I

Upgraded 1MN Microwarpdrive I
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script

Damage Control I
Nanofiber Internal Structure I
Mark I Generator Refitting: Capacitor Power Relay

Small Particle Dispersion Projector I
Small Particle Dispersion Projector I
Small Ionic Field Projector I


Warrior I x6

Targeting Range Dampening Script x1
Scan Resolution Dampening Script x3

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • These are force multipliers in a fleet. Stay far off the fight, like 50+km. No need to tech2 fit anything.
  • Range damp the enemy logi and ewar that is far away.
  • Scan Res damp enemy logi that are in close to their fleet.
  • Warp off anytime you get redboxed.
  • The drones are just to whore on killmails, don't worry about them.
Armor Fleet
Maulus: Armor Fleet
EFT
[Maulus, Armor Fleet]
75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S

Limited 1MN Microwarpdrive I
Warp Disruptor II
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script
Low Frequency Sensor Suppressor I, Targeting Range Dampening Script

Damage Control II
Energized Adaptive Nano Membrane II
200mm Reinforced Rolled Tungsten Plates I

Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I


Hobgoblin II x4

Targeting Range Dampening Script x1
Spike S x1
Scan Resolution Dampening Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
PHOEBE 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Great for armor frig/dessie roams. Stay with your logi, apply damps to enemy logi and follow the primary with your drones/rails.
  • If fighting a cruiser or larger, scan res damps will really mess up their day.
  • Switch out the MWD for an AB if its an AB fleet.


Tactics

Choosing to fly a Maulus means a real dedication to electronic warfare in a PvP fleet. Damping the sensors of enemy ships is as or more effective than mitigating damage. Being able to tank incoming fire is never as effective as not taking any because the enemy simply can't lock on target!

The real power of Sensor Damps comes in fleet fights. Typically enemy logistics ships will be "at range" away from the fight so that your fleet cannot shoot at them. Applying Sensor Damps with Targeting Range scripts to those logi ships forces them to stay closer to the fight so that they can lock their fleetmates. Range Dampening other enemy ewar (like Blackbirds) is also highly effective, as they will usually be at range too. Scan Resolution scripts are great for Scan Res dampening enemy logi that are in close to the fight. These are usually very tanky ships (like Guardians), and Scan Res damps will slow the speed at which they can lock their fleetmates to rep them, giving your fleet a significant edge.

In a fleet don't try to fly solo. Try to remain close too your logi and damp out of the enemy. Keep your distance from the enemy! If you start seeing yellow boxes on your overview, align out. If they turn red, warp off and come back to the fight at range.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.