Difference between revisions of "Vigilant"
m (→Fitting: Removed old and outdated incursion fits.) |
Starcofski (talk | contribs) (Fit was out of date, Insufficient powergrid even with max skills and 6% PG implant.) |
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shipTypeID=17722| | shipTypeID=17722| | ||
fitName=Wormhole Armor| | fitName=Wormhole Armor| | ||
− | fitID=Wormhole Armor| | + | fitID=Wormhole-Armor| |
high1name=Heavy Neutron Blaster II| | high1name=Heavy Neutron Blaster II| | ||
high1typeID=3146| | high1typeID=3146| | ||
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high5name=Heavy Neutron Blaster II| | high5name=Heavy Neutron Blaster II| | ||
high5typeID=3146| | high5typeID=3146| | ||
− | mid1name= | + | mid1name=Federation Navy Stasis Webifier| |
− | mid1typeID= | + | mid1typeID=17559| |
− | mid2name= | + | mid2name=Federation Navy Stasis Webifier| |
− | mid2typeID= | + | mid2typeID=17559| |
− | mid3name= | + | mid3name=Experimental 10MN Microwarpdrive I| |
− | mid3typeID= | + | mid3typeID=5975| |
− | mid4name= | + | mid4name=Warp Scrambler II| |
− | mid4typeID= | + | mid4typeID=448| |
− | low1name= | + | low1name=Magnetic Field Stabilizer II| |
− | low1typeID= | + | low1typeID=10190| |
− | low2name= | + | low2name=Damage Control II| |
− | low2typeID= | + | low2typeID=2048| |
low3name=Imperial Navy Energized Adaptive Nano Membrane| | low3name=Imperial Navy Energized Adaptive Nano Membrane| | ||
low3typeID=15729| | low3typeID=15729| | ||
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low5name=Armor Explosive Hardener II| | low5name=Armor Explosive Hardener II| | ||
low5typeID=11646| | low5typeID=11646| | ||
− | low6name= | + | low6name=800mm Reinforced Steel Plates II| |
− | low6typeID= | + | low6typeID=20351| |
− | drone1name= | + | drone1name=Infiltrator II x5| |
− | drone1typeID= | + | drone1typeID=2175| |
drone2name=open| | drone2name=open| | ||
drone3name=open| | drone3name=open| | ||
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rig3typeID=31059| | rig3typeID=31059| | ||
difficulty=2| | difficulty=2| | ||
− | warsop= | + | warsop=S| |
− | warsopReason= | + | warsopReason=Faction Modules| |
− | version= | + | version=KRON 1.0| |
− | shipDNA=17722:3146;5:448;1:5975;1:17559;2:2048;1:10190 | + | shipDNA=17722:3146;5:448;1:5975;1:17559;2:2048;1:10190;1:11646;1:15729;2:20351;1:31059;3:2175;5:12789;1::| |
− | skills=Advanced Weapon Upgrades 5 | + | skills=Advanced Weapon Upgrades 5</li><li>Medium Blaster Specialization 1| |
− | + | notes=Note that your damage and resists will change depending on the class and type of wormhole you operate in.</li><li>Base numbers are 611 dps and 52.8k EHP (using All V's), your mileage may vary.}} | |
==Tactics== | ==Tactics== |
Revision as of 05:43, 2 July 2014
RELATED UNI-WIKI REFERENCES
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The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. SHIP BONUSES
Gallente Cruiser bonuses (per skill level):
Ship Attributes
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Summary
The Vigilant is the Serpentis faction cruiser. It is capable of immense damage dealing thanks to its role bonus and strong tracking, as well as having an incredibly powerful web that can bring an enemy close to a dead stop. Unfortunately, as with the other Serpentis ships, its cost is very high even when compared to other pirate faction ships.
Skills
Further information about additional or recommended skills to pilot Vigilant for a specific or it's common role(s) can be written here.
Fitting
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Experimental 10MN Microwarpdrive I
Warp Scrambler II
Magnetic Field Stabilizer II
Damage Control II
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Armor Explosive Hardener II
800mm Reinforced Steel Plates II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Infiltrator II x5
Void M x1
- Advanced Weapon Upgrades 5
- Medium Blaster Specialization 1
- Note that your damage and resists will change depending on the class and type of wormhole you operate in.
- Base numbers are 611 dps and 52.8k EHP (using All V's), your mileage may vary.
Tactics
No sub-article about Vigilant roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vigilant here.