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* This solution, naturally, presented some new problems. The production of T2 items was reserved to a relatively small number of experienced EVE players who were lucky enough to get one of the BPOs. This allowed them to control the prices completely, making T2 items dreadfully expensive. Also, there were rumors abound that CCP was rigging the lottery to favor certain players or corporations, making it unfair. | * This solution, naturally, presented some new problems. The production of T2 items was reserved to a relatively small number of experienced EVE players who were lucky enough to get one of the BPOs. This allowed them to control the prices completely, making T2 items dreadfully expensive. Also, there were rumors abound that CCP was rigging the lottery to favor certain players or corporations, making it unfair. | ||
*So, in their now smarter infinite wisdom, CCP developed the invention process with the Revelations expansion in 2006, which allows any EVE player to produce T2 blueprint copies, after a significant investment in skills, materials, and equipment. The invention process produces limited-run T2 BPCs, but with a chance of failure, thus making T2 item production more difficult, but still attractive enough to warrant investment by players. Since BPCs produce limited runs of items, unlike BPOs, the invention process also keeps T2 item production at a much more intensive but more limited level than T1 production. | *So, in their now smarter infinite wisdom, CCP developed the invention process with the Revelations expansion in 2006, which allows any EVE player to produce T2 blueprint copies, after a significant investment in skills, materials, and equipment. The invention process produces limited-run T2 BPCs, but with a chance of failure, thus making T2 item production more difficult, but still attractive enough to warrant investment by players. Since BPCs produce limited runs of items, unlike BPOs, the invention process also keeps T2 item production at a much more intensive but more limited level than T1 production. | ||
* T2 BPOs still exist in EVE, and are highly prized and hideously expensive. Their owners have gotten very rich in the game, and they guard their use very diligently. Many have speculated that T2 BPOs may one day be discontinued - if this ever happens, then the invention process will be the sole source of advanced tech items in the game. It will also make a lot of people very angry, and a lot of other people very happy.}} | * T2 BPOs still exist in EVE, and are highly prized and hideously expensive. Their owners have gotten very rich in the game, and they guard their use very diligently. Many have speculated that T2 BPOs may one day be discontinued - if this ever happens, then the invention process will be the sole source of advanced tech items in the game. It will also make a lot of people very angry, and a lot of other people very happy.|width=75%}} | ||
A player using the invention process takes a BPC for a lower tech item, adds certain specialized equipment, and attempts to create a BPC for a corresponding higher tech item. Although it sounds simple, invention can be very expensive and difficult to do successfully. | A player using the invention process takes a BPC for a lower tech item, adds certain specialized equipment, and attempts to create a BPC for a corresponding higher tech item. Although it sounds simple, invention can be very expensive and difficult to do successfully. | ||